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 Request: Script for a turret 
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Joined: Mon Oct 25, 2010 5:51 am
Posts: 1198
Location: Sydney
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Post Request: Script for a turret
I have once more ventured into the dark, unexplored Lua Scripting sub-forum in search of help.

This is more of a request but I can't contribute in any way to the script, and I feel bad about asking for it. I have made a cute little devastating fixed artillery piece, but it need a few things before I can declare it finished.

Image

- Firstly; giant guns spinning around rapidly in CC look strange, so I want to slow the aiming down to the keyboard aiming speed;
- Which brings me to the second point, it's a null ACrab, all that's visible is the gun. I don't want it able to aim at all with the mouse, if possible, it would be preferable to use the left / right movement keys to aim up and down.
- But that will probably make it turn left and right, the only solution that I can think of for this is to have it uncontrollable, and be operated by a separate actor's movement.
- If possible, have a limited aiming range, so it can only aim up / slightly down.
- Jump to fire?

Any help would be very much appreciated. Thanks!


Fri Jun 24, 2011 8:12 am
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Joined: Fri Dec 18, 2009 11:00 pm
Posts: 167
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Post Re: Request: Script for a turret
If you pm me your folder I'll do it for ya.


Fri Jun 24, 2011 5:33 pm
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