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 Bugs within the CC game system 
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Joined: Sat Jan 30, 2010 4:07 am
Posts: 342
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Post Bugs within the CC game system
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I now that the game has a limit to how much actors/weapons that can be "alive".

Not sure if this is part of the problem but I have a nagging suspicion that it does.

Details:

I played R.E.T.A.R.D.S skirmish on the nanobot bunker map. I used Phoenix copters, and the Space Marines mod. After a while, I started to notice that there were random metal entry/exit wounds moving in midair. After a while, my whole base disappeared.


Wed Jun 22, 2011 5:45 pm
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DRL Developer
DRL Developer

Joined: Fri May 15, 2009 10:29 am
Posts: 4107
Location: Russia
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Post Re: Bugs within the CC game system
Yeah, you were using too many bunker modules for CC to handle.
Presets are pretty handy in this case.


Wed Jun 22, 2011 6:25 pm
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Joined: Sat Jan 30, 2010 4:07 am
Posts: 342
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Post Re: Bugs within the CC game system
Bah humbug. I just wish the scene editor was easier to use, then I wouldn't have to deal with setting bunkers in-game.


Wed Jun 22, 2011 6:27 pm
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