View unanswered posts | View active topics It is currently Mon Dec 30, 2024 11:36 pm



Reply to topic  [ 7 posts ] 
 d49 standalone mod not working 
Author Message

Joined: Mon Nov 30, 2009 10:52 am
Posts: 6
Reply with quote
Post d49 standalone mod not working
im just trying to get it to be on its own because i like the revolver but dont want to have all the other stuff in my cc

could anyone tell me whats wrong?


Attachments:
File comment: d49.rte
d49.rte.7z [328.53 KiB]
Downloaded 182 times
Thu Jun 16, 2011 7:30 pm
Profile
User avatar

Joined: Thu May 05, 2011 1:30 am
Posts: 2876
Location: Rent free in your head. Vacation in your ass.
Reply with quote
Post Re: d49 standalone mod not working
I'm guessing you're not noticing the devices list.

Find the ini file in the revolver and make another ini file in the main folder called "devices"


Copy this into the file.

// All Devices
IncludeFile = Then you put the directory of the INI's revolver right here.


Examples are Base.rte/Devices/Cannons/Cannons.ini

I think that's how you do it anyways. If not then I'll gladly take a beating for talking about stuff I don't know about.


Thu Jun 16, 2011 8:22 pm
Profile WWW

Joined: Mon Nov 30, 2009 10:52 am
Posts: 6
Reply with quote
Post Re: d49 standalone mod not working
did you look at it? because i have the right directory for the gun because the error is in the guns ini,at line 62 wich is about firevelocity it says there is an error


Thu Jun 16, 2011 10:33 pm
Profile
User avatar

Joined: Thu May 05, 2011 1:30 am
Posts: 2876
Location: Rent free in your head. Vacation in your ass.
Reply with quote
Post Re: d49 standalone mod not working
Just took a look around and I can't do a thing to help, sorry.
I'm sure one of the smarter homeboys will help you out. Search around. There might be a topic that will help you.


Thu Jun 16, 2011 11:49 pm
Profile WWW

Joined: Mon Jan 31, 2011 10:51 pm
Posts: 81
Reply with quote
Post Re: d49 standalone mod not working
There might be something being referenced in firevelocity that comes from another device/actor that isn't being loaded. Just a guess without looking.


Fri Jun 17, 2011 12:13 am
Profile
User avatar

Joined: Sat Feb 26, 2011 10:29 am
Posts: 163
Reply with quote
Post Re: d49 standalone mod not working
That's because you use blank spaces instead of a tab.
And you need to fixed the association of GunMuzzle2 Flash.


Fri Jun 17, 2011 6:39 am
Profile

Joined: Mon Nov 30, 2009 10:52 am
Posts: 6
Reply with quote
Post Re: d49 standalone mod not working
thanks xery once i fixed your thing a whole lot of other associations showed up and i fixed em and thank you too bigbomb for taking a look at it.for anyone else that likes this pistol as much as me but hates a cluttered buy menu and directory i post the finished product.all credit to numbgun for making ballistic weapons in the first place.


Attachments:
d49.rte.7z [331.83 KiB]
Downloaded 163 times
Fri Jun 17, 2011 11:10 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 7 posts ] 

Who is online

Users browsing this forum: Google [Bot]


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.100s | 15 Queries | GZIP : Off ]