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 Roll to Dodge - Psychic 
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DRLGrump
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Post Re: Roll to Dodge - Psychic
...right. I knew I was forgetting something. Two into general mind control, one into mental warfare.


Thu Jun 02, 2011 6:30 pm
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Post Re: Roll to Dodge - Psychic
Look for halos around my position.


Sat Jun 04, 2011 3:38 am
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Post Re: Roll to Dodge - Psychic
Rolling.

CaveCricket48 (Raphael) [3]:
"Whaddya lookin' at?"
You didn't really put too much effort behind that. Regardless, you open the envelope and take out the paper inside. It's... A poem?
A very stupid poem, at that. All about communing with nature and the elements and "blitzing your chukras", whatever that is. You crumple it up and toss it away, feeling a bit better about murdering someone. You guess taking out your emotion on a random stupid poem helps.
Name: Raphael
Age: 24
Appearance: Light skin, black hair and grey eyes. Not stronger than a normal person, but very agile.

Ociamarru (Vadim Ivanov) [8-2=6]:
"YA FAT BAHSTAHD."
You drag the dead, fat man into the office, and shut the door. Sadly, there is no way to drag a corpse with 1 arm. You rifle through the man's possessions. Aside from his gun and some more ammo, he had tucked away in one pocket a VERY nice pair of gloves. You put them on, and flex a them a bit. Kickin rad.
Whoop, you're getting a bit woozy from the blood loss. Might want to take a look at that.
Name: Vadim Ivanov
Age: 37
Appearance: Russian features, pale skin. Striking green eyes and dirty blonde hair. Large, at around 6'4", with a slender build. One may say he's almost skeletal-looking, although he isn't incredibly skinny; his height just adds to the illusion and makes him seem rather thinner than he really is. As is, he isn't weak, but he isn't particularly muscular. More lean than skinny.

Emogotsaone (Jamal) [6]:
You stick your head inside the door, and look around for heat signatures. Hmm... the outer walls are impenatrable, but inside you can see through pretty far. From here, you can see... 3 other halos in a room somewhere near the middle of the building on this floor, and 2 more in a room directly above you. There are a few others in different directions, but they're all too faint to get a proper read on their position.
Name: Jamal
Age: 35
Appearance: Light skin, brown hair and green eyes. Strong.

Tokochiro (Mana) [3]:
There's no door to open, really. And you get an idea to search the man via telekinesis, then realize how HORRIBLE that idea is, so you just search manually. He didn't have anything worthwhile anyway.
Name: Mana
Age: 23
Appearance: 5' 8" tall, tan skin, brown hair, black eyes, thin and a b cup.

Tomaster (Sir Charles) [7+1=8]:
You head through the door at the back of the lobby, the one leading further into the building. There's plenty of ways to go to choose from as you walk down the hallway, with several doors open. Suddenly, as you're about to pass in front of one open door, you hear someone laughing out loud, probably at some sort of joke. Your reflexes prevent you from walking in front of the open door, and you quietly slide against the wall.
PREY.
Then Dane obliviously walks in front of the door. You yank him back barely in time.
Name: Sir Charles the Thirty-Second
Appearance: Tall and regal looking.

Barnox (Dane) [3]:
You follow where Charles went, distracted by other stuff. Suddenly, he yanks you backwards by your shirt, pointing angrily at a door you just almost walked in front of. Then you realize that there are voices coming from inside.
Name: Dane
Age: 27
Appearance: Large, wide shoulders, rippling muscles.


Game Events: Vadim is on the sixth floor.
Raphael, Jamal, and Mana are in the Loading Bay in back.
Sir Charles and Dane are in a hallway on the 1st floor.


Tue Jun 07, 2011 2:44 am
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DRLGrump
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Post Re: Roll to Dodge - Psychic
Gesture that on three, we're going to bust through that doorway. Use mind control on one of the people in the room, and order him to stand still and not move. Kill the rest.

Barnox, use Clairvoyance to get a picture of what's waiting for us in there.

Go dump my three still unspent points into more mind control.
I'M SO FUNNY


Tue Jun 07, 2011 4:18 am
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Post Re: Roll to Dodge - Psychic
>Use Clairvoyance to scout inside. Tell Charles which target looks the most important. Attack with him, using Probability-aimed shots on all but the most important target.


Tue Jun 07, 2011 8:01 am
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Post Re: Roll to Dodge - Psychic
Apply hemostatic solution to left arm wound.


Last edited by Ociamarru on Tue Jun 07, 2011 12:41 pm, edited 1 time in total.



Tue Jun 07, 2011 11:44 am
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Post Re: Roll to Dodge - Psychic
Ocia, don't you have a medkit?


Tue Jun 07, 2011 12:00 pm
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Post Re: Roll to Dodge - Psychic
Oh wow, I fail at life.


Tue Jun 07, 2011 12:40 pm
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Post Re: Roll to Dodge - Psychic
Look around for a way up. Look for any boxes with anything suspicious/useful


Tue Jun 07, 2011 4:17 pm
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Post Re: Roll to Dodge - Psychic
> Load 2 more buckshot rounds into the Spas and head deeper into the building. Shoot and kill anyone who isn't an ally.


Wed Jun 08, 2011 4:45 am
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Post Re: Roll to Dodge - Psychic
Emogotsaone.


Wed Jun 08, 2011 11:41 pm
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DRLGrump
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Post Re: Roll to Dodge - Psychic
Just kick him, and let's roll.


Fri Jun 10, 2011 3:52 pm
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Post Re: Roll to Dodge - Psychic
Sorry, I was in Washington D.C.

Just keep post.


Fri Jun 10, 2011 7:11 pm
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DRLGrump
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Post Re: Roll to Dodge - Psychic
GO HYPER


Sat Jun 11, 2011 10:03 pm
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Post Re: Roll to Dodge - Psychic
Whoops, I got caught up The Sims, didn't I?
Rolling.

CaveCricket48 (Raphael) [10]:
You slot 2 more buckshot shells into your shotgun and get up. You've got ♥♥♥♥ to do. You get up and head towards the door, just in time to bump into a guard who rounded the corner. He yelps in surprise, and the gun in his left hand, held limply at his side goes off.
Right into his leg. He falls to the ground, howling in pain and clutching his leg. You consider shooting the poor bastard, but a swift kick to the side of the head knocks him out without the loud, telltale boom of a shotgun.
Name: Raphael
Age: 24
Appearance: Light skin, black hair and grey eyes. Not stronger than a normal person, but very agile.

Ociamarru (Vadim Ivanov) [9-1=8]:
You open up your first aid kit and take a look. Hemostatic? Uh... Oh, stops bleeding. That works. You apply the translucent gel to your wound, and after a few more seconds of bleeding and you putting slight pressure upon the wound, the bleeding stops. You wait another minute, then lift your hand up. Alright, as long as you don't put too much stress on it, you're good!
Name: Vadim Ivanov
Age: 37
Appearance: Russian features, pale skin. Striking green eyes and dirty blonde hair. Large, at around 6'4", with a slender build. One may say he's almost skeletal-looking, although he isn't incredibly skinny; his height just adds to the illusion and makes him seem rather thinner than he really is. As is, he isn't weak, but he isn't particularly muscular. More lean than skinny.

Emogotsaone (Jamal) [6]:
You stay in the back room, keeping watch. You see the man in the hallway just as Raphael runs into him, then the problem solves itself. Thankfully, he forgets that you SHOULD have warned him.
Name: Jamal
Age: 35
Appearance: Light skin, brown hair and green eyes. Strong.

Tokochiro (Mana) [10]:
There are no crates or boxes you can open in the bay, but you do find a fire escape plan with a map. Looks like a way up is just around the corner and to the left! And it ALSO looks like it's a stair that runs all the way up!
Name: Mana
Age: 23
Appearance: 5' 8" tall, tan skin, brown hair, black eyes, thin and a b cup.

Tomaster (Sir Charles) [2]:
"Dane, which one of them in there should I shoot?"
"I... I can't tell..."
"He's tall? Got it!"

You charge around the corner and aim your gun at the tall one. Three short men are standing around, smoking cigarettes. One has a bottle of bourbon. You stop, confused as to who to shoot at. Then you run the hell out as bullets begin peppering the walls around you. One hits you in the leg as you exit, and you fall down to the ground in the hallway, thankfully out of the guards' sight. Not for long though.
Name: Sir Charles the Thirty-Second
Appearance: Tall and regal looking.

Barnox (Dane) [4]:
"Dane, which one of them in there should I shoot?"
You use clairvoyance to try and look in the room, but some scent in the air prevents a clear picture. All you know is that there are 3 of them.
"I... I can't tell..."
"He's tall? Got it!"

Wait, what? That's not what you and he already ran in. There's a brief moment of silence, then guns start firing and Charles charges back out, then falls to the ground next to the door.
Name: Dane
Age: 27
Appearance: Large, wide shoulders, rippling muscles.


Game Events: Vadim is on the sixth floor.
Raphael, Jamal, and Mana are in the Loading Bay in back.
Sir Charles and Dane are in a hallway on the 1st floor.


Sun Jun 12, 2011 1:54 am
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