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 Zombie Cave Mod - The Difficult Version (+ ku + sur + jetpc) 
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Joined: Mon Aug 09, 2010 12:26 am
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Post Zombie Cave Mod - The Difficult Version (+ ku + sur + jetpc)
I was playing Cortex Command the other day, and rather miffed that none of the default scenes offered much in the way of challenging, yet focused, battle. ( :sad: I'm looking at you, Survival Modes.) To remedy this problem, I've changed Zombie Cave to be just the same, except instead of a few slow zombies with bombs, you have lots of fast-moving dummies with SMGs. This preserves the original feel of you VS lots of weaker poorly-armed enemies, while adding in an element of gunplay. While pistols could have been used, smgs are a more serious threat. I have not changed the final landing, since... well, to be honest, I've only managed to defeat the first spawn tank. :(

I feel this would be a good time to mention MehMan's excellent take on Zombie Cave, which can be downloaded at download/file.php?id=37241 It features a much greater range in difficulty, with 'cake' being default zombie cave and 'impossible' being heavies with machine guns. :)

Image
Here is where I died. Note the size of the shell pile.

This is a partial replacement for the base.rte and missions.rte folders. It'll probably tweak 'keepie uppie' and 'survival' as well (much improved, imho), and may grant better jetpacks. Everything is kind of mashed together, and I have no idea how to separate the gravy from the potatoes. (Besides, the jetpack is important for the cave. You're going to need a big gun. :grin: )

Have fun, and let me know if it doesn't work.
--DDR


Attachments:
File comment: 5 minutes later...
zombie cave mod.jpeg
zombie cave mod.jpeg [ 195.19 KiB | Viewed 4461 times ]
File comment: By DDR. Death a high probability.
Zombie Cave Mod.zip [5.28 MiB]
Downloaded 150 times
File comment: 15 minutes later...
zombie cave mod 2.jpeg
zombie cave mod 2.jpeg [ 198.87 KiB | Viewed 4461 times ]
File comment: I took a few with me...
zombie cave mod 3.jpeg
zombie cave mod 3.jpeg [ 171.21 KiB | Viewed 4461 times ]


Last edited by DDR on Sat Jun 04, 2011 9:12 am, edited 2 times in total.

Thu Jun 02, 2011 9:28 am
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DRL Developer
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Joined: Fri May 15, 2009 10:29 am
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Location: Russia
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Post Re: Zombie Cave Mod - The Difficult Version (+ ku + sur + jetpc)
You might want to put it in it's own .rte.
Nice idea btw, I remember doing it myself, except zombies with pistols.


Thu Jun 02, 2011 11:27 am
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Joined: Tue Nov 17, 2009 7:38 pm
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Location: France
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Post Re: Zombie Cave Mod - The Difficult Version (+ ku + sur + jetpc)
Some time ago I've made this kind of modification too but never released it, it has its own rte and several difficulty levels:

cake: zombies with blue bombs
easy: zombies with SMGs
medium: coalition lights with SMGs
hard: coalition heavies with SMGs
nuts: coalition heavies with SMGs shooting explosive bullets
nuts!: browncoat heavies with heavy impacter pistols

The last two difficulty settings are really hard but also very fun.

If you want to use it as a template for your own modification here it is:
Attachment:
File comment: If you think it's worth making a new topic to release it tell me and I'll do it.
ZombieCaveHard.rte.rar [108.24 KiB]
Downloaded 203 times


Thu Jun 02, 2011 1:27 pm
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DRLGrump
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Joined: Tue Nov 07, 2006 1:26 am
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Post Re: Zombie Cave Mod - The Difficult Version (+ ku + sur + jetpc)
Never try to release a mod that requires you to edit base.rte. It's just not a good idea. Make it a separate mission in it's own .rte folder.


Thu Jun 02, 2011 7:43 pm
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Joined: Mon Aug 09, 2010 12:26 am
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Post Re: Zombie Cave Mod - The Difficult Version (+ ku + sur + jetpc)
Mehman: Better than mine. :)
I'd have preferred to release Zombie Cave Mod as it's own .rte, but I can't figure out how to change the location of the files and still have CC start. :-(


Thu Jun 02, 2011 9:22 pm
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Joined: Sat Feb 26, 2011 10:29 am
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Post Re: Zombie Cave Mod - The Difficult Version (+ ku + sur + jetpc)
DDR wrote:
Mehman: Better than mine. :)
I'd have preferred to release Zombie Cave Mod as it's own .rte, but I can't figure out how to change the location of the files and still have CC start. :-(


Just like/to making another new/edited mission.


Thu Jun 02, 2011 9:55 pm
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Post Re: Zombie Cave Mod - The Difficult Version (+ ku + sur + jetpc)
Here I made an easily customizable version of this mission:
viewtopic.php?f=24&t=24088
Just follow the instructions to modify it.


Fri Jun 03, 2011 12:12 pm
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Joined: Mon Aug 09, 2010 12:26 am
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Post Re: Zombie Cave Mod - The Difficult Version (+ ku + sur + jetpc)
:grin:

User was warned for this post - Please for the love of god don't post if it is going to include a smiley and nothing else - p3lb0x


Sat Jun 04, 2011 9:12 am
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Joined: Sat Jan 30, 2010 4:07 am
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Post Re: Zombie Cave Mod - The Difficult Version (+ ku + sur + jetpc)
Ok so I'm going to need another copy of my Base/Missions rte.

Anyone want to lend me some copies?


Sun Jun 05, 2011 5:27 pm
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Post Re: Zombie Cave Mod - The Difficult Version (+ ku + sur + jetpc)
Here is mine, not modified exept for the two extra blunderbusses in base.rte.
http://depositfiles.com/files/fxtuz4wp2


Sun Jun 05, 2011 6:07 pm
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