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 Art Dump 
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Joined: Fri Dec 22, 2006 4:20 am
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Location: Good news everyone!
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Image
>:3


Wed Jun 01, 2011 2:04 pm
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Joined: Wed Feb 14, 2007 9:34 pm
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Location: America
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Wed Jun 01, 2011 7:45 pm
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Joined: Fri May 15, 2009 10:29 am
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Location: Russia
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Looks sort of like an edit of the SA-X from metroid fusion.
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It's nice though, I gotta admit that I perfer your helmet. Less space marine, more bounty hunter.


Wed Jun 01, 2011 7:51 pm
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That's the jist of it, converting the NES Samus to GBA Samus


Wed Jun 01, 2011 7:58 pm
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Ah, fair enough.
Might want to remove a few jagged edges too, like the back of the leg there, aswell as smooth out the insides a bit more.


Wed Jun 01, 2011 8:11 pm
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Thu Jun 02, 2011 5:10 am
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Yeah, that's nice. Got that GBA look to it.
You planning on doing walk anims?


Thu Jun 02, 2011 11:29 am
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Joined: Mon Oct 25, 2010 5:51 am
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Location: Sydney
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First pixel work outside of Cortex Command! ^_^


Fri Jun 03, 2011 9:11 am
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Joined: Sun Jul 13, 2008 9:57 am
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Heh.

You might want to look into dropping your black outlines, to prevent the outlines being too strong, especially in well lit or brightly coloured areas.


Fri Jun 03, 2011 9:52 am
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Thanks Geti, I now respect you guys x100 more. It feels weird without a palette...


Fri Jun 03, 2011 10:07 am
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You can always make your own palette ;)


Fri Jun 03, 2011 2:27 pm
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Joined: Sun Sep 12, 2010 8:58 am
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UTF elite storms an abandoned station.
75x75.
ImageImage


Fri Jun 03, 2011 9:02 pm
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Hardly readable, and the border is unnecessary


Sat Jun 04, 2011 1:05 am
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Toes from Europe wrote:
Hardly readable, and the border is unnecessary

I just wanted to make an avatar, but i got this. :grin:


Sat Jun 04, 2011 5:12 am
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Location: East of Applachia, West of the Mississippi
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Eh, I dunno. Was going to make an avatar out of this, which is why the cut-out of the paper sucks so much on the right.


Sat Jun 04, 2011 7:18 am
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