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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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 Re: Art Dump
BigBomb wrote: Is. . is that Samus's ship? The whole thing looks like the first level of Metroid, you know, without the rain. No it's just a generic UFOship. Also, I don't really see the resemblance between a landing pad and grassplains on an alien planet. edit: Changed a bunch of things around, made the platform a bit more detailed. 
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Tue May 31, 2011 6:13 pm |
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Jackal
Joined: Sat Jan 22, 2011 2:23 am Posts: 213 Location: Somewhere over the rainbow of public acceptance.
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 Re: Art Dump
Lizard, that's just plain ol' epic. I think the dust being kicked up by the thrusters could be nerfed a tad, but that's just my opinion. A game like that would be awesome...
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Tue May 31, 2011 8:34 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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 Re: Art Dump
Thank you  And yeah, the idea is that it's going to be a game.
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Tue May 31, 2011 9:23 pm |
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Glowsticks
Joined: Sat Jul 10, 2010 5:19 pm Posts: 543
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 Re: Art Dump
Geti wrote: WIP, possibly picturewars related. Is that my exosuit used for scale I spy. In Geti's sprite sheet no less? I am honored haha! Epic job! Those'll be a nice army if you keep em going the way they are. Very nice Job Lizzrd! If that finishes Dev. I look forward to playing it!
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Tue May 31, 2011 9:42 pm |
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Jackal
Joined: Sat Jan 22, 2011 2:23 am Posts: 213 Location: Somewhere over the rainbow of public acceptance.
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 Re: Art Dump
Aye, it seems like a game I would enjoy as well 
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Wed Jun 01, 2011 1:07 am |
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Toes from Europe
Joined: Wed Feb 14, 2007 9:34 pm Posts: 883 Location: America
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 Re: Art Dump
Rushed mockup, toying around with environments and gui 
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Wed Jun 01, 2011 2:08 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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 Re: Art Dump
GlowstickNinja wrote: Is that my exosuit used for scale I spy. In Geti's sprite sheet no less? I am honored haha! Epic job! Those'll be a nice army if you keep em going the way they are. Yeah, surely is. I wanted to go larger scale than all the micro armies so I guess they'd be building-sized crazy things vs cocos but whatever. If I get time I'll make more of the army and some anims but I was more concerned with making a world building tool that used tiles of various sizes because I like detail.
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Wed Jun 01, 2011 2:43 am |
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Mackerel
Joined: Thu May 05, 2011 1:30 am Posts: 2876 Location: Rent free in your head. Vacation in your ass.
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 Re: Art Dump
Lizardheim wrote: Thank you  And yeah, the idea is that it's going to be a game. Hear me out now, but I dig that craft. It should be in Cortex if you get the time to do that good stuff. 
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Wed Jun 01, 2011 4:05 am |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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 Re: Art Dump
 >:3
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Wed Jun 01, 2011 2:04 pm |
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Toes from Europe
Joined: Wed Feb 14, 2007 9:34 pm Posts: 883 Location: America
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 Re: Art Dump
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Wed Jun 01, 2011 7:45 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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 Re: Art Dump
Looks sort of like an edit of the SA-X from metroid fusion.  It's nice though, I gotta admit that I perfer your helmet. Less space marine, more bounty hunter.
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Wed Jun 01, 2011 7:51 pm |
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Toes from Europe
Joined: Wed Feb 14, 2007 9:34 pm Posts: 883 Location: America
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 Re: Art Dump
That's the jist of it, converting the NES Samus to GBA Samus
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Wed Jun 01, 2011 7:58 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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 Re: Art Dump
Ah, fair enough. Might want to remove a few jagged edges too, like the back of the leg there, aswell as smooth out the insides a bit more.
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Wed Jun 01, 2011 8:11 pm |
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Toes from Europe
Joined: Wed Feb 14, 2007 9:34 pm Posts: 883 Location: America
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 Re: Art Dump
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Thu Jun 02, 2011 5:10 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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 Re: Art Dump
Yeah, that's nice. Got that GBA look to it. You planning on doing walk anims?
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Thu Jun 02, 2011 11:29 am |
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