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 Roll To Dodge 2 (RtD2) - Finished 
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Joined: Mon Dec 21, 2009 12:26 am
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Post Re: Roll 2 Dodge - (Evil58 Good176)
Ready my MAC-10.


Mon May 30, 2011 9:28 pm
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Post Re: Roll 2 Dodge - (Evil58 Good176)
Sweet! Good thing I can sense life itself!

Shoot panthers through bushes with whatever works... MG if a few headshots will kill them. Otherwise, blast their head off with the Uzi.


Tue May 31, 2011 1:36 am
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Post Re: Roll 2 Dodge - (Evil58 Good176)
Shoot at any hostile movement.


Tue May 31, 2011 1:44 am
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Post Re: Roll 2 Dodge - (Evil58 Good176)
Get in most defendable position available, silenced mp5 ready.
(trees?)


Tue May 31, 2011 2:47 am
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Data Realms Elite
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Post Re: Roll 2 Dodge - (Evil58 Good176)
How big are these panthers?

EDIT : Nevermind.
Fire at the nearest panther.


Tue May 31, 2011 7:13 am
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Post Re: Roll 2 Dodge - (Evil58 Good176)
I'll collate the actions and roll tomorrow. Had too much to do today, sorry guys.


Tue May 31, 2011 3:18 pm
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Post Re: Roll 2 Dodge - (Evil59 Good177)
GOOD ROLL #177:
"... Watch the trees. We've come too far for a couple of house cats to stop us."

FoiL (1) Andrew Rodrigues


Ociamarru (3+1=4) Vladimir Ivanov


Point.Blank (2) Asfer Wilks


bbbzzz234 (2) Ruben Strongstone


hax (5-1 = 4) Johnny Maxfield


caekdaemon (3) VN Warrior Mech


Raven (4) Tyler Smith


Game Events

See the next Evil Roll for further plot developments.

The horizon is brightening and the sun will rise soon. The Map will no longer be needed after this point - you won't be going anywhere far after this.

CURRENT OBJECTIVES:
Go through the forest to the Fabled Tree.


Wed Jun 01, 2011 10:28 am
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Post Re: Roll 2 Dodge - (Evil59 Good177)
"What's niew, peussey-keyt?!"
Go take the death-virginity of the nearest panther via knife.

--CYBERNETIC ENHANCEMENTS--


Wed Jun 01, 2011 12:29 pm
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Post Re: Roll 2 Dodge - (Evil59 Good177)
"IT APPEARS THEY HAVE THE TERRAIN ADVANTAGE, WE SHOULD MOVE TO A CLEARER AREA WHERE WE CAN HIT MORE EFFECTIVELY."
Move to a more open area.


Wed Jun 01, 2011 1:42 pm
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Post Re: Roll 2 Dodge - (Evil59 Good177)
"Hmm... No...no...no...that might work, maybe."
> Punch the ground facing toward the trees, preferably towards some panthers.
"Butenko Raisen!"


Wed Jun 01, 2011 3:43 pm
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Post Re: Roll 2 Dodge - (Evil59 Good177)
Follow the large spider-bot while reloading the Mk. III with 2 stun, 2 frag and 2 HE in that order.
"Alright, sounds like a plan!"


Thu Jun 02, 2011 4:00 am
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Post Re: Roll 2 Dodge - (Evil59 Good177)
Follow large spider robot.


Thu Jun 02, 2011 4:25 am
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Post Re: Roll 2 Dodge - (Evil59 Good177)
Follow Spider robot and reload all weapons. (start with dragunov)


Last edited by bbbzzz234 on Sun Jun 05, 2011 1:57 am, edited 3 times in total.



Fri Jun 03, 2011 12:58 am
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Post Re: Roll 2 Dodge - (Evil59 Good177)
Waiting for Rags, but I'm also missing Foil's action.


Sat Jun 04, 2011 8:28 am
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Post Re: Roll 2 Dodge - (Evil59 Good177)
Sorry for the delay, I was busy performing heart surgery on the President.

Also, I came up with a new way of adding up the roll modifiers: Instead of just putting all applicable parts of the action together and adding one big bonus to the roll, I'll just use them for each specific action that they apply to. Look at Requisite and dhart5000's rolls for examples of this.

ImageImageImageImageImageImageImage

-------------------------------------------------
===========================
-------------------------------------------------
dragonxp/Advere Alexander (Roll: 5)



Ragdollmaster/Damien (Roll: 4)



Commodore111/Frederic von Werner-Tietzen (Roll: 4)



Requisite/David (Roll: 1)



dhart5000/Wilson Cole (Roll: 3)



Hyperkultra/Blue Demon (Roll: 1)



NPC/Die Angelus (Roll: 4)


Game Events
Dead Panthers: 1
Injured Panthers: 4
Healthy Panthers: 15


Sat Jun 04, 2011 5:11 pm
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