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 Art Dump 
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Joined: Tue Oct 13, 2009 4:23 pm
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Post Re: Art Dump
I like the Orc a lot.
Fund it.


Mon May 16, 2011 8:09 am
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I can make a sprite sheet and you can replace knight1 or something in base if you really feel like it.


Tue May 17, 2011 1:29 am
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Image

sorry for just dropping this but my internet is all over the place at the moment O_O


Tue May 17, 2011 2:39 am
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DRLGrump
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...Geti, please stop being so damn awesome. I feel pathetic in comparison.


Tue May 17, 2011 3:15 am
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Tomaster wrote:
...Geti, please stop being so damn awesome. I feel pathetic in comparison.


It's alright. We all do.


Tue May 17, 2011 3:17 am
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But it's fun, making stuff :) Don't feel pathetic, start creating.


Tue May 17, 2011 4:11 am
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Contrary wrote:
Image
So most of this looks like butts. :V Some help from the pros here would be great.
The faces and chest are a little bit butts, sure, but the wall texture is really nice. Expand on it, creat a scene to use it in. Ignore characters and complicted items for now because they'll just get in the way of (re)learning the foundations: getting your clusters clean and sorting your colour usage. Maybe make 4 tiles: bricks, bricks meet ground, ground with grass and underground texture, and see how it goes. You shouldn't have too much trouble there, but if you do, post WIPs.

If you're looking to get into art more I'd juggest doing a lot of studies of objects - especially people. Your anatomy for the face isn't too bad though, it's mostly that your values are out of whack. Get a front-on photo of a face, ramp up the contrast in GIMP or PS or whatever, and then do a study off to the side of the light and dark areas, with two colours only, or a marker if you're using paper. That'll give you a better idea of how to shade the volumes than I think you have at this point.


Tue May 17, 2011 4:25 am
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Post Re: Art Dump
Thanks Geti. I realized that I'll never reach any level of competence with spriting unless I just force myself to go out there and sprite random stuff.

That tileset stuff is a good idea I'll try that.


Tue May 17, 2011 7:30 am
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Contrary wrote:
I can make a sprite sheet and you can replace knight1 or something in base if you really feel like it.

Please do.
Only so I can make the Reds orcs.


Tue May 17, 2011 2:32 pm
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So, since someone had to combo break the offtopic.
Something I'm working on for school:
Image
Image
sorry for the massive renders, and the fact that there is a difference in materials between the two.
It's a heavy WIP, and I just noticed the engines being a bit too far back and thus looking tilted.

Modeled in C4D because I fail at choosing the right programs.


Tue May 17, 2011 7:07 pm
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Post Re: Art Dump
That's pretty cool Maart3n. I love those engines especially.
This could've gone better, I think personally.
Image


Tue May 17, 2011 9:57 pm
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Data Realms Elite
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The only thing wrong with that is the Gold contrasts too highly with the wood texture and the outline has crazy bevelling. Other than that good job.


Tue May 17, 2011 10:14 pm
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I just think you have a really rough texture and the text isn't rough at all.

Maybe try some overlay or somethin ;| otherwise it's sexy


Wed May 18, 2011 12:37 am
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Post Re: Art Dump
bevel, drop shadow and gradients? needs some lens flare mate.


Wed May 18, 2011 12:44 am
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Totally. In fact, let's up the ante a little.
Image
No but seriously, the bevel is crap, yes. I hardly ever use it. The drop shadow, not so much I think, it does it's job. I couldn't be bothered doing any sort of post-processing.
Originally, it was meant to be simpler. I'll probably upload my original intention later.

serious business time. KAG again, Blue team and Red team Coat of arms.
ImageImage


Wed May 18, 2011 1:24 am
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