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maart3n
Joined: Tue Dec 23, 2008 8:04 pm Posts: 1545
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 Re: Art Dump
My personal favourites are the cannon and the wrench. Is there any change that cannon will be integrated, because it looks godly. Reminds me of the rapid fire grenade launcher in Brink.
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Fri May 06, 2011 11:13 pm |
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matty406
Joined: Tue Oct 13, 2009 4:23 pm Posts: 915 Location: Blighty
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 Re: Art Dump
Silly Lizard. A wrench isn't a firearm. No but really. They're very into the CC archetype.
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Fri May 06, 2011 11:31 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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 Re: Art Dump
It is if you shoot people with it.
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Fri May 06, 2011 11:37 pm |
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matty406
Joined: Tue Oct 13, 2009 4:23 pm Posts: 915 Location: Blighty
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 Re: Art Dump
Or you could do it the old fashioned way and lob it at someone. Simple, SS13 Wallpaper I made for myself. 
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Sat May 07, 2011 12:37 am |
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Kettenkrad
Joined: Mon Oct 25, 2010 5:51 am Posts: 1198 Location: Sydney
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 Re: Art Dump
Lizard when I grow up I want to be like you. o_o
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Sat May 07, 2011 1:57 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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 Re: Art Dump
Well, you better grow up fast then, I'm 16. 
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Sat May 07, 2011 11:57 am |
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caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
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 Re: Art Dump
matty406 wrote: Simple, SS13 Wallpaper I made for myself.
Good ol Space Station 13. Nice image, but since its SS13, it needs some blood splatters  .
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Sat May 07, 2011 12:31 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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 Re: Art Dump
Hovertank, based on the one in sector 8 prejudice, although it looks nothing like it.  EDIT: Eh ♥♥♥♥ it, IF tank go! 
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Sat May 07, 2011 4:09 pm |
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Miggles
Data Realms Elite
Joined: Mon Jul 12, 2010 5:39 am Posts: 4558
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 Re: Art Dump
Natti wrote: My two favourite guns from those: The SMG, left row third from top, and the Assault Rifle, I presume, right row, third from bottom. I don't like the uzi-like gun, though. The SMG looks like an MP40, the shotgun up-top looks like Scout's scattergun, and the launcher looks like rape.
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Sat May 07, 2011 7:28 pm |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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 Re: Art Dump
MP40 is not as bulky as Lizard's gun. But yeah, the shotty looks like the Scattergun from TF2.
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Sat May 07, 2011 8:46 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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 Re: Art Dump
It's supposed to be one too, so I guess it's a win/win situation. Repost because of end of last page: Lizardheim wrote: Hovertank, based on the one in section 8: prejudice, although it looks nothing like it.  EDIT: Eh ♥♥♥♥ it, IF tank go! 
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Sat May 07, 2011 9:27 pm |
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Kettenkrad
Joined: Mon Oct 25, 2010 5:51 am Posts: 1198 Location: Sydney
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 Re: Art Dump
Lizardheim wrote: Hovertank, based on the one in section 8: prejudice, although it looks nothing like it. -image- EDIT: Eh ♥♥♥♥ it, IF tank go! -image-
*cries*
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Sun May 08, 2011 1:42 am |
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thesoupiest
Joined: Thu Dec 16, 2010 11:06 pm Posts: 276
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 Re: Art Dump
Lizardheim wrote:  Some diverse CC guns I guess. Might use some of them later on. Mind if I use some of them? Will PM you before use.
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Sun May 08, 2011 2:10 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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 Re: Art Dump
Sure, go ahead.
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Sun May 08, 2011 2:10 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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 Re: Art Dump
Thinking about making an FPS, learning C++ and 3D art along the way. I'm sick of lores voxels all the time, so I'm thinking 16x16x16 for "tiles", with a character being 1.5 or maybe even 1 "tile" high. That sort of resolution would mean bullets breaking terrain wouldn't seem absurd, explosions could cut into the terrain at varying amounts, and buildings could have internal voxel detail (beams in the walls, surrounded by gaps). I'm thinking voxels because I've been doing a lot of pixel art and polygons seem restricting. We'll see how it goes. Here's some thinking art. 
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Mon May 09, 2011 4:11 am |
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