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 Art Dump 
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Joined: Tue Dec 23, 2008 8:04 pm
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Post Re: Art Dump
My personal favourites are the cannon and the wrench. Is there any change that cannon will be integrated, because it looks godly. Reminds me of the rapid fire grenade launcher in Brink.


Fri May 06, 2011 11:13 pm
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Joined: Tue Oct 13, 2009 4:23 pm
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Silly Lizard. A wrench isn't a firearm. :grin:
No but really. They're very into the CC archetype.


Fri May 06, 2011 11:31 pm
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Post Re: Art Dump
It is if you shoot people with it.


Fri May 06, 2011 11:37 pm
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Or you could do it the old fashioned way and lob it at someone.
Simple, SS13 Wallpaper I made for myself.
Image


Sat May 07, 2011 12:37 am
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Joined: Mon Oct 25, 2010 5:51 am
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Post Re: Art Dump
Lizard when I grow up I want to be like you. o_o


Sat May 07, 2011 1:57 am
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Well, you better grow up fast then, I'm 16. :)


Sat May 07, 2011 11:57 am
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Data Realms Elite
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Post Re: Art Dump
matty406 wrote:
Simple, SS13 Wallpaper I made for myself.

Good ol Space Station 13. Nice image, but since its SS13, it needs some blood splatters :grin: .


Sat May 07, 2011 12:31 pm
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Post Re: Art Dump
Hovertank, based on the one in sector 8 prejudice, although it looks nothing like it.
Image

EDIT:
Eh ♥♥♥♥ it, IF tank go!
Image


Sat May 07, 2011 4:09 pm
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Post Re: Art Dump
Natti wrote:
My two favourite guns from those:
The SMG, left row third from top, and the Assault Rifle, I presume, right row, third from bottom.
I don't like the uzi-like gun, though.


The SMG looks like an MP40, the shotgun up-top looks like Scout's scattergun, and the launcher looks like rape.


Sat May 07, 2011 7:28 pm
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Post Re: Art Dump
MP40 is not as bulky as Lizard's gun.
But yeah, the shotty looks like the Scattergun from TF2.


Sat May 07, 2011 8:46 pm
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Post Re: Art Dump
It's supposed to be one too, so I guess it's a win/win situation.

Repost because of end of last page:
Lizardheim wrote:
Hovertank, based on the one in section 8: prejudice, although it looks nothing like it.
Image

EDIT:
Eh ♥♥♥♥ it, IF tank go!
Image


Sat May 07, 2011 9:27 pm
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Joined: Mon Oct 25, 2010 5:51 am
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Post Re: Art Dump
Lizardheim wrote:
Hovertank, based on the one in section 8: prejudice, although it looks nothing like it.
-image-
EDIT:
Eh ♥♥♥♥ it, IF tank go!
-image-

*cries*


Sun May 08, 2011 1:42 am
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Post Re: Art Dump
Lizardheim wrote:
Image
Some diverse CC guns I guess. Might use some of them later on.

Mind if I use some of them? Will PM you before use.


Sun May 08, 2011 2:10 am
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Sure, go ahead.


Sun May 08, 2011 2:10 am
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Thinking about making an FPS, learning C++ and 3D art along the way. I'm sick of lores voxels all the time, so I'm thinking 16x16x16 for "tiles", with a character being 1.5 or maybe even 1 "tile" high. That sort of resolution would mean bullets breaking terrain wouldn't seem absurd, explosions could cut into the terrain at varying amounts, and buildings could have internal voxel detail (beams in the walls, surrounded by gaps).

I'm thinking voxels because I've been doing a lot of pixel art and polygons seem restricting. We'll see how it goes. Here's some thinking art.

Image


Mon May 09, 2011 4:11 am
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