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 Roll to Dodge - Grinder (Roll 62) 
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Loose Canon
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Post Re: Roll to Dodge - Grinder - (Roll 10)
"The armory."


Wed Apr 27, 2011 11:01 pm
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Post Re: Roll to Dodge - Grinder - (Roll 10)
"The Library"


Wed Apr 27, 2011 11:11 pm
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Data Realms Elite
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Post Re: Roll to Dodge - Grinder - (Roll 10)
"Clearly the library will burn better."


Thu Apr 28, 2011 5:59 pm
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Post Re: Roll to Dodge - Grinder - (Roll 10)
Roast Veg wrote:
"Clearly the library will burn better."

This. Roast Veg is my kind of guy.

Throw in some pillage while your at it :grin: .


Thu Apr 28, 2011 6:44 pm
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Post Re: Roll to Dodge - Grinder - (Roll 10)
"The armory!"


Thu Apr 28, 2011 9:01 pm
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Loose Canon
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Post Re: Roll to Dodge - Grinder - (Roll 10)
Am I the only one who's gonna choose Armory?


Thu Apr 28, 2011 9:02 pm
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Post Re: Roll to Dodge - Grinder - (Roll 11)
Roll 11
____________________

(dragonxp)
Cihas [ 3 ] = 3
> "The Library"

Your finger twitches, and you feel diferent for some reason. Lifting your hand up, you open and close your hand, and every movement feels sharp and precise.

Race : Human
Inventory : (6/10)
- Bow
- Quiver [50 arrows]
-- Arrows (Qty. 44)
- 42 gold coins
- Deer Meat (Qty. 2)
- Deer Pelt
- Quartz

Equipped : (0/10)

Active Abilities :
- Arrow Abilities (Requires a bow and arrows)
-- Fire Arrows
-- Cold Front
-- Tornado Shot
-- Trail Blazer
-- Icy Trail

Passive Abilities :
- Stealth (+1 any action involving sneaking)
- Bull's Eye (+2 to precision actions)

Prizes :
- 100 gold coins (Transferred!)
- Bull's Eye (+2 to precision actions)

Conditions :
- Exhausted (-1 to movement actions, ends in 1 turns)



(TorrentHKU)
Dandelion Bryant [ 2 ] = 2
> "The armory."

The greave on your leg vanishes, and new bluish-sliver ones appear. They feel more comfortable and seem stronger, and the front of each one has a thick but sharp blade running down its length.

Experimentally walking around, the greaves move as of they were a part of you, and your legs feel somewhat stronger.

Race : Lupus
Inventory : (1/10)
- Steel Greave (Qty. 2)

Equipped : (2/10)
- Typhoon (Qty. 2) (+1 leg actions)

Active Abilities :
- Art of 6 Limbs: Muay Thai

Passive Abilities :
- Feet of Fury (+1 to running, jumping, or kicking)

Prizes :
- 100 gold coins (Transferred!)
- Typhoon (Qty.2)

Conditions :
- Missing Left Arm



(Roast Veg)
Paradox Mist [ 5 ] = 5
> "Clearly the library will burn better."

You shut your eyes and jerk back as a painful headache explodes from within your head.

When you open your eyes again, you see that you're lying face-up on the ground. What was that?

Race : Human
Inventory : (1/10)
- Vulcanis

Equipped : (1/10)
- Caelum Mage Stone
-- (Energy: ====------)

Active Abilities :
- Addle Lance

Passive Abilities :
- Critical Eye (+1 to actions involving precision movements)

Prizes :
- 100 gold coins (Transferred!)
- Addle Lance

Conditions :



(Ragdollmaster)
Gustaf Anarok [ 4 ] = 4
> "The armory!"

A brigandine materializes itself over your torso. The outside is covered in a tough, dark red fabric, and you can feel metal plates underneath it. There's something strange about this armor though...

Race : Human
Inventory : (1/10)
- Firebrand

Equipped : (0/10)
- Magmaul (Brigandine)

Active Abilities :
- Heaven's Blessing (Automatic 5, 10 turn cooldown)
-- Rechargo Meter (==--------)

Passive Abilities :

Prizes :
- 100 gold coins (Transferred!)
- Magmaul (Brigandine)

Conditions :



(Tokochiro)
Aeeng [ 2 ] = 2
> "The library"

A jolt of electricity hits you hard and throws you to the ground. When you get back up, you feel unharmed and even a little stronger.

Race : Human
Inventory : (1/10)
- Thorny Rose Whip w/ Flower

Equipped : (0/10)

Active Abilities :

Passive Abilities :
- Forest Friend (Talk to trees)
- Grounded (Resistance to electrical attacks)

Prizes :
- Grounded (Resistance to electrical attacks)

Conditions :





Events :
"I will give you all a short moment to observe your rewards before continuing to the next round."

The figure on the wall raises his hand in the air, and six armored men appear in a flash of light on the sides of the arena. They are armed with swords, but simply stand at attention facing the players.


Fri Apr 29, 2011 1:52 am
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Loose Canon
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Post Re: Roll to Dodge - Grinder - (Roll 11)
> Shin kick one of the soldiers. Repeatedly. As fast as possible.
To pieces.


Fri Apr 29, 2011 2:01 am
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Post Re: Roll to Dodge - Grinder - (Roll 11)
Use whip to pull their weapons from their hand and hit them if succesful


Fri Apr 29, 2011 2:09 am
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Post Re: Roll to Dodge - Grinder - (Roll 11)
EYE SHOT!!! aS IN SHOOT ONE OF THEIR EYES.


Fri Apr 29, 2011 3:39 am
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Post Re: Roll to Dodge - Grinder - (Roll 11)
>Mentally psyche myself for the battle. (+1 to my next action if it works or something, Iunno \o/)


Fri Apr 29, 2011 4:41 pm
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Post Re: Roll to Dodge - Grinder - (Roll 11)
>Join


Sat Apr 30, 2011 1:22 am
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Post Re: Roll to Dodge - Grinder - (Roll 11)
Roast, action.


Sat Apr 30, 2011 4:23 am
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Data Realms Elite
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Post Re: Roll to Dodge - Grinder - (Roll 11)
> Examine my new ability.


Sat Apr 30, 2011 9:06 am
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Post Re: Roll to Dodge - Grinder - (Roll 12) Elliam
Roll 12
____________________

(dragonxp)
Cihas [ 4 + 2 ] = 6
> You fire at one of the soldiers, arrow flying as straight and hitting your target dead in the eye. The body collapses tothe ground before disappearing.



Race : Human
Inventory : (6/10)
- Bow
- Quiver [50 arrows]
-- Arrows (Qty. 44)
- 42 gold coins
- Deer Meat (Qty. 2)
- Deer Pelt
- Quartz

Equipped : (0/10)

Active Abilities :
- Arrow Abilities (Requires a bow and arrows)
-- Fire Arrows
-- Cold Front
-- Tornado Shot
-- Trail Blazer
-- Icy Trail

Passive Abilities :
- Stealth (+1 any action involving sneaking)
- Bull's Eye (+2 to precision actions)

Prizes :
- 100 gold coins (Transferred!)
- Bull's Eye (+2 to precision actions) (Transferred!)

Conditions :
- Exhausted (-1 to movement actions, ends in 1 turns)



(TorrentHKU)
Dandelion Bryant [ 2 + 1 + 1 ] = 4
> You dash up to a soldier and start barraging him with a multitude of lightning-fast kicks.

Cuts and dents start appearing all over the soldier's armor as you pick up pace, and you start to feel a rush of energy.

"TSUNAMI!"

Leaping up, you spin around at unbelievable speeds before lashing out a horizontal kick with enhanced speed and power. You're rewarded by a deafening crash, as well as bits and pieces of metal and gore flying in the direction of your attack.

Race : Lupus
Inventory : (1/10)
- Steel Greave (Qty. 2)

Equipped : (2/10)
- Typhoon (Qty. 2) (+1 leg actions)

Active Abilities :
- Art of 6 Limbs: Muay Thai

Passive Abilities :
- Feet of Fury (+1 to running, jumping, or kicking)

Prizes :
- 100 gold coins (Transferred!)
- Typhoon (Qty.2) (Transferred!)

Conditions :
- Missing Left Arm



(Roast Veg)
Paradox Mist [ 4 ] = 4
> You ponder what your new ability could be.

Let's see: Addle means inactive or disabled, and a lance is a melee weapon with long reach. So, your new ability must be some sort of ranged weapon that disables things.

Race : Human
Inventory : (1/10)
- Vulcanis

Equipped : (1/10)
- Caelum Mage Stone
-- (Energy: ====------)

Active Abilities :
- Addle Lance

Passive Abilities :
- Critical Eye (+1 to actions involving precision movements)

Prizes :
- 100 gold coins (Transferred!)
- Addle Lance (Transferred!)

Conditions :



(Ragdollmaster)
Gustaf Anarok [ 1 ] = 1
> You mentally psyche myself for the battle. You feel somewhat ready, but not really.



Race : Human
Inventory : (1/10)
- Firebrand

Equipped : (0/10)
- Magmaul (Brigandine)

Active Abilities :
- Heaven's Blessing (Automatic 5, 10 turn cooldown)
-- Rechargo Meter (==--------)

Passive Abilities :

Prizes :
- 100 gold coins (Transferred!)
- Magmaul (Brigandine) (Transferred!)

Conditions :



(Tokochiro)
Aeeng [ 6 ] = 6
> You lash out with your whip and catch a soldier's blade. You then quickly drop the sword and whip the armored man over the top of his steel helm. snapping his head down with a satisfying crack.

The soldier falls to the ground and fades, along with his sword that you captured.

Race : Human
Inventory : (1/10)
- Thorny Rose Whip w/ Flower

Equipped : (0/10)

Active Abilities :

Passive Abilities :
- Forest Friend (Talk to trees)
- Grounded (Resistance to electrical attacks)

Prizes :
- Grounded (Resistance to electrical attacks) (Transferred!)

Conditions :



(Banrax)
Banrax [ - ] = -
>

You magically appear in the center of an arena with your allies around you.

Race : Human
Inventory : (1/10)
- Curved Dagger (+1 to precise attacks)

Equipped : (0/10)

Active Abilities :

Passive Abilities :
- Advanced Learning (Can learn at a faster rate)

Prizes :

Conditions :





Events :
The rollers are blinded by a flash of light. When everything becomes clear again, they see that the field is no longer dirt, but lush, green grass.
The wall remains and the rollers find themselves at the edges of the arena, facing an armored Lupus and woman in the center.

Sporting a tall Halberd, the woman stands close to her companion, who has a longsword sheathed on his side. There's something strange about the two as they look over the rollers, movements synchronized as if they were one entity.

Boss: Ringing Duet - Elliam


Sun May 01, 2011 5:54 am
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