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 Art Dump 
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Post Re: Art Dump
Jackal wrote:
I don't even care about graphics, since I'm addicted to Spelunky and Minecraft.
This implies that you think those games have "bad" graphics. You're entitled to that opinion, but as the fidelity of the graphics has nothing to do with the worth of them I'd suggest steering clear of such implications in the future. Spelunky has pretty good pixel art (a few issues here and there but still good) and minecraft's graphics are very intuitive as far as describing what an object is is concerned. If those games actually had genuinely "bad" graphics and read about as well as this then you'd probably find that you do "care about graphics".

Just some food for thought, I get annoyed when people say then don't care about how good a game's graphics are when it's practically a requirement that a game gives you proper visual feedback for it to be playable. You might not require photorealistic rendering or excellent pixel art or masterpiece handpainted assets or whatever but those aren't actually the only factors contributing to whether the graphics of a game are satisfactory or not.

On the flipside, you also sound like a tool if you boast about how your xbox has "more graphics" than a PC, not least of all because of how much is wrong with that judgement in the first place.

[/ramble]


Sun Apr 24, 2011 8:10 am
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I realize that I implied that. I apologize, since Minecraft has wonderful graphics (honestly, they are awesome), and Spelunky has great graphics for a side-scroller. Just look at all of the blood gibs when you kill stuff! I guess I need to get out of the habit of typing things before I think of how they sound.


Sun Apr 24, 2011 3:38 pm
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I saw it as implying you don't care for graphics, just gameplay.

Uh, just something to break the ice, as I don't have anything else to throw up here.
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Sun Apr 24, 2011 4:18 pm
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Data Realms Elite
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I love that. It's got that same style of character as the Scream.


Sun Apr 24, 2011 7:08 pm
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Image

Some lineart from a while ago, some cool cat exploring somewhere, maybe he's looking for his shoes, or his moustache comb.


Mon Apr 25, 2011 1:49 am
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Geti, I am keen to see his spear/knife fighting style. And I like his clothing, though I can't say I approve of his lack of shoes.
He looks like a fun protagonist to play as.


Mon Apr 25, 2011 7:22 am
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I like his 'stache very much.


Mon Apr 25, 2011 1:08 pm
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It would appear to be a some manner of egg
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Mon Apr 25, 2011 8:40 pm
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Geti wrote:
Some lineart from a while ago, some cool cat exploring somewhere, maybe he's looking for his shoes, or his moustache comb.



Well that's one mighty fine design you have there. I specially like his shirt, even though I can't really tell if it's a brown shirt with an orange one under it, or a brown shirt with a rad orange neckplate.


Mon Apr 25, 2011 8:58 pm
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Something I've been working on for a couple of days.
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It be an X Com Rifle. I think I got lazy towards the left end. I might do a bit more work on it. Also, let's just say it uses caseless ammunition.
Full size


Mon Apr 25, 2011 9:10 pm
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DRL Developer
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Or hell, it could even eject the casings forwards.


Mon Apr 25, 2011 9:12 pm
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Indeed it could. I originally intended the gubbin above the barrel to be gas tube. Of course now it can serve the purpose of delivering the spent cartridges.


Mon Apr 25, 2011 9:16 pm
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Nah it'd be more like this:

Although, you could always just have a hole at the front under the barrel.


Mon Apr 25, 2011 9:19 pm
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A boss draft for a game that may or may not ever be. Probably too small scale.

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Tue Apr 26, 2011 3:23 pm
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Sounds like it could be done with a fraxy- or warning-forever-like engine.


Tue Apr 26, 2011 11:42 pm
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