Roll to Dodge - Grinder (Roll 62)
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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Re: Roll to Dodge - Grinder - (Roll 8)
"NOBODY HURTS MY TEAMMATES!" >Heaven's Blessing + Wave o' fire on the two mages, go.
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Sat Apr 16, 2011 1:43 am |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: Roll to Dodge - Grinder - (Roll 8)
> Shieeeeeeld meeeeee.
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Sat Apr 16, 2011 8:39 pm |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Roll to Dodge - Grinder - (Roll 8)
Ragdoll, action.
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Mon Apr 18, 2011 4:20 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: Roll to Dodge - Grinder - (Roll 8)
I think you mean dragon.
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Mon Apr 18, 2011 4:44 pm |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Roll to Dodge - Grinder - (Roll 8)
Whoop, yah. dragon.
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Mon Apr 18, 2011 8:42 pm |
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dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
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Re: Roll to Dodge - Grinder - (Roll 8)
Combine cold front and trail blazer
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Mon Apr 18, 2011 8:49 pm |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Roll to Dodge - Grinder - (Roll 9)
Roll 9 ____________________
(dragonxp) Cihas [ 6 ] = 6 > Hmm, Cold Front and Trail Blazer? How about... Icy Trail?
Race : Human Inventory : (6/10) - Bow - Quiver [50 arrows] -- Arrows (Qty. 44) - 42 gold coins - Deer Meat (Qty. 2) - Deer Pelt - Quartz
Equipped : (0/10)
Active Abilities : - Arrow Abilities (Requires a bow and arrows) -- Fire Arrows -- Cold Front -- Tornado Shot -- Trail Blazer -- Icy Trail - Stealth (+1 any action involving sneaking)
Passive Abilities :
Prizes : - 100 gold coins (Transferred!)
Conditions :
(TorrentHKU) Dandelion Bryant [ 6 - 1 ] = 5 > "Go for the White Mage!"
You remove the greave from your right leg and grab Aeeng before running away from the mages as fast as you can.
Nothing seems to hit you in the back, so you assume your other teammates are keeping the enemy distracted.
Race : Lupus Inventory : (1/10) - Steel Greave (Qty. 1)
Equipped : (1/10) - Steel Greave (Qty. 1) (left leg)
Active Abilities : - Art of 6 Limbs: Muay Thai
Passive Abilities : - Feet of Fury (+1 to running, jumping, or kicking)
Prizes : - 100 gold coins (Transferred!)
Conditions : - Missing Left Arm - Battered (-1 to movement, ends next turn)
(Roast Veg) Paradox Mist [ 1 + 1 ] = 2 > "Shieeeeeeld meeeeee."
You hold your sword in a defensive position. It seems to work, because nothing hurts you!
Race : Human Inventory : (1/10) - Vulcanis
Equipped : (1/10) - Caelum Mage Stone -- (Energy: ====------)
Active Abilities :
Passive Abilities : - Critical Eye (+1 to actions involving precision movements)
Prizes : - 100 gold coins (Transferred!)
Conditions : - Defend! (+1 to defensive actions)
(Ragdollmaster) Gustaf Anarok [ 4 -> 5 ] = 5 > "NOBODY HURTS MY TEAMMATES!"
You summon a powerful rage from within, and unleash a wave of fire from your blade and send it roaring towards the mages. The blue mage stands infront of the white mage with arms raised as the inferno sweeps past them.
When the fire clears, you see that both enemies are unharmed, but the blue mage looks like he's about to collapse from exaustion.
Race : Human Inventory : (1/10) - Firebrand
Equipped : (0/10)
Active Abilities : - Heaven's Blessing (Automatic 5, 10 turn cooldown) -- Rechargo Meter (----------)
Passive Abilities :
Prizes : - 100 gold coins (Transferred!)
Conditions :
(Tokochiro) Aeeng [ 4 - 2 ] = 2 > Resistance is futile!
"WARGHRABL"
Dandelion grabs you around the waist and pulls you away from the mages, putting a nice distance in between you and the enemy.
Race : Human Inventory : (1/10) - Thorny Rose Whip w/ Flower
Equipped : (0/10)
Active Abilities :
Passive Abilities : - Forest Friend (Talk to trees)
Prizes :
Conditions : - Shock-Jolt (-2 to rolls, ends next turn)
Events : The Blue mage is exhausted from shielding the wave of fire. Now would be a good time to strike.
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Fri Apr 22, 2011 8:59 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Roll to Dodge - Grinder - (Roll 8)
> Get close to the White Mage, stand on my armored left leg, and rapidly kick with my right leg at the Mage. Go for fast jabbing blows.
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Fri Apr 22, 2011 9:15 pm |
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dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
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Re: Roll to Dodge - Grinder - (Roll 8)
>Shoot icy trail.
P.S i meant combine it by shooting them both simultaneously but meh i probably should've specified.
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Fri Apr 22, 2011 9:57 pm |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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Re: Roll to Dodge - Grinder - (Roll 8)
>Rush the blue mage, cut 'em up.
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Fri Apr 22, 2011 10:25 pm |
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Tokochiro
Joined: Mon Jun 28, 2010 3:54 am Posts: 806
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Re: Roll to Dodge - Grinder - (Roll 8)
Stand away from my allies path. "Agh,god damnit"
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Fri Apr 22, 2011 10:31 pm |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Roll to Dodge - Grinder - (Roll 8)
roast, action.
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Sun Apr 24, 2011 1:09 am |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: Roll to Dodge - Grinder - (Roll 8)
"All right, time to MAKE myself a target then." > Do a running lunge attack with ragdoll.
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Sun Apr 24, 2011 7:11 pm |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Roll to Dodge - Grinder - (Roll 10)
Roll 10 ____________________
(dragonxp) Cihas [ 5 ] = 5 > You prep an arrow and fire it directly at the blue mage. He sees it coming and throws himself to the side, and for a moment it seems like you miss.
The arrow zips past him and the white mage leaving a strange white trail... And then suddenly, giant icicles sprout out of the beam, impaling both mages.
Wheeeeeee, you feel dizzy.
Race : Human Inventory : (6/10) - Bow - Quiver [50 arrows] -- Arrows (Qty. 44) - 42 gold coins - Deer Meat (Qty. 2) - Deer Pelt - Quartz
Equipped : (0/10)
Active Abilities : - Arrow Abilities (Requires a bow and arrows) -- Fire Arrows -- Cold Front -- Tornado Shot -- Trail Blazer -- Icy Trail - Stealth (+1 any action involving sneaking)
Passive Abilities :
Prizes : - 100 gold coins (Transferred!)
Conditions : - Exhausted (-1 to movement actions, ends in 2 turns)
(TorrentHKU) Dandelion Bryant [ 5 ] = 5 > No need to kick a dead body.
Race : Lupus Inventory : (1/10) - Steel Greave (Qty. 1)
Equipped : (1/10) - Steel Greave (Qty. 1) (left leg)
Active Abilities : - Art of 6 Limbs: Muay Thai
Passive Abilities : - Feet of Fury (+1 to running, jumping, or kicking)
Prizes : - 100 gold coins (Transferred!)
Conditions : - Missing Left Arm - Battered (-1 to movement, ends next turn)
(Roast Veg) Paradox Mist [ 3 ] = 3 > No need to lunge attack a dead body.
Race : Human Inventory : (1/10) - Vulcanis
Equipped : (1/10) - Caelum Mage Stone -- (Energy: ====------)
Active Abilities :
Passive Abilities : - Critical Eye (+1 to actions involving precision movements)
Prizes : - 100 gold coins (Transferred!)
Conditions : - Defend! (+1 to defensive actions)
(Ragdollmaster) Gustaf Anarok [ 4 ] = 4 > No need to cut a dead body.
Race : Human Inventory : (1/10) - Firebrand
Equipped : (0/10)
Active Abilities : - Heaven's Blessing (Automatic 5, 10 turn cooldown) -- Rechargo Meter (=---------)
Passive Abilities :
Prizes : - 100 gold coins (Transferred!)
Conditions :
(Tokochiro) Aeeng [ 5 ] = 5 > "Agh,god damnit"
You stand aside just as an icicle springs into the air where you just stood.
Race : Human Inventory : (1/10) - Thorny Rose Whip w/ Flower
Equipped : (0/10)
Active Abilities :
Passive Abilities : - Forest Friend (Talk to trees)
Prizes :
Conditions :
Events : With all enemies dead, the bodies and the strange ice formation disappear. The tall, pale figure on the wall speaks to the rollers in a loud, booming voice: "Congratulations! You have defeated all of your enemies.
Before you recieve your prizes, you have to answer a question:
You're in a strange town with two buildings that you are permitted to visit: A library, and an armory. However, the town only allows you to enter one building, and once you do, you can never go to the other. Which would you choose?"
Last edited by CaveCricket48 on Fri Apr 29, 2011 12:40 am, edited 2 times in total.
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Wed Apr 27, 2011 10:47 pm |
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Tokochiro
Joined: Mon Jun 28, 2010 3:54 am Posts: 806
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Re: Roll to Dodge - Grinder - (Roll 10)
"The library"
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Wed Apr 27, 2011 10:50 pm |
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