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 Doomsday bomb V1.51 + radiation + shelters [now for b26] 
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Joined: Wed Dec 22, 2010 9:13 pm
Posts: 34
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Post Re: Doomsday bomb V1.51 + radiation + shelters
Pics not working


Mon Jan 31, 2011 4:17 pm
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Joined: Tue Nov 17, 2009 7:38 pm
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Location: France
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Post Re: Doomsday bomb V1.51 + radiation + shelters
They do now.


Tue Feb 01, 2011 12:34 am
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Post Re: Doomsday bomb V1.51 + radiation + shelters
Still not working,i suggest you change hosts.try tinypic or imageshack


Tue Feb 01, 2011 1:11 am
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Post Re: Doomsday bomb V1.51 + radiation + shelters
Done, sorry.


Tue Feb 01, 2011 1:42 am
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Post Re: Doomsday bomb V1.51 + radiation + shelters
They still do not load for me.


Tue Feb 01, 2011 3:13 pm
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Joined: Sun Jan 30, 2011 6:02 pm
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Post Re: Doomsday bomb V1.51 + radiation + shelters
I think you should do like a anti-radiation syringe, or a medic kit for rad protection ;-)
is it possible :?:


Tue Feb 01, 2011 3:16 pm
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Joined: Sat Dec 18, 2010 6:11 pm
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Post Re: Doomsday bomb V1.51 + radiation + shelters
you are quickly becoming one of the best modders. This mod is awesome!


Tue Feb 01, 2011 3:24 pm
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Post Re: Doomsday bomb V1.51 + radiation + shelters
Natti wrote:
They still do not load for me.

Sometimes they are a bit long to load. Just wait a few seconds.
yoyoman wrote:
I think you should do like a anti-radiation syringe, or a medic kit for rad protection ;-)
is it possible :?:

There is already an anti-radiation shield (in the shield category, having it in your inventory will reduce radiation damage by about 50%)
bioemerl wrote:
you are quickly becoming one of the best modders. This mod is awesome!

Thanks.


Tue Feb 01, 2011 6:10 pm
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Post Re: Doomsday bomb V1.51 + radiation + shelters
thanks, your a great modder :grin: the shield is really good.


Wed Feb 02, 2011 3:31 pm
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Joined: Wed Jan 26, 2011 4:44 pm
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Always loved this mod. any chance for any more bunker modules? (E.I. Vaults ala fallout?)


Sun Apr 17, 2011 1:54 am
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Joined: Sat Dec 18, 2010 6:11 pm
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Post Re: Doomsday bomb V1.51 + radiation + shelters
It would be cool to have a bomb that left permanent radiation!

or make a autofallout map editor that you place early game that makes the top of the map unlivable, kills plants and the like... force a underground dont go to the surface game?


Sun Apr 17, 2011 4:02 pm
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Post Re: Doomsday bomb V1.51 + radiation + shelters
I second that. maybe also spawn a nuclear mutation thing if someone DOES go to the surface (like change them into a zombie like the zombies '09 mod)


Sun Apr 17, 2011 7:59 pm
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Joined: Fri Jan 07, 2011 8:01 am
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Post Re: Doomsday bomb V1.51 + radiation + shelters
What I love of this mod is that this are actual nuclear bombs, with actual fallout and stuff. Now underground bunkers make a lot of sense to me.

It's pretty awesome to create a bunker really deep, and then clear all the life out there with a cobalt bomb.

A small suggestion:
Could you create an actor that is radiation-proof? With a gas mask and stuff like that?

That would be awesome.


Sun Apr 17, 2011 10:58 pm
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Post Re: Doomsday bomb V1.51 + radiation + shelters
Now my dreams of nuking the place from orbit can now be true!


Fri Apr 22, 2011 1:49 am
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Joined: Mon Apr 05, 2010 8:04 am
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Post Re: Doomsday bomb V1.51 + radiation + shelters
I dunno if you found out how to check material or whatever, but here's something similar: You could somehow (I'm not 100% sure how) check what kind of wound it has, or rather what that wound emits. Just an idea.


Fri Apr 22, 2011 7:31 am
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