View unanswered posts | View active topics It is currently Sat Apr 19, 2025 11:54 pm



Reply to topic  [ 962 posts ]  Go to page Previous  1 ... 38, 39, 40, 41, 42, 43, 44 ... 65  Next
 DarkStorm Military Technologies -- Updated 12/20/09 
Author Message
User avatar

Joined: Mon Jul 16, 2007 9:50 am
Posts: 1512
Location: Tallahassee, FL
Reply with quote
Post Re: DarkStorm Military Technologies -- Updated 12/20/09
This mod is run by rule of TACTIcool. Which means realism.

The electrolaser will retain its effects upon striking a grounded target at least. I won't be getting rid of that.


Fri Apr 08, 2011 6:10 am
Profile YIM
User avatar

Joined: Sun Feb 28, 2010 5:29 am
Posts: 172
Reply with quote
Post Re: DarkStorm Military Technologies -- Updated 12/20/09
do you know when you might release a new update?


Fri Apr 08, 2011 6:52 am
Profile
User avatar

Joined: Wed Jan 07, 2009 10:26 am
Posts: 4074
Location: That quaint little British colony down south
Reply with quote
Post Re: DarkStorm Military Technologies -- Updated 12/20/09
A while after the next build, as he's stated before. Read the thread.


Fri Apr 08, 2011 8:58 am
Profile WWW
User avatar

Joined: Sun Feb 28, 2010 5:29 am
Posts: 172
Reply with quote
Post Re: DarkStorm Military Technologies -- Updated 12/20/09
and does anybody know when B25 will come out?


Fri Apr 08, 2011 9:31 am
Profile
User avatar

Joined: Sun Jul 13, 2008 9:57 am
Posts: 4886
Location: some compy
Reply with quote
Post Re: DarkStorm Military Technologies -- Updated 12/20/09
No. I doubt even Dan has a really solid idea of the date at this point, though I could easily be mistaken. It's certainly not public knowledge.


Fri Apr 08, 2011 11:46 am
Profile WWW
DRL Developer
DRL Developer

Joined: Fri May 15, 2009 10:29 am
Posts: 4107
Location: Russia
Reply with quote
Post Re: DarkStorm Military Technologies -- Updated 12/20/09
Cmdr 5ir wrote:
and does anybody know when B25 will come out?

Whenever B25 is done.


Fri Apr 08, 2011 11:59 am
Profile

Joined: Sat Jan 30, 2010 4:07 am
Posts: 342
Reply with quote
Post Re: DarkStorm Military Technologies -- Updated 12/20/09
Well I'm assuming the only reason he released B24 was to make us stop complaining considering that there aren't a substantial amount of new material in B24.

I'm more waiting for the quality of the releases than the timeframe of their releases.


Fri Apr 08, 2011 1:40 pm
Profile
DRL Developer
DRL Developer

Joined: Fri May 15, 2009 10:29 am
Posts: 4107
Location: Russia
Reply with quote
Post Re: DarkStorm Military Technologies -- Updated 12/20/09
IN OTHER NEWS, DARKSTORM.


Fri Apr 08, 2011 3:30 pm
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Fri Jan 07, 2011 8:01 am
Posts: 6211
Location: In your office, earning your salary.
Reply with quote
Post Re: DarkStorm Military Technologies -- Updated 12/20/09
I'd love to see old DarkStorm content again.

Is it possible that the Nano Key will be back in the next update?
That thing was pretty awesome.


Sun Apr 10, 2011 5:18 am
Profile

Joined: Sun Feb 10, 2008 11:38 am
Posts: 13
Reply with quote
Post Re: DarkStorm Military Technologies -- Updated 12/20/09
If you have the technology to create lasers that can do damage then it shouldn't be to hard to add visible light to the beam. It would help the users to see where they are shooting.
You could even make the lasers a non-visable wavelength and then give the troops a visor/filter that would allow only them to see the beams.


Sun Apr 10, 2011 8:06 am
Profile
User avatar

Joined: Sun Jul 13, 2008 9:57 am
Posts: 4886
Location: some compy
Reply with quote
Post Re: DarkStorm Military Technologies -- Updated 12/20/09
The thing is that the only time you'd see a laser "beam" in mid air is when shooting the laser through dust or mist or some particle cloud, as you can see the light reflected off that point. This is why you see a "dot" from a laser pointer and not a red beam of light.


Sun Apr 10, 2011 8:41 am
Profile WWW

Joined: Fri Jan 25, 2008 3:53 am
Posts: 65
Reply with quote
Post Re: DarkStorm Military Technologies -- Updated 12/20/09
While musing about the Gamma-wave laser, I wondered if it would be possible to leave a glowing burn mark, that faded to black after a few seconds, at the entry and exit point of where the laser penetrated terrain? Kinda like custom wound effects for terrain. Only thing is it'd probably lag a lot if you shot it through porous terrain, and left like thirty of these buggers :???:


Sun Apr 10, 2011 1:34 pm
Profile
User avatar

Joined: Sat Feb 26, 2011 10:29 am
Posts: 163
Reply with quote
Post Re: DarkStorm Military Technologies -- Updated 12/20/09
The Gunslinger wrote:
While musing about the Gamma-wave laser, I wondered if it would be possible to leave a glowing burn mark, that faded to black after a few seconds, at the entry and exit point of where the laser penetrated terrain? Kinda like custom wound effects for terrain. Only thing is it'd probably lag a lot if you shot it through porous terrain, and left like thirty of these buggers :???:


The mircowave gun in District 9 Mod can scan over the target, then create particle on whole of that Actor. This principle should also work for an area of terrain, but it lags.


Last edited by Xery on Sun Apr 10, 2011 3:22 pm, edited 1 time in total.



Sun Apr 10, 2011 3:13 pm
Profile
User avatar

Joined: Fri Aug 24, 2007 1:58 pm
Posts: 22
Reply with quote
Post Re: DarkStorm Military Technologies -- Updated 12/20/09
Any chance for an indirect fire solution? Or a missile launcher attachment for the Shishi?


Sun Apr 10, 2011 3:16 pm
Profile YIM
User avatar

Joined: Wed Jan 07, 2009 10:26 am
Posts: 4074
Location: That quaint little British colony down south
Reply with quote
Post Re: DarkStorm Military Technologies -- Updated 12/20/09
Darlos has said he intends to make an indirect fire weapon.


Sun Apr 10, 2011 3:39 pm
Profile WWW
Display posts from previous:  Sort by  
Reply to topic   [ 962 posts ]  Go to page Previous  1 ... 38, 39, 40, 41, 42, 43, 44 ... 65  Next

Who is online

Users browsing this forum: Google [Bot]


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.282s | 15 Queries | GZIP : Off ]