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DTP
Joined: Mon Nov 03, 2008 2:05 pm Posts: 90
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Re: Art Dump
really like the pixelated style, forehead is abit big. WIP last gen house. 400tri's under budget so im going to add more details i think. texture is 1024.
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Thu Mar 31, 2011 5:32 pm |
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Jackal
Joined: Sat Jan 22, 2011 2:23 am Posts: 213 Location: Somewhere over the rainbow of public acceptance.
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Re: Art Dump
This, dear friends, is what happens when negative infinity is divided by zero. The equation... Quote: -∞/0 = [see above picture]
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Thu Mar 31, 2011 8:48 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Art Dump
It's ♥♥♥♥. It'd be perferred if you didn't post mspaint ♥♥♥♥ in this thread. It might be art but it's horribly bad art.
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Thu Mar 31, 2011 9:00 pm |
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Amazigh
Data Realms Elite
Joined: Sun Feb 24, 2008 2:10 am Posts: 1531 Location: Ye Olde England
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Re: Art Dump
♥♥♥♥ YEAH MSPAINT
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Thu Mar 31, 2011 9:16 pm |
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Darkdoom
Joined: Mon Jun 28, 2010 10:06 pm Posts: 461 Location: STEPPING INTO THE RING
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Re: Art Dump
just to say it, that* was made in gimp, not MSPaint. Also, as Amazigh just showed us MSPaint can be used to make cool stuff too.
*by that I mean the image I made.
Last edited by Darkdoom on Thu Mar 31, 2011 11:24 pm, edited 1 time in total.
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Thu Mar 31, 2011 9:23 pm |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: Art Dump
Seriously, stop it. Wherever you made it.
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Thu Mar 31, 2011 9:24 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Art Dump
DTP wrote: really like the pixelated style, forehead is abit big.
WIP last gen house. 400tri's under budget so im going to add more details i think. texture is 1024. Cheers for the note on the forehead. It's excellent that you're under budget but I think you could cut down the texture size a lot if you create some tile-able textures for the bricks and tiles and only use a 1 pixel block for most of the wood with some small decals thrown in there when you put more detail in. I haven't done 3D in ages and ages and I can't remember if you can tile sections in one part of the UV map but still, it seems wasteful to use such a large texture for something that's so simple from a textural point of view unless you have to render it flatshaded and the lighting must be baked into the texture map or something.
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Thu Mar 31, 2011 9:45 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Art Dump
It's less that the colours are see through and more that I coloured quickly and missed bits. Fully destructible geology? Interactive lifeforms? Treasure hunting? Sigh. I wish.
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Thu Mar 31, 2011 10:56 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Art Dump
darkdoom wrote: just to say it, that* was made in gimp, not MSPaint. Also, as Amazigh just showed up MSPaint can be used to make cool stuff too.
*by that I mean the image I made. Cool stuff made in mspaint =/= mspaint ♥♥♥♥.
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Thu Mar 31, 2011 11:02 pm |
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Darkdoom
Joined: Mon Jun 28, 2010 10:06 pm Posts: 461 Location: STEPPING INTO THE RING
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Re: Art Dump
That looks amazing! I like the eel <3
Does he have an eyepatch?
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Thu Mar 31, 2011 11:25 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Art Dump
It was going to be a monacle but I couldn't decide between that and an eyepatch (because pirate ecologists are just too attractive a prospect) so I left it ambiguous.
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Thu Mar 31, 2011 11:33 pm |
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Darkdoom
Joined: Mon Jun 28, 2010 10:06 pm Posts: 461 Location: STEPPING INTO THE RING
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Re: Art Dump
I agree pirate ecologists are epic. now if only a parrot was involved.
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Thu Mar 31, 2011 11:38 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Art Dump
Nonsequitorian wrote: You say that you can't do all of those things in one game, why not try to do just one thing until finished and porting that to an existing game? I will. The time cost is fairly enormous though, which is why at the moment it's just a whimsical thought.
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Fri Apr 01, 2011 12:02 am |
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caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
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Re: Art Dump
Why not have both a eye patch and a monocle?
Monocle in front of eye patch or on the second eye?
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Fri Apr 01, 2011 12:14 am |
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matty406
Joined: Tue Oct 13, 2009 4:23 pm Posts: 915 Location: Blighty
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Re: Art Dump
Poanys olol
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Fri Apr 01, 2011 12:30 am |
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