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woottipat
Joined: Fri Jun 12, 2009 10:19 am Posts: 42 Location: Bangkok, Thailand
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Re: Wehrmacht / German / Axis forces mod WWII
You should change the module icon cuz the ..... sign isn't appropriate really, just turn it into X some kind of that but your mod is still GREAT !!!
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Sat Mar 26, 2011 2:17 am |
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Fail Flail
Joined: Sun Jun 13, 2010 5:40 am Posts: 1059 Location: I chose my fate, do not pity me.
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Re: Wehrmacht / German / Axis forces mod WWII
Well they ARE the Nazis, and the symbol itself isn't offensive, in fact it is often used in many cultures and relgions today, mainly in Asia though where Hinduism and Buhdism is widely followed. As for game use, i think its ok, i mean there are an uncountable amount of games based in WWII, most of which have the Swastika and have received little to no opposition. For anybody intrested in the histroy of the Swastika and want to feel that little bit smarter than your friends and/or relatives http://en.wikipedia.org/wiki/SwastikaAlso Spec ops is only a mini mod huntsman, i don't think Kettenkrad plans on realeasing it anyway and is now working on somthing else.
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Sat Mar 26, 2011 11:16 am |
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Huntsman
Joined: Tue Oct 26, 2010 11:15 am Posts: 128 Location: --->[]<---
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Re: Wehrmacht / German / Axis forces mod WWII
Fail Flail wrote: Also Spec ops is only a mini mod huntsman, i don't think Kettenkrad plans on realeasing it anyway and is now working on somthing else. We have talked about this many times at school Fail, and i have also talked to Kettenkrad, you are a bit late posting this and not to mention the 10 PM's you have given me. EDIT: Also spec ops is bigger than a fair few mods in "Mod Releases".
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Sat Mar 26, 2011 1:29 pm |
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frost
Joined: Tue Feb 08, 2011 3:30 pm Posts: 2
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Re: Wehrmacht / German / Axis forces mod WWII
woottipat wrote: You should change the module icon cuz the ..... sign isn't appropriate really, just turn it into X some kind of that... oh bo ho, the swastika being used in a nazi mod?, say it aint so. but seriously, are people really this sensitive and easily offended these days?.
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Sat Mar 26, 2011 5:04 pm |
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Fail Flail
Joined: Sun Jun 13, 2010 5:40 am Posts: 1059 Location: I chose my fate, do not pity me.
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Re: Wehrmacht / German / Axis forces mod WWII
@Huntsman: School? don't you live in Toronto? and spec ops is basicly just tabbed out in Wehrmacht. Any further comments you wish to say to me should be said in PM, not bumping this topic.
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Sun Mar 27, 2011 6:14 am |
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Huntsman
Joined: Tue Oct 26, 2010 11:15 am Posts: 128 Location: --->[]<---
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Re: Wehrmacht / German / Axis forces mod WWII
Fail Flail wrote: @Huntsman: School? don't you live in Toronto? and spec ops is basicly just tabbed out in Wehrmacht. Any further comments you wish to say to me should be said in PM, not bumping this topic. hypocrite, Have you reverted to lying???
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Sun Mar 27, 2011 10:11 am |
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Kettenkrad
Joined: Mon Oct 25, 2010 5:51 am Posts: 1198 Location: Sydney
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Re: Wehrmacht / German / Axis forces mod WWII
Icon is staying until further notice, majority rules. Plus I had to draw it in paint so it took effort and stuff. If anyone has serious complaints, PM me or take it up with a moderator. Huntsman and Fail Flail, please talk about something creative or don't talk at all. I would prefer the latter.
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Sun Mar 27, 2011 10:49 am |
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KommradKommissar
Joined: Thu Jan 20, 2011 11:45 pm Posts: 6
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Re: Wehrmacht / German / Axis forces mod WWII
I still cant get this mod to work too. I've deleted it and reinstalled it so many times. Should i just get a clean install for CC or something along those lines?
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Mon Mar 28, 2011 11:52 pm |
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Fail Flail
Joined: Sun Jun 13, 2010 5:40 am Posts: 1059 Location: I chose my fate, do not pity me.
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Re: Wehrmacht / German / Axis forces mod WWII
Probably, i just reinstalled CC (with this) and it worked fine, you did download it from the top link, yes?
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Tue Mar 29, 2011 6:09 am |
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DeliciousToast
Joined: Thu May 13, 2010 9:41 am Posts: 24
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Re: Wehrmacht / German / Axis forces mod WWII
Is this compatible with B24? I'm too lazy to test because of the number of mods I have. The loading speed is HNNNGGG. Then unload some and test it, lazy bum.Grif wrote: If you haven't downloaded the mod in question, you cannot post about it. -Duh
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Thu Mar 31, 2011 3:44 am |
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woottipat
Joined: Fri Jun 12, 2009 10:19 am Posts: 42 Location: Bangkok, Thailand
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Re: Wehrmacht / German / Axis forces mod WWII
frost wrote: woottipat wrote: but seriously, are people really this sensitive and easily offended these days?. I'm not that sensitive but every time I say NAZI or something about them on games forum (other games) I've always been reprimand or BANNED !!! And yeah this days game are usually related to the nazi !!!
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Fri Apr 01, 2011 2:20 am |
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wooden
Joined: Sun Dec 19, 2010 10:53 pm Posts: 423 Location: UPLAND DRUUD
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Re: Wehrmacht / German / Axis forces mod WWII
same i downloaded from the top download and it does not show up in the buy menu
i have tried to reinstall this so many times is it worth the effort?
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Sat Apr 02, 2011 2:06 pm |
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DeliciousToast
Joined: Thu May 13, 2010 9:41 am Posts: 24
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Re: Wehrmacht / German / Axis forces mod WWII
There's a .RTE folder named Wehrmacht.rte duh inside the Kettenkrad-Wehrmacht folder you extracted, copy it then paste it outside the Ketty folder inside your CC folder derp.
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Sat Apr 02, 2011 4:10 pm |
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wooden
Joined: Sun Dec 19, 2010 10:53 pm Posts: 423 Location: UPLAND DRUUD
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Re: Wehrmacht / German / Axis forces mod WWII
goddammit why didn't i think of that
im a ♥♥♥♥♥♥♥ : P
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Sat Apr 02, 2011 4:24 pm |
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Kettenkrad
Joined: Mon Oct 25, 2010 5:51 am Posts: 1198 Location: Sydney
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Re: Wehrmacht / German / Axis forces mod WWII
o__o
@DeliciousToast: OMG thanks.
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Sun Apr 03, 2011 6:32 am |
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