| Author | Message | 
        
			| Coops 
					Joined: Wed Feb 17, 2010 12:07 am
 Posts: 1545
 Location: That small peaceful place called Hell.
   |   Re: Sprite Help ThreadThat handle looks like a thorn and the stock looks like some kind of stray peice of metal. Scope needs to be lowered a bit.
 I'd do an edit but my laptop is currently photoshop-less..
 
 
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			| Thu Mar 17, 2011 7:14 am | 
					
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			| jannypan 
					Joined: Mon Mar 21, 2011 6:35 am
 Posts: 4
   |   Re: Sprite Help ThreadWhen you upload .bmp files to photobucket it does you a 'favor' and automatically compresses them to .jpg format.Save your pictures as .png before you upload them to photobucket.
 
 
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			| Mon Mar 21, 2011 6:42 am | 
					
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			| Cmdr 5ir 
					Joined: Sun Feb 28, 2010 5:29 am
 Posts: 172
   |   Re: Sprite Help ThreadAll I can say is, it is a very good sprite, but I really don't think it looks like the Peacemaker Carbine. 
 
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			| Mon Mar 21, 2011 6:10 pm | 
					
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			| Cmdr 5ir 
					Joined: Sun Feb 28, 2010 5:29 am
 Posts: 172
   |   Re: Sprite Help ThreadWell then, it looks pretty damn good 
 
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			| Mon Mar 21, 2011 7:59 pm | 
					
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			| Miggles Data Realms Elite 
					Joined: Mon Jul 12, 2010 5:39 am
 Posts: 4558
   |   Re: Sprite Help ThreadI wrote: Workin on an update. I have some sprite troubles.  Can someone help? I want it to look kind of the same, but more knife-shootey and less L96A1-ey.That's from my mod thread. Nobody ended up helping, so I figured I'd put it up here.
 
 
    							Last edited by Miggles on Wed Mar 30, 2011 11:09 pm, edited 1 time in total. 
 
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			| Wed Mar 30, 2011 3:47 am | 
					
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			| Lizardheim DRL Developer 
					Joined: Fri May 15, 2009 10:29 am
 Posts: 4107
 Location: Russia
   |   Re: Sprite Help ThreadMight help if you include an image instead of just writing 'Image' there. 
 
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			| Wed Mar 30, 2011 1:03 pm | 
					
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			| Dr. Evil 
					Joined: Mon Aug 17, 2009 3:00 am
 Posts: 242
 Location: The Great White North
   |   Re: Sprite Help Thread Crits/Tips/Thoughts/Threats?
 
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			| Wed Mar 30, 2011 1:59 pm | 
					
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			| Lizardheim DRL Developer 
					Joined: Fri May 15, 2009 10:29 am
 Posts: 4107
 Location: Russia
   |   Re: Sprite Help ThreadYou should focus a bit more on shape before you texture it, make it more three dimensional. At the moment it looks like a cardboard cutout. Plus you should avoid banding and shade your outlines. Here's a pretty good read on the subject:http://www.wayofthepixel.net/pixelation ... 0.msg92041
 
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			| Wed Mar 30, 2011 2:16 pm | 
					
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			| Miggles Data Realms Elite 
					Joined: Mon Jul 12, 2010 5:39 am
 Posts: 4558
   |   Re: Sprite Help Thread There it be.
 
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			| Wed Mar 30, 2011 11:10 pm | 
					
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			| Djavdet 
					Joined: Tue Sep 07, 2010 3:36 pm
 Posts: 71
 Location: RUSSIA
   |   Re: Sprite Help ThreadKa-60 SWALLOW MULTIROLE HELICOPTER  I will add helicopter Ka-60. Сan somebody help me with a sprite? 
 
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			| Sat Apr 02, 2011 6:46 am | 
					
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			| Coops 
					Joined: Wed Feb 17, 2010 12:07 am
 Posts: 1545
 Location: That small peaceful place called Hell.
   |   Re: Sprite Help ThreadHere have some pixel boobs.  Lizard says the outlining where the white is needs to be brighter but I cant seem to get it to look right when I do. @Djavdet: That looks awesome, no joke. Give it some color, then shading and it would look fantastic, good job. @Miggles: Your sprite is dull, give it more curves and lines to liven up your sprite and make it more aesthetically pleasing to look at.. Heres a small 5 minute edit. 
 
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			| Mon Apr 11, 2011 12:16 am | 
					
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			| Miggles Data Realms Elite 
					Joined: Mon Jul 12, 2010 5:39 am
 Posts: 4558
   |   Re: Sprite Help Thread There. Not much better, but I made the base look less wonky and added a skeet feed.  In my opinion, though, the skeet looks fine.
 
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			| Tue Apr 12, 2011 12:52 am | 
					
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			| Cmdr 5ir 
					Joined: Sun Feb 28, 2010 5:29 am
 Posts: 172
   |   Re: Sprite Help ThreadAlright, I haven't been doing anything with CC for a long time, mostly because i don't have the game installed, but I have started working on something that has a lot of potential.    the top one is a Sniper, the middle two are a shotgun(pumped and un-pumped), and the bottom two are an assault rifle(loaded and unloaded).
 
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			| Thu Apr 14, 2011 2:44 am | 
					
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			| David Rodrigov 
					Joined: Mon Jan 25, 2010 11:35 pm
 Posts: 675
   |   Re: Sprite Help ThreadSo, I darkened my 9A sprite, lowered the scope, and tried to clean up a few pixels. 
 
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			| Thu Apr 14, 2011 3:38 am | 
					
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			| Kettenkrad 
					Joined: Mon Oct 25, 2010 5:51 am
 Posts: 1198
 Location: Sydney
   |   Re: Sprite Help ThreadTrying to improve on my Wehrmacht gun sprites, using the Ronin guns as an example.
 
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			| Fri Apr 22, 2011 2:06 am | 
					
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