Author |
Message |
DannyBoyYeh
Joined: Sun Mar 13, 2011 4:25 am Posts: 19 Location: Tradestar Cafeteria
|
 Re: Art Dump
I'll tell you what I want to see sometime soon, some Cortex Command desktop backgrounds. I'd slap one over my old Brink one any day. :D
|
Sun Mar 13, 2011 6:39 pm |
|
 |
Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
|
 Re: Art Dump
Base.rte/Title
How's 640 by 299 resolution for you?
|
Sun Mar 13, 2011 6:56 pm |
|
 |
matty406
Joined: Tue Oct 13, 2009 4:23 pm Posts: 915 Location: Blighty
|
 Re: Art Dump
I did some a while back.
|
Sun Mar 13, 2011 6:57 pm |
|
 |
madmax
Joined: Sun Apr 22, 2007 8:01 pm Posts: 378 Location: Nomadic
|
 Re: Art Dump
DannyBoyYeh wrote: I'll tell you what I want to see sometime soon, some Cortex Command desktop backgrounds. I'd slap one over my old Brink one any day.  Here's something I did about two years ago if you're interested: http://www.deviantart.com/download/1294 ... amllew.pngAnyway...Working on this ATM  I made the mistake of getting caught up in details before laying out the sketch, I will pay dearly.
|
Mon Mar 14, 2011 1:52 am |
|
 |
Coops
Joined: Wed Feb 17, 2010 12:07 am Posts: 1545 Location: That small peaceful place called Hell.
|
 Re: Art Dump
Are those different layers of fog or hills on the horizon?
All in all I like the shading and how it hits the rock. Sword's shape looks a tad bit funky though.
|
Wed Mar 16, 2011 1:57 am |
|
 |
Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
|
 Re: Art Dump
You could always erase the rest and build it up again based around the stone.
|
Wed Mar 16, 2011 11:56 am |
|
 |
madmax
Joined: Sun Apr 22, 2007 8:01 pm Posts: 378 Location: Nomadic
|
 Re: Art Dump
Coops9753 wrote: Are those different layers of fog or hills on the horizon?
All in all I like the shading and how it hits the rock. Sword's shape looks a tad bit funky though. Those are just quick shades I'm using to make the atmosphere of a dense forest. Thanks, I'm going to redo the sword. Lizard wrote: You could always erase the rest and build it up again based around the stone. I'll just work around it, not too hard. Update, about finished with the rocks, however I think they feel a bit too clean 
|
Wed Mar 16, 2011 6:55 pm |
|
 |
Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
|
 Re: Art Dump
Add moss.
|
Wed Mar 16, 2011 7:00 pm |
|
 |
Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
|
 Re: Art Dump
Damn ninja, Lizard.
Add moss.
|
Wed Mar 16, 2011 8:09 pm |
|
 |
Jackal
Joined: Sat Jan 22, 2011 2:23 am Posts: 213 Location: Somewhere over the rainbow of public acceptance.
|
 Re: Art Dump
You could add some kind of vine growing up one, as well.
|
Wed Mar 16, 2011 8:16 pm |
|
 |
matty406
Joined: Tue Oct 13, 2009 4:23 pm Posts: 915 Location: Blighty
|
 Re: Art Dump
What about some runes or other glyphs?
|
Wed Mar 16, 2011 11:39 pm |
|
 |
carriontrooper
Joined: Mon Apr 13, 2009 12:27 pm Posts: 813 Location: Yogyakarta, Indonesia. A slice o' paradise.
|
 Re: Art Dump
matty406 wrote: What about some runes or other glyphs? This. Maybe modern landmark grafitti. You know, to throw the viewers some curveball.
|
Thu Mar 17, 2011 1:03 pm |
|
 |
CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
|
 Re: Art Dump
The rocks seemt oo smooth in form. They look good, butthey aren't quite jagged enough.
|
Thu Mar 17, 2011 9:24 pm |
|
 |
DTP
Joined: Mon Nov 03, 2008 2:05 pm Posts: 90
|
 Re: Art Dump
I'm really likin' those rocks dude EDIT: have a WIP last gen model 
|
Fri Mar 18, 2011 12:32 am |
|
 |
Metal Chao
Joined: Sat May 05, 2007 6:04 pm Posts: 2901
|
 Re: Art Dump
Might be a very simple shape but it looks pretty nice all the same.
|
Fri Mar 18, 2011 2:34 pm |
|
 |
|