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 Roll to Dodge - Mecha ON HOLD 
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Joined: Mon Jun 28, 2010 3:54 am
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Post Re: Roll to Dodge - Mecha
>Follow Amazigh


Fri Feb 25, 2011 10:47 am
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Joined: Wed Nov 03, 2010 11:29 pm
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Post Re: Roll to Dodge - Mecha
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFine.
Aww man that sucks though; Been waiting months to participate in an RTD.

Waiting list please?


Fri Feb 25, 2011 12:12 pm
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Joined: Fri Apr 04, 2008 12:06 am
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Location: In front of keyboard, staring at monitor. (WA, Oz)
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Post Re: Roll to Dodge - Mecha
Quote:
currently parked somewhere off the coast of western Australia.

Say what? Can I see it?

> Wave to the Crew from my house.

Also, Caption is a strange title. :wink:
Your mother is a strange title.


Fri Feb 25, 2011 12:17 pm
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Post Re: Roll to Dodge - Mecha
Hyperkultra wrote:
Your mother is a strange title.

That really is a strange title.


Fri Feb 25, 2011 7:53 pm
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Post Re: Roll to Dodge - Mecha
ShadoWKilleR255 wrote:
Hyperkultra wrote:
Your mother is a strange title.

That really is a strange title.

You are a strange title


Fri Feb 25, 2011 7:58 pm
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DRLGrump
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Post Re: Roll to Dodge - Mecha
I don't even know what the hell you're all talking about, but Hyper, you should roll.


Fri Feb 25, 2011 8:30 pm
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Loose Canon
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Post Re: Roll to Dodge - Mecha
Rolls are Serious Business.

HighEndNoob
Pierre Berguard [7]: "Finally, i was more board than a hibernating rabbit"
Pierre walks out into the hallway and sees a person from the neighboring room run off down the hallway. You run after him, knowing that the room he came out from is a Level 3 Pilot team like yours. It takes a second to catch up to him, but once you do you easily follow him to the expansive Mecha Bay.
Abilities:
Inventory:
- Field Medical Kit
- Field Repair Kit
- 9mm Glock
Conditions:

Tomaster
Vladimír Shurla [5]: You see Pierre acting like he knows what he's doing, so in your still sleep-addled state, you follow him without questioning much. Thankfully, you end up in the Mecha Bay rather than in some bathroom somewhere.
Abilities:
Inventory:
- Field Medical Kit
- Field Repair Kit
- 9mm Glock
Conditions:

Roast Veg
Aark-han [9]: "I knew all my training would be useless in a crisis, I don't even know how I got here!"
Then you wake up from your dream. Somehow you somnambulated your clothes on. You realize that you're being a derp, and easily remember where the Mecha Bay is. You head down to it without trouble, and jog up to your own Mech. Not sure how you'll do anything to defend the ship while at sea, but orders are orders. You then notice that you've for some reason got a belt in your hand, the kind that hold pants up.
Abilities:
Inventory:
- Field Medical Kit
- Field Repair Kit
- 9mm Glock
- Belt
Conditions:

Se7en
"Amazigh" [2]: You make a move to head out the room, but trip over something and land hard on the ground. Looking down, your pants are around your knees. Where the hell is your belt?!?
Abilities:
- Cyborg Enhancements
Inventory:
- Field Medical Kit
- Field Repair Kit
- 9mm Glock
Conditions:
- No Belt (-1 to movement)

JJA79
James Argus [8]: You head down to the Mecha Bay, taking a slightly roundabout route to avoid the flood of people in the main corridors. You reach the bay without trouble.
Abilities:
Inventory:
- Field Medical Kit
- Field Repair Kit
- 9mm Glock
Conditions:

Tokochiro
John Kosloswa [-]: "Amazigh, come on man! I don't remember where the Mecha Bay is and everyone else is already gone!"
"SHARRAP AND FIND MY BELT!"

Well, no point in just standing here. You turn around to hunt for the belt, and in the dark of the room hit the corner of one of the bunk beds. You fall down on your ass next to Amazigh, head spinning.
Abilities:
Inventory:
- Field Medical Kit
- Field Repair Kit
- 9mm Glock
Conditions:
- Dazed (-1 to next roll)

Game Events: Inside the Mecha Bay, it's organised chaos. Mechanics are running everywhere, trying to get the few aerial mecha online as quickly as they can. There's a huge opening in the roof where the doors have opened up for the mecha to head up onto the deck, and heavy cannons and gunfire are audible from outside. There's still one mecha climbing the spiral ramp to the roof doors, heavy steps muted by the roar of explosions and combat. Sounds like quite the battle up there.
James looks around the bay for his own mech, not sure if it's being worked on or not. From this vantage point he has no damn idea. Luckily, he sees a woman standing on top of a crate, barking orders at people around the bay. James runs up to the woman, the Exoneration's Head Mechanic. She's rather small, being a short and skinny woman, but she's got a mane of short cut red hair that falls just below her ears to help her stand out from the crowd.
"Erroni! Thank god, do you know where my mech is?"
"Hey James. I'd need to check, half your squad is in for a tune up right now."

She yells at another mechanic as he runs by, then turns back to James.
"Gibson, get a rack of AA-112s to Slot 12! ♥♥♥♥, man, it's hell in here. We weren't prepared at ALL for a night attack. Lemme check my lists, if you're in the shop then go help man the point defenses."
She begins searching through several sheets of paper on a clipboard, occaisionally looking up to yell at a passing crew member or address a mechanic who needs her help for whatever reason.


Fri Feb 25, 2011 8:52 pm
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DRLGrump
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Post Re: Roll to Dodge - Mecha
Mechanic lady! Where's my Mecha? And what the hell should I do if it's an aerial battle?
Look for my 62' Mecha.


Fri Feb 25, 2011 9:29 pm
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Post Re: Roll to Dodge - Mecha
At ground level in a very large hanger filled with giant robots, crates, tools, parts, weapons, ammo, and other ♥♥♥♥, it's easy to lose something.


Fri Feb 25, 2011 9:53 pm
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Data Realms Elite
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Post Re: Roll to Dodge - Mecha
"To hell with it, we have more pressing matters at hand"
>Hold trousers up and move to the Mech Bay, Get mech's Satus/Location from Erroni.

[GODAMN IT VEG YOU ♥♥♥♥ BELT THIEF, I'MMA KILL YOU DEAD YOU HEAR ME]


Fri Feb 25, 2011 9:53 pm
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Post Re: Roll to Dodge - Mecha
>Put a cig in mouth while running to the mecha bay.
"My head hurts real bad man...


Last edited by Tokochiro on Fri Feb 25, 2011 10:18 pm, edited 1 time in total.



Fri Feb 25, 2011 9:59 pm
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Post Re: Roll to Dodge - Mecha
> Clip belt across one shoulder, like an ammo strap, then jump in the mech and test out the systems, starting with the comms.
"This is The Han Van awaiting orders, what's the current situation?"


Fri Feb 25, 2011 10:01 pm
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Post Re: Roll to Dodge - Mecha
"Hey Madame! Can you help me find my mecha?"
>Try to find my Mecha. I think it's missiles would help.


Sat Feb 26, 2011 1:13 am
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Post Re: Roll to Dodge - Mecha
JJ, hurry your ass up.


Sat Feb 26, 2011 2:38 am
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DRLGrump
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Post Re: Roll to Dodge - Mecha
JJ, if I remember correctly, you took forever on Blue too. Don't do this here.


Sat Feb 26, 2011 3:38 am
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