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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: thesoupiest's Combined Forces - Release 2 (2/14/11)
Me and pete actually already made the green dummy: viewtopic.php?f=61&t=19816Not really neccesairy for thesoupiest to make the exact same thing me and pete made a month ago, both because of redundancies and because that he can use that time to do stuff that hasn't been done before.
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Mon Feb 21, 2011 1:47 am |
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wooden
Joined: Sun Dec 19, 2010 10:53 pm Posts: 423 Location: UPLAND DRUUD
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Re: thesoupiest's Combined Forces - Release 2 (2/14/11)
nope im using b24
also what do shadow aspect look like from what i have seen they are a turret :/
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Mon Feb 21, 2011 2:06 pm |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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Re: thesoupiest's Combined Forces - Release 2 (2/14/11)
You've screwed up in one way or another, because my clean B24 installation has the file in there. Even my B23 installation has it there.
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Mon Feb 21, 2011 2:22 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: thesoupiest's Combined Forces - Release 2 (2/14/11)
wooden you use a mac, right?
I smell a backslash problem.
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Mon Feb 21, 2011 2:29 pm |
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wooden
Joined: Sun Dec 19, 2010 10:53 pm Posts: 423 Location: UPLAND DRUUD
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Re: thesoupiest's Combined Forces - Release 2 (2/14/11)
oh no not that again so i just go through the entire coding and replace every forward slash with a backslash right?
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Mon Feb 21, 2011 2:55 pm |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: thesoupiest's Combined Forces - Release 2 (2/14/11)
No; replace ever backslash with a forward slash. There should be a thing to do it automatically.
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Mon Feb 21, 2011 2:58 pm |
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wooden
Joined: Sun Dec 19, 2010 10:53 pm Posts: 423 Location: UPLAND DRUUD
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Re: thesoupiest's Combined Forces - Release 2 (2/14/11)
well this could take a while first i have to find it then replace every backslash brb 5 hours
infact it could be a sound problem diggersound.wav ?
well i will try fix
Last edited by wooden on Mon Feb 21, 2011 3:07 pm, edited 1 time in total.
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Mon Feb 21, 2011 3:03 pm |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: thesoupiest's Combined Forces - Release 2 (2/14/11)
There is a menu option that does it automatically.
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Mon Feb 21, 2011 3:06 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: thesoupiest's Combined Forces - Release 2 (2/14/11)
Ctrl+H, bro.
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Mon Feb 21, 2011 4:22 pm |
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wooden
Joined: Sun Dec 19, 2010 10:53 pm Posts: 423 Location: UPLAND DRUUD
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Re: thesoupiest's Combined Forces - Release 2 (2/14/11)
i will probably wait until there is a fix i have enough coursework to do spanish essays FTL also can someone post a pic on what shadow aspect look like i want to see if they are worth giving up revision time
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Mon Feb 21, 2011 5:09 pm |
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Nocifer
Joined: Tue Mar 16, 2010 7:38 pm Posts: 447 Location: The Ninth Circle
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Re: thesoupiest's Combined Forces - Release 2 (2/14/11)
Ctrl+H is a Windows thing, I'm pretty sure. Anyway, wooden, it's only one file, and if you look at abortscreen.bmp (in the main CC resources folder) then it'll tell you which file. After that, if you open that folder with TextEdit, you can hit Cmd(apple)+F, and it'll open a little finder window. Fill the blank "Find" with \, and the "Replace With" with /, and hit "Replace All".
Two minutes, tops, and that's only if you ♥♥♥♥ up somehow.
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Mon Feb 21, 2011 5:45 pm |
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wooden
Joined: Sun Dec 19, 2010 10:53 pm Posts: 423 Location: UPLAND DRUUD
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Re: thesoupiest's Combined Forces - Release 2 (2/14/11)
for me abort screen.bmp is a picture so do i just get text edit and cmd f then the rest ?
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Mon Feb 21, 2011 6:10 pm |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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Re: thesoupiest's Combined Forces - Release 2 (2/14/11)
The abortscreen.bmp is the screenshot that was taken when the loading progress failed. I am mortified by the lack of common sense in some of the members of these forums.
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Mon Feb 21, 2011 7:56 pm |
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wooden
Joined: Sun Dec 19, 2010 10:53 pm Posts: 423 Location: UPLAND DRUUD
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Re: thesoupiest's Combined Forces - Release 2 (2/14/11)
Sorry as i say i am a complete noob i have mainly given up in fixing things but this one seems easy so i am trying no need to imply i'm stupid.
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Mon Feb 21, 2011 8:41 pm |
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Glowsticks
Joined: Sat Jul 10, 2010 5:19 pm Posts: 543
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Re: thesoupiest's Combined Forces - Release 2 (2/14/11)
Edit the actual mod files with your text program. Simply replace the slashes with the correct ones for mac. Also I know you've heard this before, and I know English is not your first language, but please, please, please, try and use Commas and periods. It'll make your time on these forums much more enjoyable, as people won't automatically switch into grammar nazi mode..
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Mon Feb 21, 2011 8:50 pm |
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