| Author | Message | 
        
			| Coops 
					Joined: Wed Feb 17, 2010 12:07 am
 Posts: 1545
 Location: That small peaceful place called Hell.
   |   Re: S.A.W. *(04/08/2010) UPDATE: V7.5.0 (Forum Final)Alright, Im not completely sure if the sounds are compatible with Mac so someone will have to let me know if they're not.
 EDIT: WOOPS Totally just destroyed the OP. Hold on.
 
 EDIT2: Alright there we go..
 
 
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			| Sat Feb 19, 2011 12:55 am | 
					
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			| Nocifer 
					Joined: Tue Mar 16, 2010 7:38 pm
 Posts: 447
 Location: The Ninth Circle
   |   Re: S.A.W. *(18/02/2011) UPDATE: V8.0.0Nope. Still not working. Thanks for the effort, though.
 What are you doing to fix it? I might be able to do it for you.
 
 
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			| Sat Feb 19, 2011 4:52 am | 
					
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			| Coops 
					Joined: Wed Feb 17, 2010 12:07 am
 Posts: 1545
 Location: That small peaceful place called Hell.
   |   Re: S.A.W. *(18/02/2011) UPDATE: V8.0.0All I need to do is just run the sounds thru audacity and that seems to fix it.
 Thanks Nocifer
 
 
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			| Sat Feb 19, 2011 4:57 am | 
					
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			| Nocifer 
					Joined: Tue Mar 16, 2010 7:38 pm
 Posts: 447
 Location: The Ninth Circle
   |   Re: S.A.W. *(18/02/2011) UPDATE: V8.0.0Welcome. Let me know if there's anything I can do to help. 
 
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			| Sat Feb 19, 2011 5:11 am | 
					
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			| Natti Data Realms Elite 
					Joined: Fri Jul 03, 2009 11:05 am
 Posts: 3878
   |   Re: S.A.W. *(18/02/2011) UPDATE: V8.0.0Teleporter doesn't seem to work. Just flashes, nothing else happens. 
 
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			| Sun Feb 20, 2011 1:43 am | 
					
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			| Daniel Brauer 
					Joined: Fri Feb 18, 2011 9:00 pm
 Posts: 12
   |   Re: S.A.W. *(18/02/2011) UPDATE: V8.0.0Yeah, the Mac version 8 isn't working for me: Quote: Failed to load datafile object with the following path and name:
 SAW.rte/S-88/PEnd.wav
 
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			| Sun Feb 20, 2011 9:10 am | 
					
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			| Coops 
					Joined: Wed Feb 17, 2010 12:07 am
 Posts: 1545
 Location: That small peaceful place called Hell.
   |   Re: S.A.W. *(18/02/2011) UPDATE: V8.0.0Nocifer says hes working on it guys, just hang tight.
 As for the teleporter I can post a fix here.
 
 
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			| Sun Feb 20, 2011 9:50 am | 
					
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			| wooden 
					Joined: Sun Dec 19, 2010 10:53 pm
 Posts: 423
 Location: UPLAND DRUUD
   |   Re: S.A.W. *(18/02/2011) UPDATE: V8.0.0im looking forward to using this looks nice also a new faction  
 
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			| Sun Feb 20, 2011 6:10 pm | 
					
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			| Natti Data Realms Elite 
					Joined: Fri Jul 03, 2009 11:05 am
 Posts: 3878
   |   Re: S.A.W. *(18/02/2011) UPDATE: V8.0.0Teleporter fix pl0x? 
 
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			| Sun Feb 20, 2011 6:46 pm | 
					
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			| wooden 
					Joined: Sun Dec 19, 2010 10:53 pm
 Posts: 423
 Location: UPLAND DRUUD
   |   Re: S.A.W. *(18/02/2011) UPDATE: V8.0.0i have the same error too
 Quote:
 Failed to load datafile object with the following path and name:
 
 SAW.rte/S-88/PEnd.wav
 
 
 btw from what i can see the dropship has a amazing sprite cant wait to test when fixed
 
 
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			| Sun Feb 20, 2011 8:10 pm | 
					
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			| Coops 
					Joined: Wed Feb 17, 2010 12:07 am
 Posts: 1545
 Location: That small peaceful place called Hell.
   |   Re: S.A.W. *(18/02/2011) UPDATE: V8.0.0Transporter Fix: 
 
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			| Sun Feb 20, 2011 11:43 pm | 
					
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			| Natti Data Realms Elite 
					Joined: Fri Jul 03, 2009 11:05 am
 Posts: 3878
   |   Re: S.A.W. *(18/02/2011) UPDATE: V8.0.0Thanks, Coops. 
 
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			| Mon Feb 21, 2011 12:27 am | 
					
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			| wooden 
					Joined: Sun Dec 19, 2010 10:53 pm
 Posts: 423
 Location: UPLAND DRUUD
   |   Re: S.A.W. *(18/02/2011) UPDATE: V8.0.0are we near the error fix ?
 
 Failed to load datafile object with the following path and name:
 
 SAW.rte/S-88/PEnd.wav
 
 
 if not what can i do?
 
 
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			| Mon Feb 21, 2011 12:33 am | 
					
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			| Coops 
					Joined: Wed Feb 17, 2010 12:07 am
 Posts: 1545
 Location: That small peaceful place called Hell.
   |   Re: S.A.W. *(18/02/2011) UPDATE: V8.0.0Nocifer says hes on it. just hold on.
 EDIT: If for anything, replace the sound with this one and tell me if any other sound has problems loading too.
 
 
 Attachments: 
			
				 PEnd.rar [35.97 KiB]
			
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			| Mon Feb 21, 2011 1:17 am | 
					
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			| Daniel Brauer 
					Joined: Fri Feb 18, 2011 9:00 pm
 Posts: 12
   |   Re: S.A.W. *(18/02/2011) UPDATE: V8.0.0Once the sounds have been made compatible with the Mac version of Cortex Command, is there any reason to have a separate Windows version of the mod? 
 
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			| Mon Feb 21, 2011 2:51 am | 
					
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