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maart3n
Joined: Tue Dec 23, 2008 8:04 pm Posts: 1545
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Re: 3D Cortex Command stuff - Source mod maybe??? Details inside
Joe wrote: The ruskies beat us to it... Oh so that's why it looks like they are landing on the moon.
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Wed Jan 19, 2011 8:08 am |
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Hawt Koffee
Joined: Tue Dec 28, 2010 4:26 am Posts: 20
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Re: 3D Cortex Command stuff - Source mod maybe??? Details inside
I've been doing some work for PVKII so don't expect too much from this anytime soon.
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Thu Jan 27, 2011 1:52 am |
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Hawt Koffee
Joined: Tue Dec 28, 2010 4:26 am Posts: 20
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Re: 3D Cortex Command stuff - Source mod maybe??? Details inside
It's now more than soon have an image of the new rig
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Sat Feb 12, 2011 6:23 am |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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Re: 3D Cortex Command stuff - Source mod maybe??? Details inside
Whiiii, that looks kinda neat! Can't wait for the model!
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Sat Feb 12, 2011 11:12 am |
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Hawt Koffee
Joined: Tue Dec 28, 2010 4:26 am Posts: 20
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Re: 3D Cortex Command stuff - Source mod maybe??? Details inside
shotgun texture is a work in progress
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Sat Feb 12, 2011 8:53 pm |
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alphagamer774
Joined: Wed Feb 10, 2010 4:06 am Posts: 1294 Location: Comox, BC, Canada
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Re: 3D Cortex Command stuff - Source mod maybe??? Details inside
Stock needs some work, but the rest is fantastic. This is so cool. I'd be willing to help with anything you need.
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Sat Feb 12, 2011 11:23 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: 3D Cortex Command stuff - Source mod maybe??? Details inside
As you can see, the autoshotgun has some detail you might wanna incorporate, like the two 'arms' on the stock. It's nice though, keep it up
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Sun Feb 13, 2011 12:35 am |
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MaximDude
Joined: Wed Nov 22, 2006 3:19 pm Posts: 2073
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Re: 3D Cortex Command stuff - Source mod maybe??? Details inside
How bout a render with these?
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Sun Feb 13, 2011 5:49 pm |
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Hawt Koffee
Joined: Tue Dec 28, 2010 4:26 am Posts: 20
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Re: 3D Cortex Command stuff - Source mod maybe??? Details inside
no also http://www.box.net/shared/kbg8ouis75It's only in blend format He has also been a bit re-proportioned also to you guys with the 3D printers HE IS NOT ONE COMPLETE SEGMENT HIS HANDS AND HELMET ARE NOT CONNECTED TO THE REST THE HAND CLIP INSIDE THE ARMS AND HELMET CLIPS INTO THE HEADenjoy
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Sun Feb 20, 2011 2:27 am |
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Petethegoat
Joined: Mon Jun 15, 2009 4:02 pm Posts: 905
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Re: 3D Cortex Command stuff - RIG PUBLICALLY AVAILABLE
Maximdude; Not a render, because I don't need to do them usually. Still, enjoy. Cool model, by the way.
Last edited by Petethegoat on Mon Feb 21, 2011 4:01 pm, edited 1 time in total.
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Sun Feb 20, 2011 2:51 am |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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Re: 3D Cortex Command stuff - RIG PUBLICALLY AVAILABLE
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Sun Feb 20, 2011 3:10 am |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: 3D Cortex Command stuff - RIG PUBLICALLY AVAILABLE
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Sun Feb 20, 2011 11:01 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: 3D Cortex Command stuff - RIG PUBLICALLY AVAILABLE
That looks pretty horrible tbh. If the helmet has that much blood on it, you'd think that the armor has at least some.
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Mon Feb 21, 2011 1:52 am |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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Re: 3D Cortex Command stuff - RIG PUBLICALLY AVAILABLE
^^ What Lizard said.
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Mon Feb 21, 2011 1:58 am |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: 3D Cortex Command stuff - RIG PUBLICALLY AVAILABLE
That was a preview render using MaximDude's texture a few pages back.
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Mon Feb 21, 2011 2:51 am |
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