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 [Poll]Top thing the Modding Community wants in coming builds 

As a modder, what do you want most in coming builds?
Campaign/Metagame functionalities. 14%  14%  [ 11 ]
Intuitive Walkpath editor with drag and drop nodes. 10%  10%  [ 8 ]
Intuitive Offset editor with drag and drop nodes. 4%  4%  [ 3 ]
Lua script functionality on attachables. 30%  30%  [ 23 ]
Advanced AI editing capabilities. 9%  9%  [ 7 ]
Revamped "new scale" sprites based on Prom's new sprites. 9%  9%  [ 7 ]
More intuitive/user friendly Gib/Scene Editor. 0%  0%  [ 0 ]
More Cortex Command Lore implemented in game. 12%  12%  [ 9 ]
Full Online Support. (HAH!) 12%  12%  [ 9 ]
Total votes : 77

 [Poll]Top thing the Modding Community wants in coming builds 
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Joined: Wed Jan 07, 2009 10:26 am
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Location: That quaint little British colony down south
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Post Re: [Poll]Top thing the Modding Community wants in coming builds
zalo wrote:
There are ways to work-around the attachable thing, and I can't think of something good for that off the top of my head.
Yes, but these workarounds make some things infeasibly costly and generally make things several times more complex than is needed.


Thu Feb 17, 2011 8:10 am
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Data Realms Elite
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Post Re: [Poll]Top thing the Modding Community wants in coming builds
411570N3 wrote:
Yes, but these workarounds make some things infeasibly costly and generally make things several times more complex than is needed.

I think I've read that before...


Thu Feb 17, 2011 8:34 am
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Post Re: [Poll]Top thing the Modding Community wants in coming builds
Don't forget the workaround only applies to some attachables, and only allows access to some properties.


Thu Feb 17, 2011 8:39 am
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Post Re: [Poll]Top thing the Modding Community wants in coming builds
As a general wish, I want CC modding to expand by making CC's functions more intuitive, accessible and transparent. It seems more work is spent by trying to find hacky, workaround, back-alley ways to do what should be simple things, and wastes a lot of innovative effort on just the execution part of a mod.

It's very laborious to make good mods with all the roadblocks and limits that we run into constantly.


Thu Feb 17, 2011 8:49 am
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Post Re: [Poll]Top thing the Modding Community wants in coming builds
Intuitive Scene Editor?
No one?


Thu Feb 17, 2011 8:53 am
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Post Re: [Poll]Top thing the Modding Community wants in coming builds
Ugh i wasted my vote on the online thing. :-(
Should of gone with the ai editor.


Sat Feb 19, 2011 4:24 am
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