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				 Xenophon 
				
				
					 Joined: Sat Dec 25, 2010 1:35 am Posts: 12
				 
				 
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				  Re: Psychic Powers  
					
						I'd like to see Hemokinesis (control over blood). It'd be gory, but it'd be cool. 
					
  
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			| Tue Feb 01, 2011 3:08 am | 
			
				
					 
					
					 
				  
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				 TorrentHKU 
				Loose Canon 
				
					 Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
				 
				 
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				  Re: Psychic Powers  
					
						Pyro, tele, and technokinesis are all relatively common psychic abilities. That's why they're included. Hemokinesis isn't in the slightest. 
					
  
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			| Tue Feb 01, 2011 3:11 am | 
			
				
					 
					
					 
				    
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				 Xenophon 
				
				
					 Joined: Sat Dec 25, 2010 1:35 am Posts: 12
				 
				 
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				  Re: Psychic Powers  
					
						I'm just saying. 
					
  
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			| Tue Feb 01, 2011 3:24 am | 
			
				
					 
					
					 
				  
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				 Benpasko 
				
				
					 Joined: Sun Aug 09, 2009 9:26 am Posts: 1633
				 
				 
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				  Re: Psychic Powers  
					
						Xenophon wrote: I'd like to see Hemokinesis (control over blood). It'd be gory, but it'd be cool. uvlad?   
					
  
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			| Wed Feb 02, 2011 5:19 am | 
			
				
					 
					
					 
				  
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				 HighEndNoob 
				
				
					 Joined: Mon Feb 22, 2010 2:48 am Posts: 26
				 
				 
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				  Re: Psychic Powers  
					
						Solarkinesis. My favorite is Cryokinesis, but it's not that common. Solarkinesis, however, is cool, just plain cool. 
					
  
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			| Sun Feb 13, 2011 9:31 pm | 
			
				
					 
					
					 
				  
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				 Thriller 
				
				
					 Joined: Sat Jul 25, 2009 4:24 am Posts: 146 Location: Somewhere in Ohio
				 
				 
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				  Re: Psychic Powers  
					
						NecroKenisis seems elite to me, having power over death. (well a little) 
					
  
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			| Mon Feb 14, 2011 10:17 pm | 
			
				
					 
					
					 
				  
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				 TorrentHKU 
				Loose Canon 
				
					 Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
				 
				 
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				  Re: Psychic Powers  
					
						NUH-NUH-NUH-NECRO. Ok, been thinking more about this recently. I have the semblance of a plot hammered out, and I'm changing the whole power system up. The 10 branches are all still there, but instead of Exp and levels, powers will be improved by finding and using [PLOT] of [PLOT]. This increases the player's capacity for psychic energy or what have you, and then the player assigns the increase to whatever powers. There is also not going to be a tree of the powers, it'll be more of a common sense "Put all my points into Pyrokinesis" or "Put a point into making living fire golems"  type of deal. Thoughts? 
					
  
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			| Mon Apr 04, 2011 1:10 am | 
			
				
					 
					
					 
				    
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				 Ociamarru 
				
				
					 Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
				 
				 
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				  Re: Psychic Powers  
					
						Would all abilities level at the same rate, or would some stronger/weaker ones require different amounts of [PLOT]? For instance, clairvoyance seems a bit weaker than other abilities. Not saying it is, but assuming it IS weaker than, say, telekinesis, would it take fewer [PLOT] to upgrade?
  Or will all the abilities just equalize, and 3 [PLOT] Psionics is equal to 3 [PLOT] Negation? 
					
  
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			| Mon Apr 04, 2011 1:15 am | 
			
				
					 
					
					 
				  
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				 TorrentHKU 
				Loose Canon 
				
					 Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
				 
				 
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				  Re: Psychic Powers  
					
						They will all take the same number of stat/skill/whatever-the-hell points to level. 
					
  
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			| Mon Apr 04, 2011 1:23 am | 
			
				
					 
					
					 
				    
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