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TheLastBanana
DRL Developer
Joined: Wed Dec 13, 2006 5:27 am Posts: 3138 Location: A little south and a lot west of Moscow
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Re: Drillboid - 2.5D Platformer
We just updated again, with more enemies and alien bunkers. Also, exploding jellyfish.
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Sun Feb 06, 2011 8:44 am |
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Warguy
Joined: Tue Apr 06, 2010 4:33 pm Posts: 276
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Re: Drillboid - 2.5D Platformer
ARRRRRRRRRGH I'M SO LOST IN THE ALIEN BUNKERS D:
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Sun Feb 06, 2011 5:29 pm |
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capnbubs
Joined: Mon Mar 26, 2007 1:15 am Posts: 593 Location: UK
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Re: Drillboid - 2.5D Platformer
Warguy wrote: ARRRRRRRRRGH I'M SO LOST IN THE ALIEN BUNKERS D: Haha, sorry about that! Soon we'll have monsters in there so you can be lost and under attack xD
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Sun Feb 06, 2011 6:41 pm |
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Warguy
Joined: Tue Apr 06, 2010 4:33 pm Posts: 276
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Re: Drillboid - 2.5D Platformer
capnbubs wrote: Warguy wrote: ARRRRRRRRRGH I'M SO LOST IN THE ALIEN BUNKERS D: Haha, sorry about that! Soon we'll have monsters in there so you can be lost and under attack xD EXPLOSIONS EXPLOSIONS EVERYWHERE ARRRRRRGH
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Sun Feb 06, 2011 6:44 pm |
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Mind
Joined: Thu Mar 06, 2008 10:54 pm Posts: 1360 Location: USA
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Re: Drillboid - 2.5D Platformer
Love it. Glorious animations and effects. The actual game could use some work, but that's obviously under construction. Quick question though: I realize it was made with the Unity engine, but what language does this use for coding purposes? Like creating the world and stuff. I would love to start to develop a super small game just for experience in coding. But yeah, I just was curious.
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Wed Feb 09, 2011 9:17 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: Drillboid - 2.5D Platformer
It's probably a combination of C# and JavaScript.
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Wed Feb 09, 2011 9:31 pm |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: Drillboid - 2.5D Platformer
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Wed Feb 09, 2011 11:29 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: Drillboid - 2.5D Platformer
I left out Boo because I didn't think TLB or CapnBubs would use it.
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Wed Feb 09, 2011 11:32 pm |
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TheLastBanana
DRL Developer
Joined: Wed Dec 13, 2006 5:27 am Posts: 3138 Location: A little south and a lot west of Moscow
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Re: Drillboid - 2.5D Platformer
Currently, the engine is entirely written in JavaScript. Supposedly C# runs faster, though, so maybe I'll port it over at some point.
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Thu Feb 10, 2011 5:56 am |
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unwoundpath
Joined: Sun Mar 07, 2010 7:19 am Posts: 1279 Location: Places. And things.
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Re: Drillboid - 2.5D Platformer
Found a odd bug, when you die with the ball 'o' energy, the ship leaves and starts a new game, but the timer is still on the time you died with and is annoying behind your shields. When you pick it up again it restarts.
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Thu Feb 10, 2011 12:40 pm |
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TheLastBanana
DRL Developer
Joined: Wed Dec 13, 2006 5:27 am Posts: 3138 Location: A little south and a lot west of Moscow
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Re: Drillboid - 2.5D Platformer
We've finally released the game! Go vote for us on Kongregate!
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Tue Feb 15, 2011 6:39 am |
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helifreak
Joined: Tue Apr 07, 2009 8:24 am Posts: 193 Location: Australia
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Re: Drillboid - 2.5D Platformer - Contest Time!
My highscore of 38ish thousand won't show up. Guess i'll wait a while. It's a great game btw.
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Tue Feb 15, 2011 8:53 am |
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