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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
They aren't real wings, just big flares of excess energy from going into Lock 4. Attacking them will do more harm to you than her.
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Thu Feb 03, 2011 6:37 pm |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
Well, back to plain old bodily harm. Combo attack with other OverWritten Characters. If not, then just go to town on Blue.
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Thu Feb 03, 2011 9:53 pm |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
I was actually thinking about this for a while. Then, while taking a dump, I had an epiphany...
>Get behind Blue using my Elemental Form; when the others distract her with an attack, attempt to stab her shoulder blades (one with Durendal, one with Keltzinogre).
Considering that's the first place excess energy is leaking out, it's also likely the least well protected area on her body at the moment. What's more, by attacking it, I might be interfering with the flow of energy in her body.
Or I might just cause a small energetic reaction and blow myself up. YANEVERKNOW.
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Fri Feb 04, 2011 1:42 am |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
> Just kill the damn robot already, without voiding your panicked attempts to hide from Blue's sight |
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Fri Feb 04, 2011 2:19 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
Rolling.
CaveMLCricket [4]: A four is better, but it still doesn't really matter. I mean, this world is in the palm of your damn hand. And let's make sure to keep it that way, eh? 2/2 Active Abilities: - Perfected Elemental Kinesises (Fire, Air, Water, Earth, Light, Electricity) --- #-Point Star --- Kinetic Trance --- Healing Light - Insane (1 turn remaining) - ReWrite 2/2 Passive Abilities: - Mythical Power - Ultra Mind 4/4 Inventory: - Small amount of precious metal - Chunk of Dark Stone - Wiffles' Orb - DecaBow 2/2 Equipped: - Right Gold Gauntlet (Plasma Diamond) - DecaBow Quiver Injuries:
Tomaster [3]: You charge at Blue, disregarding any possible danger. She easily afterimages away from your attacks, smirking at you. On the other hand, you distract her enough for Ragdoll to get behind her. Then you jump the hell out of the way. 0/2 Active Abilities: 2/2 Passive Abilities: - OverWritten (1 turn remaining) - God Slayer 1/4 Inventory: - Butterscotch (Kitten) 1/2 Equipped: - Leo Draconis Injuries: - Pressure (-1 to rolls)
Foa [2-1=1]: You fire at the robot more, and this time hit it dead on in the chest. The shot bounces off and knocks the LadyKiller from your hand. You have really terrible luck... 0/2 Active Abilities: 1/2 Passive Abilities: - Sixth Sense (+1 to rolls involving surprise) 2/4 Inventory: - HIGH-SPEED HANDCANNON - 4 Mags for LadyKiller [Current Mag: 6] 2/2 Equipped: - Fedora - LadyKiller (Kickass Desert Eagle) Dropped Injuries: - Impaled Right Arm (-1 to using LadyKiller)
Ragdollmaster [5]: Tomaster charges Blue, providing a much needed distraction. Tomaster, even with his improved speed and reflexes, can't touch her. You on the other hand, easily get behind her, arms crossed over your chest and ready to drive your knives into her shoulders. You attempt to do so, and the blazing wings of energy interfere. It's like trying to push through a fast flowing river, but you manage to slowly inch your blades closer. Seems like while you're disrupting her like this, she can't move. Why isn't Tomaster attacki- Oh. That's why. 1/2 Active Abilities: - Photokinesis 1/2 Passive Abilities: - OverWritten (1 turn remaining) 4/4 Inventory: 2/2 Equipped: - Durendal - Keltzinogre Injuries: - Pressure (-1 to rolls)
Barnox [6]: This time, you morph a gun onto your arm, instead of a whipsword. But not just any gun. You create the mother of all guns. The biggest cannon you can possibly think of. The alpha, omega, and Ypsilon. "Suck Low Orbit Ion Cannon, ♥♥♥♥♥!" The massive orbital laser attached to your arm charges for a split second, then looses a glowing beam of energetic annihilation in the general direction of the Blue Demon. Ragdoll jumps out of the way at the last second to avoid vaporization. 2/2 Active Abilities: - Mental Armor - Mental Weapon 0/2 Passive Abilities: - OverWritten (1 turns remaining) 0/4 Inventory: 0/2 Equipped: Injuries: - Pressure (-1 to rolls)
BioBen [4]: That plasma shooting bot deserves this. "DIE ♥♥♥♥!" You turn the hat towards the robot, mash the button, and give him a burning hot taste of your brand of diplomacy. Its legs, along with the melted stump that was its torso, fall to the ground. Your LOIC also starts venting hot gas, thankfully not in your direction. 0/2 Active Abilities: 1/2 Passive Abilities: - Symbiotic Combat Exoskeleton 3/4 Inventory: - Gentleman's Uniform - Portal Tophat - LOIC 2/2 Equipped: - Broken RamRod - Frederic Injuries:
Game Events: The LOIC blast hits Blue head on since Ragdoll held her in place for it to hit, and she's propelled along with the blast into the side of the chamber, and through quite a few feet of stone. For anyone to survive that would be goddamn terrifying. A minute of tense silence goes by, with no one saying a word. They all seem too afraid that they'll jinx it somehow, and Blue will have survived. "Ohhh yeah, you bastards are going to ♥♥♥♥ burn." "YOU'VE GOTTA BE SHITTING ME!" She survived anyway. Blue stumbles out of the hole in the wall, clearly damaged. Her jacket is in tatters, her gray shirt under it is burned away below the bust and her pants are similarly scorched. All of the armor plates that she just applied are gone, and her wings have vanished as well. Her left arm is hanging limp at her side, covered in trails of blood. Christ, she is just a mess. "You know, I've never actually needed to enter Lock 5 before." The pressure in the room becomes absolutely suffocating, and even with their OverWritten forms, the three Rollers find themselves barely able to withstand it. Chimera looks like he's sweating bullets.
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Sat Feb 05, 2011 1:38 am |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
So are we just buying time for the ineffective trio over there to kill Goodpants? Because as far as I can tell, we can't win if she keeps switching locks off. Hopeless Boss Fight, anyone?
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Sat Feb 05, 2011 2:48 am |
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Barnox
Joined: Mon Jun 22, 2009 3:57 pm Posts: 1020
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Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
"Well, that seemed to work a bit. Let's try this..." >Mental Armour & Weapon combine: ShadowBlue forme.
Mental armoury: Brought to you by Imagination.
Tomaster, Hopeless Boss seems about right. But I'm damn well giving it a try.
I think Chimaera sweating may be important. Is that just the pressure, or is it forcing him into some kind of elemental singularity?
Last edited by Barnox on Sat Feb 05, 2011 4:27 am, edited 1 time in total.
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Sat Feb 05, 2011 3:39 am |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
God dammit, well, I'm going to die. > Come on, SHOOT the robot, I need no hat, nor gun to shoot a damn robot! Use the Hand Cannon, in a futile attempt to use my long lost powers | Yeah, I want to use my long lost powers of shooting things.
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Sat Feb 05, 2011 4:13 am |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
Oh, goody. I always wanted to die a second time, in the magical equivalent of a nuclear ♥♥♥♥. Use my God Slayer abilities to their maximum. And whoop Blue's asexual ass. Seriously, I've got God Slayer abilities, and Blue isn't even a God. Let's make sure this last turn counts. Alternatively, you could give us more turns!
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Sat Feb 05, 2011 5:59 am |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
IN THE INCIPISPERE, THERE IS NO TOP OF THE GODTIERED ECHELADDER!
So yeah, Blue can be up there, too high for your god slayers.
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Sat Feb 05, 2011 6:06 am |
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BioBen
Joined: Wed Jan 06, 2010 2:17 am Posts: 81 Location: New Zealand
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Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
"And the world is a little less ♥♥♥♥" >Try to exploit any weaknesses in the floor (eg. where the robots came up etc.)
@Hyper: how many robots are left?
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Sat Feb 05, 2011 6:16 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
At this point, 2. 1 chasing you, and the one after Foa.
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Sat Feb 05, 2011 6:33 am |
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BioBen
Joined: Wed Jan 06, 2010 2:17 am Posts: 81 Location: New Zealand
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Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
Ah, well in that case.
@MLCave: Can you deal with the robot who's after me while I let my LOIC cool off?
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Sat Feb 05, 2011 8:51 am |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
BioBen wrote: Ah, well in that case.
@MLCave: Can you deal with the robot who's after me while I let my LOIC cool off? Can can you save my ass if I ♥♥♥♥ up, ♥♥♥♥ royal? [Preferably this turn]
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Sat Feb 05, 2011 10:06 am |
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ShadoWKilleR255
Joined: Fri Dec 12, 2008 12:45 pm Posts: 48
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Re: Roll To Dodge - Blue BOSS: RAGING TORRENT
Hey, it's not like it's YOUR LOIC, you can always cause it to fry and nab another one. The alternative is to whip out another idiotically powerful something out of your hat. Another LOIC would be PERFECT.
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Sun Feb 06, 2011 3:51 pm |
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