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 Ai thingy :P 
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Joined: Tue Jan 18, 2011 7:50 am
Posts: 170
Location: 2 Miles underground on some planet in a vault.
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Post Ai thingy :P
We all know the ai is retarded. I found a game with similar game play, and the ai in it is AWESOME.
I suggest data asks the creator of the game for its some tips on ai.
http://www.youtube.com/watch?v=BaWoemTjXGY&feature=related
Here's a link to the video explaining it.
http://link-dead.thd.vg/en/
Home site for the game.

Although off topic maybe data can ask for multi player tips?

Dunt hurts meh :scared:


Sun Jan 30, 2011 8:16 pm
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Joined: Mon Dec 20, 2010 4:06 am
Posts: 48
Location: Somewhere between Anchorage AK and Topsail Island NC
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Post Re: Ai thingy :P
Yeah, that AI looks great. But I think it's a limitation of Lua(?) or whatever they are using to get AI to work, and I don't think that game was made on the same engine. Like a science teacher teaching English...

In other words, I'm doubtful.


Mon Jan 31, 2011 9:34 pm
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DRL Developer
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Joined: Fri May 15, 2009 10:29 am
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Location: Russia
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Post Re: Ai thingy :P
Actually, at the moment the AI is hardcoded, but at some point in the future CC will have Lua AI, allowing for custom AI without any workaround hassle.


Mon Jan 31, 2011 9:38 pm
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Joined: Tue Jun 12, 2007 11:52 pm
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Post Re: Ai thingy :P
We also have a person on the developer team that can work on AI, asking another game developer is not needed.


Mon Jan 31, 2011 9:41 pm
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Post Re: Ai thingy :P
CaveCricket48 wrote:
We also have a person on the developer team that can work on AI, asking another game developer is not needed.


I was just hoping to see that kind of ai implemented. :oops:


Tue Feb 01, 2011 12:43 am
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