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RTT_CQB_MAN
Joined: Tue Jan 04, 2011 9:14 pm Posts: 8 Location: Anywhere bodies need slaying
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Weapon ideas
I've toyed with these ideas a bit, but after seeing some of the work posted by you guys, i figured it would turn out a lot better if someone else did it XD So here's what I was looking at doing: Anzio 20mm Rifle with mag-fed and single shot versions -this is what i'd like to see the most, here's a link to the site with info on the real steel... -http://www.anzioironworks.com/MAG-FED-20MM-RIFLE.htm -i made single-shot and mag-fed versions, both cloned from the coalition heavy sniper -desperately need a sprite, something to show how gigantic this gun really is (6'8"...) Attachment:
File comment: Includes single-shot and mag-fed 20mm rifles
20mm.rte.rar [1.96 KiB]
Downloaded 128 times
Attachment:
File comment: Anzio Iron Works 20mm
20mm022standingatangle-FP.jpg [ 37.48 KiB | Viewed 4528 times ]
-credits to Anzio Iron Works for the pic VSS Vintorez -stealth sniper kinda thing -full auto function Metal Storm, handgun and turret -FUBAR fast burst firing -standard and explosive rounds (for the turret at least) Extra body armor -after market bullet stopage -vests, helmets, etc -always thought this would be kinda neat, but dunno how to do it Let me know if you'd be interested in doing any of these, i'd love to see someone do the Anzio 20mm
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Thu Jan 27, 2011 8:49 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Weapon ideas
Might aswell, since I'm not doing anything atm . You want it camo'd or plain black?
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Thu Jan 27, 2011 9:09 pm |
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RTT_CQB_MAN
Joined: Tue Jan 04, 2011 9:14 pm Posts: 8 Location: Anywhere bodies need slaying
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Re: Weapon ideas
Lizard wrote: Might aswell, since I'm not doing anything atm . You want it camo'd or plain black? Desert camo would be very nice, muchos gracias I might incorperate some muzzle effects too, like kicking up nearby dirt when it fires...
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Fri Jan 28, 2011 1:43 am |
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ludsoe
Joined: Tue Jan 18, 2011 7:50 am Posts: 170 Location: 2 Miles underground on some planet in a vault.
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Re: Weapon ideas
RTT_CQB_MAN wrote: Lizard wrote: Might aswell, since I'm not doing anything atm . You want it camo'd or plain black? Desert camo would be very nice, muchos gracias I might incorperate some muzzle effects too, like kicking up nearby dirt when it fires... Now thats a REAL effect right there, Yep.
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Fri Jan 28, 2011 1:54 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Weapon ideas
I'll do some muzzle flares too, just because I'm in a giving mood .
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Fri Jan 28, 2011 2:04 am |
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RTT_CQB_MAN
Joined: Tue Jan 04, 2011 9:14 pm Posts: 8 Location: Anywhere bodies need slaying
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Re: Weapon ideas
Looks great, thanks again Now i just gotta tweak the offset stuffs...
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Fri Jan 28, 2011 2:18 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Weapon ideas
No wait never mind, just use some fancy muzzle smoke, it'll look better.
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Fri Jan 28, 2011 2:25 am |
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RTT_CQB_MAN
Joined: Tue Jan 04, 2011 9:14 pm Posts: 8 Location: Anywhere bodies need slaying
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Re: Weapon ideas
my never bothering to learn spriting stuff is coming back to bite me... i can't get the background to be transparent on the gun, tried saving it like all the vanilla weapons -256 bit bitmap -vanilla background color -still not working... -screenshot...
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Fri Jan 28, 2011 3:03 am |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Weapon ideas
It's not in palette. Read the pinned threads.
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Fri Jan 28, 2011 4:50 am |
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ludsoe
Joined: Tue Jan 18, 2011 7:50 am Posts: 170 Location: 2 Miles underground on some planet in a vault.
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Re: Weapon ideas
RTT_CQB_MAN wrote: my never bothering to learn spriting stuff is coming back to bite me... i can't get the background to be transparent on the gun, tried saving it like all the vanilla weapons -256 bit bitmap -vanilla background color -still not working... -screenshot... Attachment: WhyIsntItWorking.png Oh let me help you there. Ive had problems like that before. May I borrow the sprites? Its easy to fix.
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Fri Jan 28, 2011 7:32 am |
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none
Joined: Fri Dec 18, 2009 11:00 pm Posts: 167
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Re: Weapon ideas
Copy and paste into an existing base sprite like palette and save as.
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Fri Jan 28, 2011 8:00 am |
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ludsoe
Joined: Tue Jan 18, 2011 7:50 am Posts: 170 Location: 2 Miles underground on some planet in a vault.
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Re: Weapon ideas
none wrote: Copy and paste into an existing base sprite like palette and save as. I was just going to use gimp and change its palette using the transform thing.
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Fri Jan 28, 2011 8:18 am |
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RTT_CQB_MAN
Joined: Tue Jan 04, 2011 9:14 pm Posts: 8 Location: Anywhere bodies need slaying
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Re: Weapon ideas
I'd love if those sprites worked, so if you can make it happen, and if Lizard is cool with his sprites being used, then by all means go for it
Last edited by RTT_CQB_MAN on Sat Jan 29, 2011 2:01 am, edited 1 time in total.
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Sat Jan 29, 2011 12:02 am |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: Weapon ideas
I think you meant to put an "if" in there.
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Sat Jan 29, 2011 12:06 am |
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RTT_CQB_MAN
Joined: Tue Jan 04, 2011 9:14 pm Posts: 8 Location: Anywhere bodies need slaying
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Re: Weapon ideas
Roast Veg wrote: I think you meant to put an "if" in there. thanks freaking typos...
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Sat Jan 29, 2011 2:03 am |
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