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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: UniTec (B23_1.4.1c)
I'm guessing you need to change Buyable = 0 to Buyable = 1.
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Mon Jan 10, 2011 6:17 pm |
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Sparko
Joined: Sun Jan 17, 2010 7:15 am Posts: 43 Location: Somewhere near Trade star
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Re: UniTec (B23_1.4.1c)
Thanks for the suggestions RoastVeg but... as it happens it doesn't have buyable = x line although it seems that is you change the AddToGroup = Unitec Cheats to AddToGroup = Shield, it will work perfectly in my other post I write that it didn't work in shields but it does, i had a typo when I changed the line
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Tue Jan 11, 2011 5:28 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: UniTec (B23_1.4.1c)
If it doesn't have Buyable = 1 then put it in.
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Tue Jan 11, 2011 5:54 pm |
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Sparko
Joined: Sun Jan 17, 2010 7:15 am Posts: 43 Location: Somewhere near Trade star
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Re: UniTec (B23_1.4.1c)
Roast Veg i did but didn't worked D:, but the shield thingie works although i will try it again
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Tue Jan 11, 2011 6:04 pm |
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NeoSeeker
Joined: Tue Jul 24, 2007 1:13 am Posts: 1183 Location: eating sock's face like a cupcake
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Re: UniTec (B23_1.4.1c)
This would be among my favorite mods if the weapon offsets didn't completely suck.
i'm ocd about offsets, if they aren't good it completely turns me off to a mod.
to bad i'm a month or two away from getting represcribed my dextro amphetamines, otherwise i'd fix them for you in a matter of hours
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Tue May 17, 2011 10:42 pm |
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Gotcha!
Joined: Tue Apr 01, 2008 4:49 pm Posts: 1972 Location: The Netherlands
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Re: UniTec (B23_1.4.1c)
prep the nun wrote: This would be among my favorite mods if the weapon offsets didn't completely suck. Thanks for the first bit. Next time constructive criticism for the second bit. prep the nun wrote: to bad i'm a month or two away from getting represcribed my dextro amphetamines, otherwise i'd fix them for you in a matter of hours Well, that made me laugh. Thanks for that! So, anyway, had this weird vibe that made me finish that Raptor that I started a decade ago. Also did some minor changes. Pete lost interest in this mod, and I am not planning something new either, so if anyone would like to develop this mod further, then by all means, do so.
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Tue Jun 07, 2011 2:02 am |
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LeonXross
Joined: Sat Jan 30, 2010 4:07 am Posts: 342
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Re: UniTec (B23_1.4.1c)
I like how the raptor goes up if it gets enough damage. Very cool.
I'm having a bit of trouble with the bombs its dropping. When its under enemies, it doesn't drop bombs. Is there something that triggers the bomb to be dropped?
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Tue Jun 07, 2011 7:22 am |
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Gotcha!
Joined: Tue Apr 01, 2008 4:49 pm Posts: 1972 Location: The Netherlands
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Re: UniTec (B23_1.4.1c)
The bombs are cargo. Just release them as you would release something you bought from a dropship.
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Wed Jun 08, 2011 12:00 am |
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Poor mans sniper
Joined: Mon Jun 21, 2010 1:40 am Posts: 208 Location: Hiding in a freezer at Wal-mart
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Re: UniTec (B23_1.5.0)
Does 1.50 need anything to work with B24?
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Wed Jun 08, 2011 3:26 am |
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Gotcha!
Joined: Tue Apr 01, 2008 4:49 pm Posts: 1972 Location: The Netherlands
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Re: UniTec (B23_1.5.0)
Not that I know of. You just can't use some of the activity files. (You can disable them in index.ini, last line.)
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Wed Jun 08, 2011 12:13 pm |
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caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
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Re: UniTec (B23_1.5.0)
I don't suppose its possible, but can you disable the preset units and just get the ones from the older version? You know, the soldiers without any gear with them?
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Thu Jun 09, 2011 1:27 pm |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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Re: UniTec (B23_1.5.0)
Yes, you can do that. Just disable Presets.ini from Index.ini and make the actors buyable from the actor inies.
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Thu Jun 09, 2011 1:36 pm |
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Gotcha!
Joined: Tue Apr 01, 2008 4:49 pm Posts: 1972 Location: The Netherlands
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Re: UniTec (B23_1.5.0)
Here, you can copy the contents of this file to presets.ini, or just rename it. Attachment:
Presets.txt [6.48 KiB]
Downloaded 181 times
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Thu Jun 09, 2011 7:58 pm |
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Sarbinger
Joined: Sat Feb 12, 2011 9:02 pm Posts: 29
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Re: UniTec (B23_1.5.0)
How can I edit the activites in the .ini to make it work with b24?
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Sat Jun 25, 2011 2:26 am |
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Gotcha!
Joined: Tue Apr 01, 2008 4:49 pm Posts: 1972 Location: The Netherlands
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Re: UniTec (B23_1.5.0)
You'd need to change some presetnames in: Activities Vanilla.ini, Activities Standard.ini, Activities Mix.ini and Activities Flesh.ini. I have no idea which ones though, so this might take some work.
Activities UniTec.ini, Activities Zealots.ini, Activities WEC.ini, Activities Doom.ini and Activities None.ini (duh) should all work, since they only use stuff that's present in my mod.
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Mon Jun 27, 2011 9:39 pm |
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