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 Roll To Dodge - Blue 
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Joined: Wed Nov 03, 2010 11:29 pm
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Post Re: Roll To Dodge - Blue
Bye, Barnox.


Mon Jan 03, 2011 2:09 pm
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Post Re: Roll To Dodge - Blue
I guess I should be saying welcome?

Since I'm dead n' all and I'm in heaven's poker party or something like that >.>


Mon Jan 03, 2011 10:31 pm
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Post Re: Roll To Dodge - Blue
Throw it at Lightning when he's elemental? If you get a 4-6, he explodes or something. Anyway, I used to be my Halberd, and I want it to be used. Or I will take it from you in The After-game place.


Tue Jan 04, 2011 12:10 am
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Post Re: Roll To Dodge - Blue
@Barnox: Hopefully the brothers will focus on the other two since you're already downed.


Tue Jan 04, 2011 12:12 am
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Post Re: Roll To Dodge - Blue
I'll probably keep them busy since I'm moving faster than any of them now. Unfortunately, quickened lightning god form costs 15 of my limited 100 units of electricity, so we have to work quickly!


Tue Jan 04, 2011 7:04 pm
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Post Re: Roll To Dodge - Blue
Waiting for Tomaster.


Tue Jan 04, 2011 7:58 pm
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Post Re: Roll To Dodge - Blue
Sorry about that Barnox. :oops:
Try to fly up and out of the way of the fire bolt. If I can't, block the fire with WolfHunt.


Tue Jan 04, 2011 9:58 pm
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Post Re: Roll To Dodge - Blue
WOAH WOAH WOAH, the ice shattered, Durendal's free.


Tue Jan 04, 2011 11:19 pm
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Post Re: Roll To Dodge - Blue
"Indignation - A huge bolt of lightning strikes the enemy. Takes a massive amount of electricity to use, but the results speak for themselves."

Hyper, I believe you got this from Tales of Symphonia. I may be wrong, but that is Genis' signature move. :grin:


Last edited by Nighthawk on Wed Jan 05, 2011 12:20 am, edited 1 time in total.



Wed Jan 05, 2011 12:19 am
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Data Realms Elite
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Post Re: Roll To Dodge - Blue
Sounds like a generic lightning blast to me. He stole it.


Last edited by Roast Veg on Wed Jan 05, 2011 12:32 am, edited 1 time in total.



Wed Jan 05, 2011 12:20 am
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Post Re: Roll To Dodge - Blue
Nighthawk wrote:
Hyper, I believe you got this from Tales of Symphonia. I may be wrong, but that is Genis' signature move. :grin:

You can't prove a damn thing and that was the best RPG I've ever played in my life.


Wed Jan 05, 2011 12:25 am
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Post Re: Roll To Dodge - Blue
Heh. You're right, of course. I can't prove anything.

... I can recall the words chanted by Genis before he casts it. "From the land of the living, I call upon thee (it may be "you") from the land of the dead, to unleash thy fury of thunder! INDIGNATION!!!"

Sorry. Just reminiscing. I loved that game.


Wed Jan 05, 2011 12:26 am
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Post Re: Roll To Dodge - Blue
Hyperkultra wrote:
You can't prove a damn thing and that was the best RPG I've ever played in my life.

Thanks a lot Hyper, now I gotta go edit my last post here.


Wed Jan 05, 2011 12:31 am
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Post Re: Roll To Dodge - Blue
Roast Veg wrote:
Sounds like a generic lightning blast to me.
Generic lightning is survivable.
Roast Veg wrote:
He stole it.
No ♥♥♥♥.


Wed Jan 05, 2011 12:57 am
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Post Re: Roll To Dodge - Blue
Rolling.

CaveMLCricket [6]: You catch up with the others while fumbling with your backpack for one of the diamonds. You finally manage to withdraw it, then place it in your gauntleted hand. You concentrate all the power of fire that you can into the space that the diamond occupies, filling the crystal with pure pyrokinetic energy. You then look up towards Fiona, perched on top of her dog, waiting for the melted door to cool enough to walk over. She's distractedly petting Toto while she watches the glow fade from the molten metal.
"Hey, Fiona?"
"Mmm?"
"You got any diamonds?"

She looks up, then at you.
"If that was the start to some sort of pickup line, I recommended you to stop there. If not, then no."
Suddenly, your DecaBow expels itself from your inventory, and lands on the ground. You're thoroughly perplexed.
2/2 Active Abilities:
- Perfected Elemental Kinesises (Fire, Air, Water, Earth, Light, Electricity)
--- #-Point Star
--- Kinetic Trance
--- Healing Light
2/2 Passive Abilities:
- Mythical Power
- Ultra Mind
4/4 Inventory:
- Nautical Shiv
- Impurities
--- Small Diamond
--- Small amount of precious metal
--- Crystallized Insanity
- Chunk of Dark Stone
- Fire Diamond
2/2 Equipped:
- Gold Gauntlets (Right: Wiffles' Orb | Left: Pure Electric Orb)
- DecaBow Quiver
Injuries:

Tomaster [5]: Rather than simply flying out of the way and leaving Barnox to perish in beams of fire and lightning, you bring WolfHunt up, rip Durendal out of it, and swing it into the oncoming attacks, activating the Frost Blade as hard as you can. It works.
WolfHunt releases a massive blast of icy blue energy, negating both the attacks thrown at you. You then spin WolfHunt around with a flourish, just to taunt the Brothers.
1/2 Active Abilities:
- Super Reflexes (+1 to anything involving reflexes, activate automatically)
2/2 Passive Abilities:
- Wings (+1 if flying)
- Super Strength (+1 to any rolls involving strength, moderate protection from impacts)
--- Steel Skin (Moderate protection from piercing and slashing)
3/4 Inventory:
- 1 BLKBST Syringe Cartidge (40 Syringes)
- 1 Mostly Harmless Syringe Cartridge (25 Syringes)
- Butterscotch (Kitten)
2/2 Equipped:
- WolfHunt
--- Frost Blade
- Force Amplifiers (+1 to any rolls involving strength)
Injuries:

Foa [2]: "When I slept on that giant centipede, I had a dream of the future, it seems like someone is going to be a sacrifice for something import. I recall a weird monster, and five people in robes..."
Fiona ponders this for a moment. You look towards the ground, wishing you could remember more from the dream.
"Well, I don't think it's anything to really worry about. If it needs addressing, then there's enough firepower among you rollers to handle it."
0/2 Active Abilities:
1/2 Passive Abilities:
- Sixth Sense (+1 to rolls involving surprise)
2/4 Inventory:
- HIGH-SPEED HANDCANNON
- 4 Mags for LadyKiller (Current Mag: 16)
2/2 Equipped:
- Fedora
- LadyKiller (Kickass Desert Eagle)
Injuries:

Ragdollmaster [4]: "YES! I AM INVINCIBLE!"
You roar with your new power, activate ShineSpark, and dart over to Tomaster, snatching up Durendal before it even touches the floor. You see Lightning jumping through the air towards where you were, looking as if he's moving through water.
2/2 Active Abilities:
- Mega Electrokinesis
-- Lightning God Form(-10 electricity per turn)
--- Indignation (-20 electricity)
--- Shaped Lightning (-5 to -15 electricity)
--- ShineSpark (-5 per turn)
- Ethereal Wings
2/2 Passive Abilities:
- Tesla Coil (Generates Electricity) [85 Units]
- Evasive (+1 to dodge rolls)
4/4 Inventory:
- Satchel
--- Whistle
--- Orange Smoke Flare
--- A Fake Mustache
- Keyring
- Empty Flask
- Carved Obsidian Key menacing with Spikes of Donkey Leather
1/2 Equipped:
- Durendal
Injuries:

Barnox [5-1=4]: "DIE, YOU BASTARDS!"
You condense all the shadow around you into one attack, and fire it at the most vulnerable Brother, Ice. It flies forward, and immediately before impact, Ice falls back as if punched. The blast only clips his arm, but it detonates as soon as it does, blowing away the glowing blue aura around his arm. He looks at you, and for a featureless glowing blue humanoid, looks pretty mad.
2/2 Active Abilities:
- Cryokinesis
- Umbrakinesis
0/2 Passive Abilities:
0/4 Inventory:
2/2 Equipped:
- Cryolight (BlueMetal Halberd)
- ShadowKiller's Skull
Injuries:
- Traumatized (-1 to using Cryokinesis)
- Missing Right Leg
- Pain (-1 to rolls)

BioBen [6]: "Um hi... Frederic, why am I wearing you and how does this help?"
"Punch the ground."

You do, and the impact shatters the stone, sending a spiderweb of cracks across both the floor and the walls.
"Like this, I function as a psionic exoskeleton. You're much stronger and faster now. Not more agile, but eh, what do you want."
0/2 Active Abilities:
1/2 Passive Abilities:
- Symbiotic Combat Exoskeleton
1/4 Inventory:
- Gentleman's Uniform
2/2 Equipped:
- Portal Tophat
- Frederic
Injuries:

Game Events:


Wed Jan 05, 2011 1:08 am
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