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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Art Dump
I've been a dev since around the 20th of december.
I've been around this good at pixeling around quarter a year. (I sold half my soul to the robot devil).
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Mon Jan 03, 2011 10:04 pm |
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Joe
Joined: Tue Jul 21, 2009 4:36 am Posts: 347 Location: The place where asses go to be bad
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Re: Art Dump
It might just be the size of the grip, but the gun looks like a chunky pistol on steroids.
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Mon Jan 03, 2011 10:07 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Art Dump
Better? Edit: Might to a Coalition assault rifle next or summat...
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Mon Jan 03, 2011 10:12 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: Art Dump
Or a Whitebot weapon.
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Mon Jan 03, 2011 10:19 pm |
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Contrary
Joined: Mon Mar 16, 2009 10:50 pm Posts: 2175 Location: Neverwhere
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Re: Art Dump
I liked the style of the first one more.
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Mon Jan 03, 2011 10:21 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Art Dump
Might do some minor changes to the coa gun but other than that I'm pleased with em.
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Mon Jan 03, 2011 10:58 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: Art Dump
Cortex Command, now in High Definition.
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Mon Jan 03, 2011 11:01 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Art Dump
... I'm never making another dummy gun this size, EVER.
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Mon Jan 03, 2011 11:36 pm |
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MaximDude
Joined: Wed Nov 22, 2006 3:19 pm Posts: 2073
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Re: Art Dump
On the original gun: Mag too pointy, barrel+heatshield part should be slightly longer otherwise it looks silly compared to the big buttstock, ejectionport where?.
The COA assault rifle looks awesome though.
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Tue Jan 04, 2011 12:18 am |
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Hobbesy
Joined: Mon Feb 11, 2008 11:11 pm Posts: 711 Location: East of Applachia, West of the Mississippi
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Re: Art Dump
They look nice, but the layout of the bullpup Coalition AR makes absolutely no sense from a realistic standpoint.
Last edited by Hobbesy on Tue Jan 04, 2011 12:51 am, edited 1 time in total.
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Tue Jan 04, 2011 12:49 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Art Dump
Haha nope. But it's still fun to make :3
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Tue Jan 04, 2011 12:50 am |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: Art Dump
Are you just bored, Lizard? Those are awesome.
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Tue Jan 04, 2011 12:52 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Art Dump
Yes I tend to be bored at times. Also Maxim, the bullpup was just me forgetting the magazine location.
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Tue Jan 04, 2011 1:06 am |
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madmax
Joined: Sun Apr 22, 2007 8:01 pm Posts: 378 Location: Nomadic
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Re: Art Dump
Either the trigger guard/trigger is too small or the pistol grip is too wide, that's my only gripe. Otherwise it's looking good.
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Tue Jan 04, 2011 1:08 am |
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lafe
Joined: Sat Mar 28, 2009 2:33 pm Posts: 718
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Re: Art Dump
Attachment:
SurgenGuySmall900.png [ 1.47 MiB | Viewed 2741 times ]
The surgery appears unsuccessful. Im getting better at oil pastels
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Tue Jan 04, 2011 1:40 am |
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