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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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 Re: Art Dump
madmax wrote: Anything else? Other than that, it's all good.
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Mon Jan 03, 2011 12:00 am |
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Petethegoat
Joined: Mon Jun 15, 2009 4:02 pm Posts: 905
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 Re: Art Dump
His feet are huge, and his gun is too small.
I like that he has both a belt and braces. And a gun.
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Mon Jan 03, 2011 12:23 am |
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madmax
Joined: Sun Apr 22, 2007 8:01 pm Posts: 378 Location: Nomadic
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 Re: Art Dump
Nonsequitorian wrote: madmax wrote: Anything else? Not like it's important, but it sorta kinda a wee bit looks like the gun is pasted onto the man, I think it's the little white outline. This is most true at the barrel of the gun. That's one thing I don't like about these programs that have anti-aliasing and layers, I always end up with ugly artifacts left over from different layers, I've yet to learn the trick. Petethegoat wrote: His feet are huge, and his gun is too small.
I like that he has both a belt and braces. And a gun. I disagree with you on the gun being too small: http://www.imfdb.org/images/8/85/TKAM-SSS.jpgBut yea, I'll see to those feet. And I was originally going to give him a holstered revolver, hence the belt.
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Mon Jan 03, 2011 12:26 am |
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carriontrooper
Joined: Mon Apr 13, 2009 12:27 pm Posts: 813 Location: Yogyakarta, Indonesia. A slice o' paradise.
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 Re: Art Dump
Nonsequitorian wrote: DON'T YOU DARE SAY IT! WHY WHY, MC? AAAA okay, now that I've said it, here's the real critique. Priest hat is off center, and the heads kinda look the same...
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Mon Jan 03, 2011 5:31 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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 Re: Art Dump
 I got bored so I made a gun. Now with a trigger aswell.
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Mon Jan 03, 2011 8:01 pm |
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Mind
Joined: Thu Mar 06, 2008 10:54 pm Posts: 1360 Location: USA
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 Re: Art Dump
sweet gun, lizard
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Mon Jan 03, 2011 9:30 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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 Re: Art Dump
This one is better  
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Mon Jan 03, 2011 9:35 pm |
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Mind
Joined: Thu Mar 06, 2008 10:54 pm Posts: 1360 Location: USA
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 Re: Art Dump
Since when are you this good at pixeling? Very, very nice work.
Also since when are you dev
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Mon Jan 03, 2011 9:59 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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 Re: Art Dump
I've been a dev since around the 20th of december.
I've been around this good at pixeling around quarter a year. (I sold half my soul to the robot devil).
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Mon Jan 03, 2011 10:04 pm |
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Joe
Joined: Tue Jul 21, 2009 4:36 am Posts: 347 Location: The place where asses go to be bad
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 Re: Art Dump
It might just be the size of the grip, but the gun looks like a chunky pistol on steroids.
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Mon Jan 03, 2011 10:07 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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 Re: Art Dump
 Better? Edit: Might to a Coalition assault rifle next or summat...
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Mon Jan 03, 2011 10:12 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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 Re: Art Dump
Or a Whitebot weapon. 
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Mon Jan 03, 2011 10:19 pm |
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Contrary
Joined: Mon Mar 16, 2009 10:50 pm Posts: 2175 Location: Neverwhere
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 Re: Art Dump
I liked the style of the first one more.
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Mon Jan 03, 2011 10:21 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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 Re: Art Dump
 Might do some minor changes to the coa gun but other than that I'm pleased with em.
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Mon Jan 03, 2011 10:58 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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 Re: Art Dump
Cortex Command, now in High Definition.
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Mon Jan 03, 2011 11:01 pm |
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