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crodude
Joined: Tue Dec 28, 2010 5:14 pm Posts: 25
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Re: DR. XENO (A roleplay)
Scan the area for anything unusual Also, isn't 12 a bit too low to successfully land?
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Sat Jan 01, 2011 10:04 pm |
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Xenophon
Joined: Sat Dec 25, 2010 1:35 am Posts: 12
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Re: DR. XENO (A roleplay)
It depends what you are determining as the chance that a parachute malfunctions.
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Sat Jan 01, 2011 10:06 pm |
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Point.blank
Joined: Sat May 02, 2009 4:52 am Posts: 254
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Re: DR. XENO (A roleplay)
Lower the visor unit. Beam particle production commenced. Safety locks off, commencing operation.
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Sat Jan 01, 2011 10:36 pm |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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Re: DR. XENO (A roleplay)
>Stealthily advance towards the facility.
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Sat Jan 01, 2011 10:46 pm |
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Xenophon
Joined: Sat Dec 25, 2010 1:35 am Posts: 12
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Re: DR. XENO (A roleplay)
You find yourself in a wooded area. A large concrete building up ahead has a rotten wooden sign on it that says, "CFAC" ACTIONS: rolls dice crodude: 48. You see nothing of any importance or anything alive. Point.blank: You prepare for combat. 24, your equipment does not malfunction. Ragdollmaster: 41. You are closing in on the CFAC.
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Sat Jan 01, 2011 10:50 pm |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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Re: DR. XENO (A roleplay)
Just a piece of advice: You should probably wait for everyone (or close to everyone) to post their actions before rolling. Otherwise, slower players or players in different time zones will be at a disadvantage and have less actions than players who are quicker to reply, which isn't really fair and presents potential problems down the road because nobody will be on the same page.
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Sat Jan 01, 2011 10:52 pm |
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Xenophon
Joined: Sat Dec 25, 2010 1:35 am Posts: 12
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Re: DR. XENO (A roleplay)
Ragdollmaster wrote: Just a piece of advice: You should probably wait for everyone (or close to everyone) to post their actions before rolling. Otherwise, slower players or players in different time zones will be at a disadvantage and have less actions than players who are quicker to reply, which isn't really fair and presents potential problems down the road because nobody will be on the same page. Alright, alright, since so many of you people have problems with this system, I will follow the other RtDs and wait for everyone. I hope you are satisfied.
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Sat Jan 01, 2011 11:01 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: DR. XENO (A roleplay)
> Draw Pistol and Knife, advance towards concrete building. Watch out for any Enemies.
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Sat Jan 01, 2011 11:26 pm |
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dhart5000
Joined: Mon Dec 21, 2009 12:26 am Posts: 77
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Re: DR. XENO (A roleplay)
Use rifle's scope to spy on the building ahead.
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Sat Jan 01, 2011 11:36 pm |
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Yoman987
Joined: Fri Apr 04, 2008 12:06 am Posts: 196 Location: In front of keyboard, staring at monitor. (WA, Oz)
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Re: DR. XENO (A roleplay)
> Draw right-hand Desert Eagle and follow Lovegale. Watch her blind spot/s.
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Sun Jan 02, 2011 12:34 am |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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Re: DR. XENO (A roleplay)
Try to climb a tree at the edge of the woods that will allow me to provide cover for the soldiers if they need it.
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Sun Jan 02, 2011 2:19 am |
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Point.blank
Joined: Sat May 02, 2009 4:52 am Posts: 254
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Re: DR. XENO (A roleplay)
Change left arm output to rifle, right arm output to dagger, and follow Lovegale.
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Sun Jan 02, 2011 2:20 am |
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caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
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Re: DR. XENO (A roleplay)
Disconnect my parachute, and equip my circular saw as a weapon. "Tell me if there are any locked doors..."
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Sun Jan 02, 2011 3:31 pm |
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crodude
Joined: Tue Dec 28, 2010 5:14 pm Posts: 25
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Re: DR. XENO (A roleplay)
Remove parachute and follow ragdollmaster "Time to crash this party"
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Sun Jan 02, 2011 3:38 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: DR. XENO (A roleplay)
>Follow the largest group of people, making merry chit-chat along the way, and preparing myself for any attack.
Also, those canisters are stink bombs by a different name. We're talking about complete immobilisation of the enemy provided they work as they should.
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Sun Jan 02, 2011 5:50 pm |
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