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 Trapped Together (A Sburb related Roleplay) 
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Joined: Fri Nov 16, 2007 6:32 pm
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Post Re: Trapped Together (A Sburb related Roleplay)
>David: HIT HIM AGAIN, SLIGHTLY HARDER THIS TIME


Fri Dec 17, 2010 3:37 pm
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Post Re: Trapped Together (A Sburb related Roleplay)
Waiting for Ociamarru.


Mon Dec 20, 2010 9:19 pm
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Post Re: Trapped Together (A Sburb related Roleplay)
>Jimmy Gibbs: Zed-Fu on the black imp things.


Mon Dec 20, 2010 9:55 pm
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Post Re: Trapped Together (A Sburb related Roleplay)
Barnox wrote:
FTV: Get to work on the S'top. Push the buttons. Do what Mr Bombhead wants.


Image
FVT Starts fiddling with the controls on the sburbtop program.

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He draws a small curl with his finger on the platform.

...Wait, what is that?

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It became a reality!... Maybe you can use the Sburbtop to build something??

Everyone else wrote:
SLAUGHTER SOME IMPS!!


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The imp slaughter continues! Gibbs starts going Z-Fu on them!

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The imps are getting scared! They start to back away!

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They are on the run! BJ throws Gibbs' Crowbar through an Imp's head while it runs!

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The group collects 10 Onyx Grist and 12 Build Grist!

Spritelog-----------------------------------------
CS: BOOM!! YOU DID A GOOD JOB THERE GETTING RID OF THOSE IMPS!!
CS: I HAVE SOMETHING I NEED TO TALK WITH YOU GUYS ABO-WAIT A SECOND, THIS FORM IS SO CUMBERSOME!!

Image

CS: THERE, MUCH BETTER!
CS: I HAVE RIDDLES AND GOALS AND ALL SORTS OF JUNK YOU NEED TO HEAR! BOOM!!
CS: YOUR GOAL HERE IN THIS GAME IS TO CONSTRUCT THE SIX PILLARS OF ALEXANDER!!

TH (Thanatos): The six pillars of Alexander?
CS: YES! BOOOOM! WITH THE SIX PILLARS, THE HEROES CAN ASCEND THROUGH THE GATES, AND FINALLY GET TO THE GOAL OF SKAIA!!
CS: THE PLATFORM YOU GUYS HAVE FOUND IS THE FIRST PILLAR! YOU SIMPLY NEED TO START CONSTRUCTING ON IT!! BOOM!!!
CS: I WILL HELP YOU GET TO THE FIRST CAVE, THAT WILL START LEADING YOU TO THE SECOND PILLAR!
CS: WHEN YOU THINK YOU ARE READY TO GO FARTHER IN, YOU JUST TELL ME! BUT YOU MUST BE SURE THAT YOU ARE READY! ONCE YOU START MOVING OVER THERE, THINGS MIGHT GET ROUGH!
CS: YOU COULD SAY THINGS MIGHT... BLOW UP!!! KABOOOOM!!

Spritelog-----------------------------------------


Tue Dec 28, 2010 10:16 pm
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Post Re: Trapped Together (A Sburb related Roleplay)
BJ: Recover my bomb and crowbar. Enter a captcha code of 3241DFTW


Last edited by caekdaemon on Wed Dec 29, 2010 12:44 am, edited 1 time in total.



Tue Dec 28, 2010 11:55 pm
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Post Re: Trapped Together (A Sburb related Roleplay)
FVT: Use the S'top to make the Plus/Minus symbol on that small platform in the middle of the platform, and place it there.


Last edited by Barnox on Wed Dec 29, 2010 9:21 pm, edited 1 time in total.



Wed Dec 29, 2010 12:13 am
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Post Re: Trapped Together (A Sburb related Roleplay)
Caek, from what little I know of this, entering 'ARMOUR' will not get you any bodily protection. Hyper can confirm this.

>Jimmy Gibbs: Use the doohickey in the center of the 'pillar' to draw something. I'm intrigued.


Wed Dec 29, 2010 12:16 am
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Post Re: Trapped Together (A Sburb related Roleplay)
Ociamarru wrote:
Caek, from what little I know of this, entering 'ARMOUR' will not get you any bodily protection. Hyper can confirm this.

Then what will? I'm still confused by that weird object making system.


Wed Dec 29, 2010 12:18 am
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Post Re: Trapped Together (A Sburb related Roleplay)
I dunno; then again, didn't you get a fancy guy when you entered 'fancy' or something? Maybe it's different.


Wed Dec 29, 2010 12:20 am
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Post Re: Trapped Together (A Sburb related Roleplay)
well the code system is really something like this: "sD5bAib7"

Thats a normal captchacode. All the ones you made that where just things like "DAPPERHT" would create a dapper hat yes, but it would really have no use. Many of those codes would also just make junk items.

To get the better items, you need to figure out how to combine items!

so to summarize: Codes that can contain something useful have codes like this: "sD5bAib7"

Joke items mostly have codes like this: "DAPPERHT"

Things like rockets and rocket shoes, along with some high level items have codes like "PCHOOOOO" and "FFFFFWW"

Still, try to make normal captchacodes like the first one if you want something that will be usable in the long run.

Or you could just figure out the combination trick...


Wed Dec 29, 2010 12:28 am
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Post Re: Trapped Together (A Sburb related Roleplay)
Most of the time, codes are random collections of letters and numbers.
There are a few lucky exceptions.
> Take control of STop, delete the squiggly to recover grist, and look A) Around for any caves then B) up into the air for any spirographs.

EDIT: Dexninja'd.


Wed Dec 29, 2010 12:30 am
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Post Re: Trapped Together (A Sburb related Roleplay)
I've changed the captcha code to a random set of numbers and letters.


Wed Dec 29, 2010 12:44 am
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Post Re: Trapped Together (A Sburb related Roleplay)
>Thanatos: "Surely the imps must have come from a cave! Let's follow them back." Follow the imps.


Wed Dec 29, 2010 1:06 am
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Post Re: Trapped Together (A Sburb related Roleplay)
>David: Backup TH, be a bro


Wed Dec 29, 2010 7:38 pm
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Post Re: Trapped Together (A Sburb related Roleplay)
caekdaemon wrote:
BJ: Recover my bomb and crowbar. Enter a captcha code of 3241DFTW


Image
BJ picked up the bomb and the crowbar a just after throwing the crowbar. The crowbar is not in the inventory since its located in the strife specibus, where weapons belong.

Bj suddenly gets an idea!

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He jumps back to the alchemy platform, and stamps a code that entered his mind!

and he CREATES:

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...A tiny broken steel train!... Ok that was kinda... Useless.

...Wait a second! That train is surely heavy as hell come home! HOW WILL YOU USE THE ALCHEMITER NOW?!

Barnox wrote:
FVT: Use the S'top to make the Plus/Minus symbol on that small platform in the middle of the platform, and place it there.


Image
FVT keeps fiddling with the 3D brush, and is actually getting quite good at using it! He manages to make a fine lookalike to the plus minus symbol!... Whatever does it mean though?

Ociamarru wrote:
>Jimmy Gibbs: Use the doohickey in the center of the 'pillar' to draw something. I'm intrigued.

Hyperkultra wrote:
> Take control of S'Top, delete the squiggly to recover grist, and look A) Around for any caves then B) up into the air for any spirographs.


Image
Gibbs and TG have arrived at FVT, wanting to try the Sburbtop. Problem is, FVT haven't handed it to them! Since stealing is not an option, the best course of action would be to talk him into giving it to you!

Before that though, TG takes a look at the sky:

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Oh hey! A giant spirograph!

...Is that some kind of shuttle flying there?

Ragdollmaster wrote:
>Thanatos: "Surely the imps must have come from a cave! Let's follow them back." Follow the imps.

Requisite wrote:
>David: Backup TH, be a bro


Image
Thanatos and David are just about to follow the Imps, when Captbomsprite interrupts!


Spritelog-----------------------------------------
CS: HEY HEY HEY! AT YOUR LOW RUNGS, YOU SHOULD NOT BE GOING OUT JUST THE TWO OF YOU!!
CS: I SUGGEST AT LEAST 3 OF YOU GO OUT TOGETHER! YOU MIGHT DIE IF YOU GO OUT JUST LIKE THAT!
CS: WE DONT WANT TO BECOME DUDS THIS EARLY IN THE QUEST WOULD WE? KABOOOM!!

Spritelog-----------------------------------------

(Hey guys! Dropping in with some more small stupid talk about the RP:

First of: HAPPY NEW YEAR YOU GUYS! i have seriously been awake til 8AM just to make this silly little update! But yeah, a little detail:

As said many a times, this is still a role play. What I am going to ask of you is not just for me, but for all of us, since it can in 90% of the time lead to more enjoyment of this story! I would like you guys to talk to each other just a little more, since when you talk you begin to show character! A very small amount of character have already been shown in most of you, but i know you guys surely have an idea on how these guys think and does things! The reason i want you to talk and role play some more, is that i can then start using your personalities when talking to sprites or other things that can talk when you meet them! Just help me, help you get a better game out of this RP session!

Thanks for reading this silly plea. Love working on this, and love you guys for making such awesome characters.)


Sat Jan 01, 2011 8:09 am
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