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shadowsofwhite
Joined: Thu Dec 23, 2010 5:22 am Posts: 12
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Re: Dummy Expansion
gtaiiilc wrote: (I need me nail shotgun D: ) From my use (and I have b24), the nail shotgun works quite well. The Nail SMG tends to have all its shots bounce off everything, though.
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Sat Dec 25, 2010 7:55 am |
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gtaiiilc
Joined: Wed Dec 13, 2006 12:10 am Posts: 562 Location: Termina
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Re: Dummy Expansion
shadowsofwhite wrote: gtaiiilc wrote: (I need me nail shotgun D: ) From my use (and I have b24), the nail shotgun works quite well. The Nail SMG tends to have all its shots bounce off everything, though. It works well...when not broken by a stray bullet .and what is that weapon comented out?
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Sat Dec 25, 2010 4:15 pm |
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shadowsofwhite
Joined: Thu Dec 23, 2010 5:22 am Posts: 12
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Re: Dummy Expansion
gtaiiilc wrote: .and what is that weapon comented out? I do not understand the grammar here. Could there be some clarification?
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Mon Dec 27, 2010 3:39 am |
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Major
Joined: Sun May 30, 2010 5:30 am Posts: 853 Location: Auckland, NZ
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Re: Dummy Expansion
It's a B23 Mod so untill New Years when my computer is repaired, you'll just have to make do.
The commented out weapon was an attempt to create a conversion gun, for changing the teams of enemy units.
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Tue Dec 28, 2010 12:28 am |
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shadowsofwhite
Joined: Thu Dec 23, 2010 5:22 am Posts: 12
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Re: Dummy Expansion
Hey, at least most of the weapons work.
All of the nail weapons are amazing, anyhow! I love to use them.
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Wed Dec 29, 2010 9:24 am |
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Major
Joined: Sun May 30, 2010 5:30 am Posts: 853 Location: Auckland, NZ
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Re: Dummy Expansion
I've tested this at the Internet Cafe, and everything works, all of it. Also I've tested the heavy dummy hand cannon and bunker module and nothing crashes or freezes.
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Thu Dec 30, 2010 1:25 am |
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shadowsofwhite
Joined: Thu Dec 23, 2010 5:22 am Posts: 12
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Re: Dummy Expansion
I don't know why it crashes the game for me.
The heavy dummy itself works fine. I just removed it so that I didn't have to rifle through and remove any instances of the hand cannon.
The hand cannon and mounted turret were what would crash my game, and I have yet to figure out why. I mainly removed most of the weaponry I removed, simply to avoid the horrendous lag that they produced.
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Thu Dec 30, 2010 7:35 am |
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PKPenguin
Joined: Sun Jan 23, 2011 2:17 am Posts: 21
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Re: Dummy Expansion
Could you also post the weps, actors, and dropships in different download boxes (are they called Download Boxes?), 'cause then I would insta-DL the actors and dropships. (No offence intended. I'm just not as fond of weapons, is all.)
If you do, PM me ee-MEEEE-diatly.
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Wed Jan 26, 2011 4:08 am |
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Contrary
Joined: Mon Mar 16, 2009 10:50 pm Posts: 2175 Location: Neverwhere
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Re: Dummy Expansion
i love you
Oh Contrary, always the one to bring love into this world. - Seraph
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Wed Jan 26, 2011 4:19 am |
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ludsoe
Joined: Tue Jan 18, 2011 7:50 am Posts: 170 Location: 2 Miles underground on some planet in a vault.
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Re: Dummy Expansion
Contrary wrote: i dont like you Why would you say that? Its very rude......
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Wed Jan 26, 2011 5:11 am |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Dummy Expansion
Penguin: reviving a month old thread to ask the author to split the mod into several .rtes is generally frowned upon. There is little to no reason for you to not download the mod and learn to disable the weapons yourself. ludsoe: he would say that because it is a statement of fact. It isn't generally considered rude to form a negative opinion of someone, nor is it generally considered rude to state such an opinion in a non-derogatory, mild manner, though it may be mildly off-topic.
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Wed Jan 26, 2011 6:26 am |
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tak3551
Joined: Wed Feb 09, 2011 12:28 am Posts: 4 Location: Over there ->
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Re: Dummy Expansion
Its really neat first one ive ever got and so far i'd say its the best
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Wed Feb 09, 2011 12:38 am |
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Major
Joined: Sun May 30, 2010 5:30 am Posts: 853 Location: Auckland, NZ
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Re: Dummy Expansion
Rather big update.
Added a few weapons and dumped a ton of polish on everything. The Bunker cannon is not finished so not commenting on it would be appreciated.
I'll post pictures later. EDIT: Never mind, pictures there.
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Sun Feb 13, 2011 3:20 am |
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Nocifer
Joined: Tue Mar 16, 2010 7:38 pm Posts: 447 Location: The Ninth Circle
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Re: Dummy Expansion
Do you, by any chance, have a changelog? I've picked up on the new guns (which I'm enjoying immensely) but because I integrated the older version into base content, I'm wondering what I need to change now, aside from the new guns.
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Sun Feb 13, 2011 4:11 am |
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Major
Joined: Sun May 30, 2010 5:30 am Posts: 853 Location: Auckland, NZ
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Re: Dummy Expansion
Unfortunatley, no. I changed almost everything in the mod, minor tweaks on everything and some big changes, so it would probably be easiest to keep it separate or re integrate it from scratch, sorry. I'm glad you like the mod though.
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Sun Feb 20, 2011 3:51 am |
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