Air Support (R10: 2014-04-19)
Air SupportAnimated Gifs:
UAV GunshipRelease eight: Updated to B30 of Cortex Command. This is not a tech, but a contains two missions;
Air Assault and
Verdun, eight UAVs, two gunships, a transport ship, four AA turrets and an automated mortar turret.
UAV: When the spawn unit has arrived, select it and use the movement keys to pick a direction. Up/down or the scroll wheel cycles through the UAVs and the fire key launch the selected version. The UAV will always spawn without inventory. The gold cost of any inventory will be returned to you at spawn. Usage of all ordnance will reduce the value of a UAV by 50-100 oz of gold. Increase the throttle by pressing and holding the up key. Drop bombs/Fire rockets with the crouch key. Fire machine guns with the fire key.
Turrets: The Anti Aircraft turrets can't be controlled by the player. A turret will automatically track and engage any enemy above itself using scripts. Laser turrets will attempt to shoot down Jericho missiles, cluster bombs and fuel air bombs. All turrets except the SAM site in one team are controlled by a turret control unit. Without this unit the turrets will not fire. The SAM site is delivered in a special drop crate found in the crafts menu.
Gunship: The gunship have limited ammo, but can land on a special bunker-module to rearm and repair. Play the mission
Gunship tutorial to learn how to use it. Game-pads are not yet supported (I don't have one, so I can't test).
Transport: The transport move more like a helicopter than a dropship and it carries a machine gun. Tripple-tap down to open/close the hatch.
CreditsGrif: The original
airplane and gibs.
MetalSlugSprites.net: Metal Slug sprites.
Darlos9D: The method used to display custom icons and for the idea of making aerodynamic lift depend on the speed if the aircraft.
Zalo and 411570N3: The mini-map idea.
Deathbringer: Jericho Missile.
Lambda: UAV-J sprite.
Cheesemonkey: Fuel Air Bomb.
PhantomAGN and Lhowon: Fuel Air Bomb bug fix help.
numgun: Gunship sprite, ideas, suggestions and general problem solver.
Lizard: Mortar sprite.
Roon3: Drop pod sprite (kind of).
MaximDude: The rotating thing inside the landing pad and the enemy brain in the Verdun mission.
Samohan25: Ideas, suggestions and play testing. UAV spawn method.
KaZak: Transport sprites.
Mad Alex: Communication.
Please feel free to use my code for whatever you want.