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	 Counters V3 [Modding theme: Bunker systems]   
	
        
        
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				 killionaire 
				
				
					 Joined: Thu Dec 09, 2010 5:22 am Posts: 82
				 
				 
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				  Re: Death Counters V2 [Modding theme: Bunker systems]  
					
						Welp, overloading them causes these to explode. 
					
  
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			| Wed Dec 22, 2010 9:00 pm | 
			
				
					 
					
					 
				  
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				 Tokochiro 
				
				
					 Joined: Mon Jun 28, 2010 3:54 am Posts: 806
				 
				 
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				  Re: Death Counters V2 [Modding theme: Bunker systems]  
					
						killionaire wrote: Welp, overloading them causes these to explode. WHY YOU'S RUINING MY FUN!?  
					
  
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			| Wed Dec 22, 2010 9:02 pm | 
			
				
					 
					
					 
				  
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				 findude 
				
				
					 Joined: Tue Dec 12, 2006 3:10 pm Posts: 495 Location: Uncertain quantum state
				 
				 
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				  Re: Death Counters V2 [Modding theme: Bunker systems]  
					
						Hmm, I suspect it's a sprite depth thing. Does anyone know how do those work? 
					
  
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			| Wed Dec 22, 2010 9:37 pm | 
			
				
					 
					
					 
				  
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				 findude 
				
				
					 Joined: Tue Dec 12, 2006 3:10 pm Posts: 495 Location: Uncertain quantum state
				 
				 
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				  Update V3  
					
						Clocks! Also I think I fixed the sprite order stuff.
 
  haha that's what you get for posting any kind of art, maximdude 
					
  
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			| Fri Dec 24, 2010 2:23 pm | 
			
				
					 
					
					 
				  
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				 Glowsticks 
				
				
					 Joined: Sat Jul 10, 2010 5:19 pm Posts: 543
				 
				 
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				  Re: Counters V3 [Modding theme: Bunker systems]  
					
						These are awesome! Thanks for bringing the counters back Findude. 
					
  
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			| Fri Dec 24, 2010 9:03 pm | 
			
				
					 
					
					 
				  
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				 MaximDude 
				
				
					 Joined: Wed Nov 22, 2006 3:19 pm Posts: 2073
				 
				 
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				  Re: Counters V3 [Modding theme: Bunker systems]  
					
						Oh you. I actually had all the numbers ready so you could have asked if I do instead of making new ones. You can have them anyway though.  
					
  
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			| Fri Dec 24, 2010 11:35 pm | 
			
				
					 
					
					 
				  
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				 Tokochiro 
				
				
					 Joined: Mon Jun 28, 2010 3:54 am Posts: 806
				 
				 
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				  Re: Counters V3 [Modding theme: Bunker systems]  
					
						Hey hey hey,i noticed that the red clock runs 2 mseconds faster than the green(or is it 
					
  
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			| Fri Jan 07, 2011 7:05 pm | 
			
				
					 
					
					 
				  
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				 yoyoman 
				
				
					 Joined: Sun Jan 30, 2011 6:02 pm Posts: 34 Location: Cold and dark Finland
				 
				 
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				  Re: Counters V3 [Modding theme: Bunker systems]  
					
						nice job i like these    
					
  
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			| Mon Jan 31, 2011 2:44 pm | 
			
				
					 
					
					 
				  
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