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			| David Rodrigov 
					Joined: Mon Jan 25, 2010 11:35 pm
 Posts: 675
   |   Re: Sprite Help ThreadI think my shading needs a lot of work... 
 
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			| Tue Dec 21, 2010 11:37 pm | 
					
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			| Reeftrigger 
					Joined: Sun Dec 19, 2010 9:51 pm
 Posts: 4
   |   Re: Sprite Help ThreadNonsequitorian wrote: Numgun come back wrote: I think my shading needs a lot of work...It's not as much the shading that needs work but the outlines.This.  I would also probably define clearer color blocks for the different areas...  Maybe also make it a bit thicker (only 3px thick right now) Nonsequitorian wrote: Oh, and hows this dueling pistol. As seen in this gif: I think that looks really cool! I did do a bit of an edit on it, because I thought it would be fun.  Basically I think it is awesome, except for the shading, so in my edit I tried to clean that up a bit.  Basically the silhouette and the colors stayed exactly the same, but the arrangement of the colors changed  Attachment: 
			File comment: Random edit of Nonsequitorian's dueling pistol
		
			
				 NonsDuelingPistol.bmp [1.29 KiB]
			
			Not downloaded yetOk, on to my stuff: My newest version of the assault rifle I posted earlier, now tentatively entitled the RF8 Flechette Assault Rifle (mag NOT in photo, goes in slot in stock, bullpup style) Attachment: 
			File comment: Reeftrigger's RF8 Flechette Assault Rifle WIP
		
			
				 RF8Flechette000.bmp [1.36 KiB]
			
			Not downloaded yetAnd the associated infantry support weapon, the IG65 Chemical Grenade Launcher (mag IS is photo, chemical grenade round also included)  Attachment: 
			File comment: Reeftrigger's IG65 Chemical Grenade Launcher WIP
		
			
				 IG65Grenade000.bmp [1.49 KiB]
			
			Not downloaded yet
 
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			| Wed Dec 22, 2010 2:24 am | 
					
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			| Zaits 
					Joined: Sun Jun 21, 2009 11:57 pm
 Posts: 32
   |   Re: Sprite Help ThreadLiking that dueling pistol.
 This is the gun sprites I'm working on at the moment for a, destined to fail, gentlemens mod.
 I know I need to put more work in but I've ♥♥♥♥ all time to work on things lately so any criticisms will help.
 
 Cheers
 
 
 Attachments: 
			
				 WIPGuns.png [764 Bytes]
			
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			| Wed Dec 22, 2010 2:45 am | 
					
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			| Kettenkrad 
					Joined: Mon Oct 25, 2010 5:51 am
 Posts: 1198
 Location: Sydney
   |   Re: Sprite Help ThreadI'm attempting a Helghast mod with a friend, anything wrong with these sprites? I don't really like the SMG, and the colours on the rifle don't seem right.
 
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			| Wed Dec 22, 2010 8:50 am | 
					
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			| Lizardheim DRL Developer 
					Joined: Fri May 15, 2009 10:29 am
 Posts: 4107
 Location: Russia
   |   Re: Sprite Help Thread Added one pixel in height, changed some of the the pinkish tones to grayer, added outlines. If you're going to shrink sprites with anti-alias on and then touch them up, don't use a pink BG, use a more neutral one.
 
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			| Wed Dec 22, 2010 9:44 am | 
					
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			| Kettenkrad 
					Joined: Mon Oct 25, 2010 5:51 am
 Posts: 1198
 Location: Sydney
   |   Re: Sprite Help ThreadCool, what do you think of the others, though? Are they ok?I was going for a more... pixelated* look, with each one different to the next... sort of. Do you get what I'm saying?
 
 * = Yeah, yeah, I just meant I wanted different colours. I think.
 
 EDIT: Also, what do you mean, shrink them?
 
 
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			| Wed Dec 22, 2010 10:58 am | 
					
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			| Lizardheim DRL Developer 
					Joined: Fri May 15, 2009 10:29 am
 Posts: 4107
 Location: Russia
   |   Re: Sprite Help ThreadNever mind.You should try to get a more solid shape on them, they look a bit fragile at the moment.
 
 
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			| Wed Dec 22, 2010 11:15 am | 
					
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			| Kettenkrad 
					Joined: Mon Oct 25, 2010 5:51 am
 Posts: 1198
 Location: Sydney
   |   Re: Sprite Help ThreadThanks    I'll try
 
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			| Wed Dec 22, 2010 1:16 pm | 
					
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			| WalkableBuffalo 
					Joined: Fri Sep 03, 2010 11:04 pm
 Posts: 529
 Location: Britannia
   |   Re: Sprite Help ThreadThanks for posting the sprites I suppose Kettenkrad...But next time could you inform me before you go changing them?
 They are supposed to be MY weapons, not yours
 I do find it aggravating when I ask for help and you practically resprite everything
 Then take the mod, I do agree they look fragile, or maybe you made it look like they're made of scrap metal!
 
 
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			| Wed Dec 22, 2010 1:20 pm | 
					
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			| Lizardheim DRL Developer 
					Joined: Fri May 15, 2009 10:29 am
 Posts: 4107
 Location: Russia
   |   Re: Sprite Help ThreadIt's not like you own the rights to a killzone mod :/Wait, who made those sprites again?
 
 
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			| Wed Dec 22, 2010 1:28 pm | 
					
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			| WalkableBuffalo 
					Joined: Fri Sep 03, 2010 11:04 pm
 Posts: 529
 Location: Britannia
   |   Re: Sprite Help ThreadHaha I know But its just something that kind of happened once before I start a sprite, hey presto he finishes it and puts in a mod, but my sprite was quite subpar, granted he changed that and made it awesome But I started these sprites, and he made them all "fragile" Here they are before he "touched them up" Keep in mind they were still a work in progress But these were pretty much my first real weapon sprites    
 
 Attachments: 
			File comment: Original WIP
		
			
				 Helghast WIP.bmp [20.68 KiB]
			
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			| Wed Dec 22, 2010 1:43 pm | 
					
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			| Tearagion 
					Joined: Mon Jan 11, 2010 12:41 am
 Posts: 78
   |   Re: Sprite Help ThreadC&C? 
 
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			| Thu Dec 23, 2010 2:08 am | 
					
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			| carriontrooper 
					Joined: Mon Apr 13, 2009 12:27 pm
 Posts: 813
 Location: Yogyakarta, Indonesia. A slice o' paradise.
   |   Re: Sprite Help Thread@kettenkrad, walkablebuffalo: I have some pics of Killzone weaponry if you're interested, but they're from the first Killzone, mind you. If you guys want them in a .zip, PM me. 
 
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			| Thu Dec 23, 2010 6:54 am | 
					
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			| David Rodrigov 
					Joined: Mon Jan 25, 2010 11:35 pm
 Posts: 675
   |   Re: Sprite Help ThreadHow is this on shading and outlines? 
 
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			| Thu Dec 23, 2010 7:01 am | 
					
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			| Teh N00b 
					Joined: Tue Jun 15, 2010 12:12 am
 Posts: 18
 Location: in your bathroom
   |   Re: Sprite Help ThreadOK, I tried to make my first sprite (for CC), It's a headcrab (it doesn't look like it) I need help! I know my shading sucks EDIT: I used the Coalition Light's head for the size. Also, I didn't make the rear legs yet. The reference Attachment: 
			 reference.png [ 190.29 KiB | Viewed 5640 times ]The "sprite"
 
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			| Thu Dec 23, 2010 4:16 pm | 
					
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