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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Art Dump
That's a bad joke and you should be ashamed for saying it.
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Thu Dec 16, 2010 11:28 pm |
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matty406
Joined: Tue Oct 13, 2009 4:23 pm Posts: 915 Location: Blighty
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Re: Art Dump
Dr. Evil wrote: I approve. I'd like to see an animated version plox. This is bad, I'm sorry.
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Fri Dec 17, 2010 12:23 am |
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Dr. Evil
Joined: Mon Aug 17, 2009 3:00 am Posts: 242 Location: The Great White North
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Re: Art Dump
matty406 wrote: This is bad, I'm sorry. Still cewl. Still Approved.
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Fri Dec 17, 2010 1:55 am |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Art Dump
Random tree I made in school out of boredom.
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Fri Dec 17, 2010 4:30 pm |
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Petethegoat
Joined: Mon Jun 15, 2009 4:02 pm Posts: 905
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Re: Art Dump
I thought it was a nuclear explosion before I read the post.
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Fri Dec 17, 2010 4:35 pm |
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matty406
Joined: Tue Oct 13, 2009 4:23 pm Posts: 915 Location: Blighty
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Re: Art Dump
Airships have some interesting shapes to practice pixel art.
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Fri Dec 17, 2010 4:37 pm |
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alphagamer774
Joined: Wed Feb 10, 2010 4:06 am Posts: 1294 Location: Comox, BC, Canada
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Re: Art Dump
Petethegoat wrote: I thought it was a nuclear explosion before I read the post.
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Fri Dec 17, 2010 6:13 pm |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Art Dump
Heh, I knew it wasn't an explosion because it didn't have that little smoke ring thing around the pillar. Nice job, looks a little abstract. (in a good way) Matty, that looks pretty good, but you should add on more details. The leather? part also looks kinda flat against the airship itself. If you need help with airships, you can look at Lizard's fine example:
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Fri Dec 17, 2010 6:18 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Art Dump
Or it's newest incarnation.
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Fri Dec 17, 2010 6:20 pm |
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matty406
Joined: Tue Oct 13, 2009 4:23 pm Posts: 915 Location: Blighty
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Re: Art Dump
CrazyMLC wrote: Matty, that looks pretty good, but you should add on more details. The leather? part also looks kinda flat against the airship itself. If you need help with airships, you can look at Lizard's fine example: Thank you. It's supposed to be wood, in retrospect it does look rather undefined, and as said in an earlier post, I need to nail the wooden texture ( Nail? Wood? dohoho).
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Fri Dec 17, 2010 6:37 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Art Dump
Got some pixelling for a rescaled AHS done rather than anything productive. Bed time.
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Mon Dec 20, 2010 3:04 pm |
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FoiL
Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
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Re: Art Dump
Bulky while compact, Foil likes. Although it appears that his air is on fire.
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Mon Dec 20, 2010 5:07 pm |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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Re: Art Dump
FoiL wrote: his air is on fire This.
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Mon Dec 20, 2010 5:41 pm |
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madmax
Joined: Sun Apr 22, 2007 8:01 pm Posts: 378 Location: Nomadic
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Re: Art Dump
I mistook his hair for a helmet for a sec, other than that it looks good. Coachgun vagrant roaming the plains.
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Mon Dec 20, 2010 10:31 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: Art Dump
Great job as usual, but his right hand looks odd, I think the fingers are too big for his palm.
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Mon Dec 20, 2010 10:38 pm |
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