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bioemerl
Joined: Sat Dec 18, 2010 6:11 pm Posts: 285
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Re: Disable Blood/Gibs?
i got it but cant upload it at the moment im going to use an external site it works at least with coallition no blood, there is still gore, but no wounds either, working on gore maby later.
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Sat Dec 18, 2010 6:22 pm |
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Volfram
Joined: Sat Dec 18, 2010 2:41 am Posts: 13
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Re: Disable Blood/Gibs?
Nonsequitorian wrote: I guess you could say Fuchsia, but I always heard that the three secondary colors are Magenta, Cyan and Yellow. But seeing that yellow would be 255.255.0, and 255.0.255 is magenta, would cyan be 0.255.255? 0.255.255 would be This color which looks pretty cyan to me. No need to ask about color codes, really. use the Code: [color=#RRGGBB]text[/color] tags and preview your post to see the result. Numbers are in hex.(FF is 255, F0 is 128) Everybody here probably already knows this, but just in case. Tryin' to be helpful.
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Sat Dec 18, 2010 9:55 pm |
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bioemerl
Joined: Sat Dec 18, 2010 6:11 pm Posts: 285
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Re: Disable Blood/Gibs?
it seems I was recently ignored. oh well, I got media fire working here, so here is the link. http://www.mediafire.com/?h4d8vhaaawadhb4that should be good, (I COULDN'T SPELL RIGHT) if its not then tell me and if this does not work also. I am still wondering WHY I couldn't figure out how to spell right. hmm, maby editing bumps, I kind of wanted people to see this!!!! im surprised nobody saw this. Ill double post here, id figure someone would want it......
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Sun Dec 19, 2010 5:52 am |
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bioemerl
Joined: Sat Dec 18, 2010 6:11 pm Posts: 285
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Re: Disable Blood/Gibs?
bump, I think this would be pretty useful for people, and id like to see if it works for other people also.
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Sat Feb 26, 2011 6:21 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: Disable Blood/Gibs?
If you think it's worth releasing, then release it, if you want to expand it further but would still like feedback, put it in mod-making.
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Sat Feb 26, 2011 6:23 pm |
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bioemerl
Joined: Sat Dec 18, 2010 6:11 pm Posts: 285
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Re: Disable Blood/Gibs?
Wow i really need to start reading what i write.
I posted a link to the mod up there, it should work pretty well, it works for me at least, it gets rid off all blood effects, aside from the gibs. When you use a digger on a dead body it still makes some blood, but its not nearly as bad as before. I could get rid of the gibs, but that would be ALOT of work, along with copying,, and renaming files, so unless people want it they wont get it.
Anyway, test it out, tell me how it is!
Last edited by bioemerl on Sat Feb 26, 2011 7:42 pm, edited 1 time in total.
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Sat Feb 26, 2011 7:35 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: Disable Blood/Gibs?
I meant put it in mod releases or mod making.
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Sat Feb 26, 2011 7:40 pm |
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bioemerl
Joined: Sat Dec 18, 2010 6:11 pm Posts: 285
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Re: Disable Blood/Gibs?
you think i should?
I wasnt sure I should, but i guess I will, see you there!
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Sat Feb 26, 2011 7:51 pm |
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