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 This game... Is unplayable. 
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Joined: Thu Dec 16, 2010 8:25 pm
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Post This game... Is unplayable.
I don't get it, I bought the humble indie bundle and out of all the games this one is by far the funnest... In concept.
DISCLAIMER: I know this is a beta game, I know this is a indie game, but it was included in the humble bundle with 4 other fully complete games. While this game is deserving of a place in it, it shouldn't be in it while still in beta.

In reality I'm really mad about a couple of things:
#1 AI is crap, in the survival or Skirmish defense the AI sends dropship after dropship full of troops to the ground, most blowing up without me even firing at them. The junkyard becomes so thick the AI can't even move, if they did in the first place. Which brings me to the next point.

#2 AIs don't know how to get to your base? They just walk around randomly with their Digger guns out and won't even fire at you. The only time someone shot at me is when they were fresh out of the dropship, before they switch their gun.
Pathfinding is screwy or something. I didn't even bury my brain, I put it on the surface of the planet and they couldn't even walk 20 feet to shoot it.

#3 All of the above is forgivable since this game is meant to be played with friends/family, the AI is just a side feature... right?
Wrong, it isn't really working on Multiplayer front either, it crashes every 15 minutes of my brother and I playing. There are no restrictions to where you place your starting base and actors, so we can simply surround the other guy with units or even place a machine gun turret inside the enemy base. Shouldn't there be code in place that makes you not able to spawn anything within a couple of hundred meters around the starting brain?

#4 It is a pain in the butt to walk anywhere, without the jetpack most my Actors just walk themselves into the ground. Why? :-(

#5 Seems there isn't a way to have dual monitor support, which would be AWESOME for this type of game.

I love the game, and I could say a bunch of other things but it would be nitpicking and I don't want to come off as a ♥♥♥♥♥♥♥♥♥ for criticizing the game so much.


Fri Dec 17, 2010 12:58 am
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Post Re: This game... Is unplayable.
#1: They do this to some extent, but I find that a good number of them make it to my base, so much that if I'm not paying attention to my base it can get quickly overrun.
#2: Again, I don't know about you, but they march up to my base just fine. I DO find that in this build they have a tendency to charge you with their diggers, but at least when I play quite a few of them have guns.
#3: If you don't want to put machine guns in their base, don't. I've played a tonne of splitscreen. If the other person cheats on your agreed upon rules, restart the game and punch him in the ♥♥♥♥. If it's crashing a whole bunch, then that's probably something wrong with your computer that can be easily fixed.
#4: I think walking works ok, and there's no reason you can't jetpack around, even in this build, provided you aren't carrying a 500kg minigun or anything.
#5: Can't you hack that in? I think zalo has.


Fri Dec 17, 2010 1:43 am
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Post Re: This game... Is unplayable.
Build 24 has a bad habit of locking up, I think everyone has this issue and there doesn't seem to be a fix for it yet unfortunately. It's just not a very good release imho.

I don't think the AI is as bad as Oss says though, while they're not great, they can still somewhat find their way across terrain.

Of course there are ways to make them being able to reach your brain harder, or next to impossible. For instance placing your brain above ground actually works better than below, providing you can defend your base's roof and prevent them from dropping men on top.
This worked really well for me in one skirmish map, I defended my tower for ages before I eventually ran out of money and men, and in the end, I doubt they would have gotten to my brain. I attached a screen-shot for posterity. :grin:

Right now because the AI is pretty bad at navigating in certain situations, you can't build an uber fortress and still expect a challenge, you have to give yourself one.

Jet packs are a tad too weak I think, specially since walking up slopes can get ridiculously difficult at times, which isn't helped by the fact that by moving you're destroying the very ground you're trying to climb up.

As for split-screen, well, if you're playing split-screen you should be able to agree upon some rules with your partner.
More built in-game rules and restrictions will probably be implemented when/if online multi-player is added. (I sure hope so, this game would rock online)

Out of all the titles in the Indie Bundle, I'd have to say the CC was the one that at first made me annoyed at it's incompleteness and bug-iness, but also the one that remains at the top for pure potential and fun.


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Fri Dec 17, 2010 2:06 am
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Post Re: This game... Is unplayable.
I guess I'll have to FRAPS a video for you all since you don't believe me. I sat there for about 20 minutes playing on a tundra map, than again on grasslands map.

This was on skirmish defense with NUTS! difficulty. All they do is land and sit there waiting around. Occasionally jumping in the direction of my base, but most die from dropship explosions or get stuck in a crater before than.

My base was simply a Brain bunker sitting level with the ground with an added Bunker left in the doorway to give me a murder hole if they got close (They never did)


Fri Dec 17, 2010 3:00 am
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Post Re: This game... Is unplayable.
I hope you do realize that the AI can be custom coded if someone wishes to.
And I also hope you know that the AI will take a path with the shortest distance, regardless of whether or not there's an easier way.

And the difficulty levels only affect the delay between enemy spawns.
Now go download B23 if you're going to complain more.
B24 was initially an unstable build.


Fri Dec 17, 2010 3:05 am
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Post Re: This game... Is unplayable.
Honestly, I think the old activities were fine.. AIs couldn't drop more than two guys reliably at any time anyway.

And stuffing four guys into crate makes it wayyy to heavy.

And they don't ALL need diggers. Give them backup weapons like they used to.


Fri Dec 17, 2010 3:09 am
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Post Re: This game... Is unplayable.
killionaire wrote:
Honestly, I think the old activities were fine.. AIs couldn't drop more than two guys reliably at any time anyway.

And stuffing four guys into crate makes it wayyy to heavy.

And they don't ALL need diggers. Give them backup weapons like they used to.

As far as I can tell in the Lua scripts, there are weapons in a "pool" and there are actors in a "pool" as well, and the game randomly puts actors into ships with random weapons.

And the whole thing with actors having many diggers is the fact that the scrpt dictates a random weapon but makes every AHuman have a digger.


Fri Dec 17, 2010 3:14 am
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Post Re: This game... Is unplayable.
Well he does have a point about the AI though, it definitely could be a LOT better, even though I haven't seen cases where it's as bad as he's said.
Being able to make it better through mods is great, but modding potential is not an excuse for the lack of good AI. In the case of a paid-for product, even less so.

And yeah, I hate it when my actor's squish each other after coming out of a dropship, :( they should have some sort of friendly avoidance code.


Fri Dec 17, 2010 3:30 am
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Post Re: This game... Is unplayable.
Razumen wrote:
And yeah, I hate it when my actor's squish each other after coming out of a dropship, :( they should have some sort of friendly avoidance code.

But that just takes out about half of the fun CC has been.
What's made CC a very popular game is the mods.

Definitely the mods.
Even moreso now because B23 was the first build to allow pixie dust on our guns and actors.


Fri Dec 17, 2010 4:09 am
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Post Re: This game... Is unplayable.
I have no idea what you guys replying are talking about..
I also bought this game (yesterday) via the humpty dumpty bundle or w/e :)

At first i was completely amazed at how awesome the physics and destruction and vast number of weapons etc was.

Then, just like the above poster, i simply stopped playing and thought to myself, whats the point?
Even with all these amazing things this game has, there's just no point in playing. :(

The AI can find their way into your base by strokes of dumb luck, if your layout happens to be friendly to their legs.
I've had two nearly identical bases, one which was overrun by soldiers within 5 minutes, another which had scores of soldiers standing around my wide open entrance, doing nothing. Not walking, not shooting, nothing.

This applies to my own troops too, if i drop a bunch of soldiers or zombies, they do nothing. They stand idle, they dont even attempt to attack anyone unless they are 1m away. :x


Now, i dont know if build 24 has some odd game-breaking AI bug or whatever, maybe they cant handle their limbs for some reason, i've not tried the 23 build yet.
So all im saying is based on that build, and im not exagerrating nor trying to come here and flame and troll.

I'm just utterly stunned that such an amazing game is rendered unplayable because the physics arent simply "stiffened up" for living actors so they can at least walk without tripping over their own legs, making the entire game rather pointless.
It's like Tresspasser all over again, amazing stuff but tripping over your own legs = gameplay broken.


And yes, i hope. I truly hope that it is some odd build 24 bug, because i want this game to be as everyone here replied, that the ai can walk, can find their way into your base, etc etc.

I want, i want! :oops:


Fri Dec 17, 2010 4:41 am
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Post Re: This game... Is unplayable.
People who are telling me to mod crap and code the AI to fix it really need to pull their heads out of their butts.
I bought this game and got:
No manual.
No instructions.

Oh and remember, less than 10% of people who buy the game will ever come to the forums. No game in history of games can be justified through telling players to "Code the AI to fix it" or "Add mods and it will make it better."

Just no.
Lay off, I'm just saying my experience and wondering whats going on.


Fri Dec 17, 2010 5:04 am
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Post Re: This game... Is unplayable.
Oss wrote:
People who are telling me to mod crap and code the AI to fix it really need to pull their heads out of their butts.
I bought this game and got:
No manual.
No instructions.

Oh and remember, less than 10% of people who buy the game will ever come to the forums. No game in history of games can be justified through telling players to "Code the AI to fix it" or "Add mods and it will make it better."

Just no.
Lay off, I'm just saying my experience and wondering whats going on.


So you accept that it's a beta, but you expect it to be finished? I don't think that's how it works.

If you're the result of the 10%, I'm gonna point out that there are a lot more of us than you, and inherantly, you're alone in your misery. There is a tutorial mission, and it explains everything (although it is pretty crappy if you don't read the text). And yes, this game can be justified in having shitty AI. It's a beta.

EDIT: Also, I COMMAND THINE DIVINE POWERS TO RELEASE THE TROLLHOUNDS UPON THINE FOE!


Fri Dec 17, 2010 5:10 am
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Post Re: This game... Is unplayable.
Uh dude, I've been part of many betas, and I'm a very active beta tester currently on two games. I know what beta bugs are, I know what missing content is. I've been reading on these forums that this game has been in dev for 10 years? That might not be correct but a decade of beta is a little outrageous.

I wasn't trolling, I was simply wondering why this game was released in such an unfinished state. If the state of the AI is well known and you're all happy with it, I'll leave you in your own little world. I'll go back to beta testing that yields discussion. I just want to point out people around here seem to be wearing rose colored glasses. Hopefully in another 5 years an awesome game will come of this.

Oh and if you want me to troll I'll start... lol you mad?


Fri Dec 17, 2010 5:53 am
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Post Re: This game... Is unplayable.
Well, Data for the first 5-7 years [i believe?] had an actual job, he just [sorta] recently quit his job and lives off the revenue of Cortex Command, now this game is obviously for the more open minded gamer or for the a specific group of gamers.


Fri Dec 17, 2010 6:07 am
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Post Re: This game... Is unplayable.
You guys don't have to accuse Oss (or Baleur) of trolling. He's right, you know.
The game is unfinished, and it's really hard to pick up and play. That's one of the downfalls with an entirely physics-based engine. It's something that will improve down the road, but yeah, it lacks polish right now. Honestly, I don't know if I would even say it's in a beta state - it's closer to an alpha. The reason that there's no manual and hardly a tutorial is that if we made one now, it would change by the time the game is released. It's in constant change.
Just to clear things up, though, the game isn't technically "released". It's a work-in-progress, and it's in Humble Indie Bundle 2 because it was picked by the guys at Wolfire since they like it. Sorry to hear you're having issues with it right now. Stay tuned, and someday, it will likely improve.


Fri Dec 17, 2010 6:10 am
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