I bought this game with the Humble Indie Bundle #2, and after I saw some minutes of gameplay on Youtube, I thought to myself: "Holy crap! This looks so awesome, I got to have this!"
So, since I really love the whole concept of this game, I would love to see that it's becoming something even more great in the further future, so I would like to give the staff some early feedback.
- The good things -
1. The graphics
I absolutely adore the graphic style! 2D sideview action with up to date physics: It can't get any better. The sprite work is fantastic, and the colours are distinctive but not too poppy. Beautiful.
2. Mod support
This is something very important to me. If a game is opened up to community-created content, it already has my full veneration. Having the opportunity to insert specific graphics, objects or gameplay elements designed by non-company users is really cool.
3. Physics
After I got hit by a grenade, and wondered why my soldier was a clumpy ball of meat, but still alive, I saw it: He lost his legs! It's so cool to have body or vehicle parts react on every threat they encounter. Metal fragments flying around, giant craters in the ground...Nice job!
4. Variety
From the beginning on, there are a lot of things to choose from in the buy menu. It's nice to have such a big choice, though some weapons are really similar to each other. Hope there's a lot more to come.
- The not so good things -
1. The controls
I really have to say: The controls are horrible. I seldom had a game, where I had the feeling I had to "force" every action I'm doing. The characters often respond in a non-understandable way, rolling around on the floor without a clue or just falling over their own feet. This is also a problem when climbing ladders or cliffs: It sometimes just doesn't work! I hope this will be fixed in the future, since it's destroying alot of gameplay fun.
2. The tutorial
The tutorial was nearly useless for me. The amount of information given to you is extremely small, and I still felt lost in this game. What about the ring menu? What about building bunkers? What about different game modes? It still feels very crypted to me. You just bearly scratched the surface with this introduction.
Also, the text that explains everything is ridiculously small.
3. Hiring troops
So, I go into the buy menu, get some soldiers, weapons and stuff. I choose the landing point, the shuttle comes down, and...It falls over, smashes my soldiers into bloody pieces, grinds over the ♥♥♥♥ floor until it explodes, tearing my other soldier into tiny bits...
WTF?! Please, give the shuttle some more power to control itself. I don't want to waste big amounts of gold, just because it's too stupid to land on plain area.
So, these are the things that came to my mind after some hours of gaming. Please use this criticism to take a closer look at specific flaws, and proceed making the good things even better.
I really really hope to see this game growing into something exciting and wondeful, since the overall idea is just damn cool!