Roll To Dodge 2 (RtD2) - Finished
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Yoman987
Joined: Fri Apr 04, 2008 12:06 am Posts: 196 Location: In front of keyboard, staring at monitor. (WA, Oz)
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Re: (srs) Roll To Dodge 2 - Second wind!
Aight, so the striked-out names below have been re-accepted. I'm waiting for those who are not striked out to post their characters (except MLC, he just has to post something)
CrazyMLC will play James Blond when he returns
bbbzzz234 will play Ruben Mac_Jack_Awesome_Guy will play Jake Rayte Element-zero will play Flar-b7734 Wilq will play Patrick
hax will play Johnny Maxfield JacenHanLovesLegos will play Joe Likonsmith caekdaemon will play a VN Warrior Tokochiro will play Akron
Also, first post is updated. RDM lemme know when you have all of your actions.
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Tue Dec 07, 2010 8:35 am |
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FoiL
Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
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Re: (srs) Roll To Dodge 2 - Second wind!
Tokochiro wrote: Wait a minute,if i am his son,HAI BROTHER You have many brothers son. Hey yomang, how are things looking for me?
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Tue Dec 07, 2010 12:13 pm |
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ShadoWKilleR255
Joined: Fri Dec 12, 2008 12:45 pm Posts: 48
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Re: (srs) Roll To Dodge 2 - Second wind!
CONSPIRACY THEORY: Is Yoman the mother???
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Tue Dec 07, 2010 12:51 pm |
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caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
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Re: (srs) Roll To Dodge 2 - Second wind!
ShadoWKilleR255 wrote: CONSPIRACY THEORY: Is Yoman the mother??? The mother of RtD 2. That makes RDM the father of RtD 2. Congratulations!
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Tue Dec 07, 2010 4:19 pm |
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FoiL
Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
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Re: (srs) Roll To Dodge 2 - Second wind!
Correct. I'm the father of users in general.
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Tue Dec 07, 2010 4:27 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: (srs) Roll To Dodge 2 - Second wind!
Wait, wait, wait, what?
Draw a family tree, I am confuse.
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Tue Dec 07, 2010 6:24 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: (srs) Roll To Dodge 2 - Second wind!
I'm the grandpappy.
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Tue Dec 07, 2010 6:29 pm |
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FoiL
Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
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Re: (srs) Roll To Dodge 2 - Second wind!
RTD's grandpappy.
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Tue Dec 07, 2010 6:34 pm |
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Tokochiro
Joined: Mon Jun 28, 2010 3:54 am Posts: 806
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Re: (srs) Roll To Dodge 2 - Second wind!
Is this tread dead?
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Fri Dec 10, 2010 2:28 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: (srs) Roll To Dodge 2 - Second wind!
No, we're waiting for... Who are we waiting for?
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Fri Dec 10, 2010 2:43 am |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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Re: (srs) Roll To Dodge 2 - Second wind!
Me to finish my 6 hours of International Baccalaureate homework.
Speaking of which, I should probably stop procrastinating.
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Fri Dec 10, 2010 3:55 am |
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Yoman987
Joined: Fri Apr 04, 2008 12:06 am Posts: 196 Location: In front of keyboard, staring at monitor. (WA, Oz)
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Re: (srs) Roll To Dodge 2 - Second wind!
Poll: Should I roll without Ragdoll? Yes No Do the blur roll as well as the good roll Don't care
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Fri Dec 10, 2010 4:41 am |
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HighEndNoob
Joined: Mon Feb 22, 2010 2:48 am Posts: 26
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Re: (srs) Roll To Dodge 2 - Second wind!
Roll. As. Soon. As. Possible. Please.
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Fri Dec 10, 2010 5:52 am |
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Yoman987
Joined: Fri Apr 04, 2008 12:06 am Posts: 196 Location: In front of keyboard, staring at monitor. (WA, Oz)
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Re: (srs) Roll To Dodge 2 - Second wind!
Yeh wateva. Rollin'. FoiL (3-1+1=3) Andrew Rodrigues Andrew pushes himself to his feet, ignoring the pain. Appearance:20, Black hair, brown eyes, 6', well built. Abilities Fists of fury (+1 to actions involving melee) Forced Break & Entry (+1 to actions involving breaking things) Hyper Focus (+1 concentration. 0 of 6 uses) RAGE FACE (+1 to intimidation & pain-ignorance) Anti-Laser (Immune to attacks using Pure Energy as a Main Source, unless rolling a 1) Blast-Proof (Immune to explosive forces, unless rolling a 1) Mental Link - Vladimir ('Telepathy' with Vladimir) Berserk Mode - Uses all abilities and an additional +1 to all rolls. -1 to the roll in which you exit this mode. Maximum 5 consecutive uses and 2 turn cooldown. Weapons AA-12 (0 of 32 Rounds, slung) Beretta 92FS (7 of 10 rounds, holstered) Extendable baton (Wielded) Inventory Top gun sunglasses (Worn) Blast-Proof Jacket (Pockets: 7 slot used, 3 available) - Jacket Usage Manual (1 slot) - 9 Rations (+1 to next action, 3 slots) - A water bottle (+1 to next action, 2 uses, 1 slot) - Ammo (5 Handgun magazines, 2 slots) Waist Pockets (18 slots used, 2 available) - 3 rockets for a SMAW (6 slots) - Swiss army knife (1 slot) - Utility Machete (1 slot) - Ammo (3 Drums, 4 Magazines, 10 slots total) Botanist's Backpack (16 slots used, 14 available): - Flare Gun and 4 red flares (6 slots) - A Folding Shovel (3 slots) - Some empty vials (3 slots) - 30ft of rope (5 slots) - Briefcase (Broken lock but closed, 4 slots) Condition(s) Heavyweight (-1 to any actions involving fast movement) Broken Leg (Splinted, -1 to jogging and faster, belt-tied to stop blood flow) Split Scalp (Bleeding from forehead, -1 to taking head damage) Misaligned Shoulder (Doctor/Medic required, minor tasks with preferred arm only!) Crispy (Burns, -1 every second turn, requires burn medicine) THIS TURN Poisoned Arm (Numb, -1 to using preferred arm)
Ociamarru (5) Vladimir Ivanov Vlad sits down and rests. While he relaxes, he takes out his Radio and twiddles the frequency knob. The Radio crackles static for a few minutes until he turns the dial all the way to the right and happens upon a channel that someone is using. Sounds ... french. And Military-like. They won't like a Russian just yelling over their private channel. ABILITY UPDATED: Cybernetics +1 use ( Now 3/5 )Appearance:27, Russian. 6' 2", shaved blonde hair, green eyes, well built. Abilities Cybernetics (+2 to mobile actions, speed is doubled, 3 of 5 uses)
Athletic (+1 to mobile actions) Scar-face (+1 Intimidation, -1 Charisma etc) Resilience (Gains one extra roll before death) Pilot Training (Able to fly aircraft, Cannot roll 1s) Mental Link (Can project thoughts to others and 'see' theirs) Slow Motion (Uncontrollable) Instinctual Actions (Vladimir does things without thinking or knowing) Say what? ( ??? ) Weapons Saiga-12 Combat Shotgun (6 of 8 shells, wielded) Khazar-replicated knife (Sheathed) Inventory Containment Unit (34 slots used, 16 available) - Carved Wooden Statuette of self (1 slot) - Radio (1 slot) - Cellphone (Reception: 3/5, 1 slot) - Flare gun with 2 green flares (4 slots total) - Ammo (18 Shotgun Shells, 8 handgun magazines (80), 9 slots total ) - 5 days of Rations (15 meals, 5 slots) - TOP-SECRET Information File (4 slots) - Bubblewrapped Mechanical Cube (Downed Phoenix?) (3 slots) - Medical kit (2 of 5 Uses, refillable, 5 slots) - Cybernetic Enhancement Kit (1 Use left, nonrefillable, 1 slot) Condition(s) Rested for ∞ turns, ∞ turns before tiredness. Fail Chest? (Healed?) Shot in the foot (-1 to running every second turn) Apricot Effect ( Anti-Poison )
Point.Blank (4) Asfer Wilks Asfer's Vulcan finishes reloading, which is good. Appearance:Pilot: 21y/o. Mobile Armored Frame EXpirimental 103 Cannon Exosuit. Abilities Large Muscle Mass (+1 to action requiring strength) Sixth sense (+1 to detecting enemies, traps etc) Mental Link - Vladimir ('Telepathy' with Vladimir) Super Sprint (Diverts all power to the legs of the Exo-Suit to sprint. Max 3 consecutive uses. +2 to sprints, -2 to any other power-using action) Weapons Mk.III 40mm Revolver Cannon (5 of 6 rounds, 1 turn to reload) HE SHELL - READY Mk.II 5.7x28mm Vulcan Gun (250 of 250 rounds, 1 turn to reload) READY Bladed Shield (Left arm) EXTENDED Inventory MAF-EX103C Exo-suit (1 turn to enter/exit) Ultra-compact generator (Recharged by light, 5% per turn if resting, damaged) Sensor node (Left Shoulder, IR, NV, auto-targeting camera) Rear cargo container: (12 slots used, 38 slots available) - 40mm cannon rounds (3xHE, 3xFrag, 6xSmoke, 6xStun, 9 slots total) - 250 spare Vulcan rounds (3 slots total) Condition(s) Loud (-2 to sneaking, stealth etc) Heavyweight (-1 to any actions involving fast movement)
Wounded Left Calf Muscle (-1 to using lower left leg) Semi-healed Limp (Old wound, -1 to jogging or faster) Heavy Armour (Asfer's body is mostly safe from harm) Generator Power 50%
HighEndNoob (4) Kyle Berguard Kyle wanders over to what he thinks is the Pilot's body and gives it a nudge with his foot. He doesn't move. There is some blood and holes in his back, so he's most likely dead. He has some really large pockets on either leg, so Kyle rummages around to see what he finds. OBTAINED: Rations (2 uses - +1 to next turn when used)Appearance:French. 5'8", goatee, green eyes. Abilities Marksman (+1 to longrange combat) Pyromaniac (+1 when using explosives or flame) Mental Link - Vladimir ('Telepathy' with Vladimir) Weapons FAMAS-G2 (0 of 30 Rounds, Semi-auto mode, slung) MAGAZINE-LESS Dual Golden Desert Eagles (4 - 5 of 9 Rounds ea, holstered) Katana (Sheathed) Inventory Holographic Sight (Mounted on FAMAS) KAC Masterkey Shotgun Attachment (Mounted on FAMAS) Recoil-countering Wristguards (85% Energy) Backpack (25 slots used, 0 available) - 5 Flashbangs (Non-Lethal, Audio/Visual, 2 slots) - 5 Claymores (Lethal, contains ball-bearings and shrapnel, 5 slots) - 4 Molotov Cocktails (Flammable, 2 slots) - Cigarette Lighter (100% Fuel, 1 slot) - 3 Semtex Plastic Explosives (Waterproof, malleable, 2 slots) - 4 C-4 Explosives (Everything-proof, malleable, 2 slots) - Detonator (C-4/Semtex, 1 slots) - 5 Spare Magazines per weapon (15 total, 7 slots) - 7 Spare Shotgun Shells (1 slot) - Rations (2 uses - +1 to next turn when used, 2 slots) Condition(s) Highly Explosive (Roll a 1 when shot and one of your explosives blow up) Recoil-Countering (+1 accuracy, -1 when Energy has run out) Explosives (Roll 3+ to successfully use, 2=fumble, 1=premature explosion, 6=dud)
Sakiskid (4) Tyler Smith Tyler stands up and walks over to the dead Tribesman and pulls out his Ballistic Knife from his eye with a distusting wet pop. He cleans it on the Tribesman's clothes and puts it back in its firing mechanism thing. He looks around, a bit light-headed, and his vision goes fuzzy for a moment. Oh, now he's sitting down. That was sudden. Appearance:19, 6 foot, shaggy hair, skinny grey jeans, T-shirt, dark zippered-hoodie, skate shoes, headphones. Abilities Stealth (+1 to stealth actions) Athletics (+1 to agility-related actions) Chaotic (Things are more chaotic or gory around you) Akimbo (Can use two weapons at once, 4 or 5 to use successfully) Auditory R&R (+1 to any non-combat action while listening to your music) Weapons Silenced H&K UMP45 (25 of 25 rounds, stock-less, slung) Silenced H&K USP .45 (12 of 12 rounds, holstered) Machete (Sheathed) Ballistic Knife (Single use unless retrieved, sheathed) Pair of Throwing Knives (1 turn to extract from shoes) Inventory Skiing mask Open-Wound-Closing Gel in a plastic vial Chocolate snack bar iPod and Skullcandy headphones (Worn and playing) Garrote (5 of 5 uses) Ammo (1x UMP45, 1x USP) Used Ammo (1xUSP Mag-3 rounds) ACTUALLY ON GROUND Condition(s) Shot (Losing blood, 2 turns until loss of consciousness) Game EventsIt is morning, about 10 o'clock. The Bi-plane has been grounded but looks like it could fly again with a little repairs. Kyle has gone and looted the dead Pilot and Tyler has collapsed from blood loss. Now only if someone had a medical kit...Attacking Enemies: None
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Fri Dec 10, 2010 6:47 am |
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Captain Barker
Joined: Tue Oct 05, 2010 5:30 am Posts: 1
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Re: (srs) Roll To Dodge 2 - Second wind!
"We should fix that plane up and see if we can fly out of this mess. We have a Pilot here, right?"
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Fri Dec 10, 2010 7:20 am |
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