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Petethegoat
Joined: Mon Jun 15, 2009 4:02 pm Posts: 905
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L&P Fortifications: Update
L&P FortificationsHigh quality bunker modules made for Natti's request, with elements from MP3! Attachment:
File comment: +400 downloads
Premade.rar [292.07 KiB]
Downloaded 2259 times
Lizard wrote: btw THIS IS NOW A JOINT OPS
Last edited by Petethegoat on Fri Mar 16, 2012 8:21 pm, edited 5 times in total.
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Tue Nov 23, 2010 9:03 pm |
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Corrupt
Joined: Tue Nov 02, 2010 6:29 am Posts: 7
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Re: Premade Bunkers
This looks handy. I always spend too long making an oversized bunker, so thank you.
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Tue Nov 23, 2010 9:58 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: Premade Bunkers (LPG)
Quote: Premade Bunkers (LPG) I assume you mean LPI? As in industries rather than guns.
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Tue Nov 23, 2010 10:46 pm |
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Mirefrost00
Joined: Sun Feb 15, 2009 4:59 pm Posts: 52
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Re: Premade Bunkers
Outstanding work! A good idea, too. Those module ends in MP3 always looked nice and durable, but the firing ports were too narrow and too high for anything but ground-level placement. You widened those nicely, and produced three very useful bunkers. I used the one that appealed to me most, and produced this: My [non]standard door guards now have sufficient protection and a satisfactory firing angle. Thanks!
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Tue Nov 23, 2010 10:50 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Premade Bunkers (L&P)
Just swooping by, don't mind me.
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Wed Nov 24, 2010 3:42 pm |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Premade Bunkers (L&P)
I haven't seen a better bg sprite.
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Wed Nov 24, 2010 3:54 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: L&P Fortifications
Glad ya like it.
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Wed Nov 24, 2010 4:32 pm |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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Re: L&P Fortifications
I love you both, Pete and Lizard <3
Seriously, this saves me a lot of time in the future.
Off to play with teh new modules ---->
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Wed Nov 24, 2010 4:42 pm |
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Glowsticks
Joined: Sat Jul 10, 2010 5:19 pm Posts: 543
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Re: L&P Fortifications
Nicely done guys, these are excelent!
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Mon Nov 29, 2010 5:04 pm |
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FoiL
Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
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Re: L&P Fortifications
CC needs more prefabs. I'm usually far to lazy to make a bunker, so this will be a good addition.
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Mon Nov 29, 2010 9:54 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: L&P Fortifications
I'd like to see something with doors in this. I use them in limited numbers, to force the A.I. down a certain route where I have my badass mofo on the other side.
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Mon Nov 29, 2010 10:00 pm |
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gtaiiilc
Joined: Wed Dec 13, 2006 12:10 am Posts: 562 Location: Termina
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Re: L&P Fortifications
would it be to much to ask for one thats not in the cement CC bunker standard? I want something new...ship gib bunkers?( there was a scrap hut in the mini mod dump that is kinda what I mean)
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Mon Nov 29, 2010 10:01 pm |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: L&P Fortifications
There are already plenty of gimmick bunkers.
Nice job guys! I'm liking the design!
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Wed Dec 01, 2010 11:42 am |
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PhantomHunta
Joined: Thu Dec 02, 2010 8:02 pm Posts: 11
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Re: L&P Fortifications
Seriously cut down my pre-start set up time downloading this, and they are so well designed! Good job Ps: MOAR!
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Sat Dec 04, 2010 5:42 am |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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Re: L&P Fortifications
Still waiting for that sexy tower.
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Sat Dec 18, 2010 11:11 am |
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