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 Call Of Duty 7: Black Ops 
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Post Re: Call Of Duty 7: Black Ops
currently I'm having a lot of success with dual makarovs.


Tue Nov 23, 2010 5:54 pm
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Post Re: Call Of Duty 7: Black Ops
Oh? I tried them early on and found them lacking. I guess I'll have to revisit them!


Tue Nov 23, 2010 5:55 pm
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Post Re: Call Of Duty 7: Black Ops
They work pretty well if you fire both at once and then compensate for recoil.


Tue Nov 23, 2010 5:57 pm
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Post Re: Call Of Duty 7: Black Ops
The thing that really annoys me is how overpowered the choppers are, especially in hardcore. And the RC-XD makes me rage.


Tue Nov 23, 2010 6:24 pm
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Post Re: Carl On Duty 7: Black Cops
I've only played it a couple times, and online is a 8/10. SP is a 10/10.

Could be better imo. Anyways I own in sticks and stones.


Tue Nov 23, 2010 8:27 pm
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Post Re: Call Of Duty 7: Black Ops
On the low money betting or the higher money betting?


Tue Nov 23, 2010 8:41 pm
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Post Re: Call Of Duty 7: Black Ops
What Lizard says. If you're a halfway decent player and you play on ante-up, you can go entire games without dying once. Higher levels, not so much.


Tue Nov 23, 2010 10:42 pm
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Post Re: Call Of Duty 7: Black Ops
http://i.imgur.com/0YlRB.jpg

Im pretty Proud, Not the Emblem... Im Aiming for about 500,000.


Wed Nov 24, 2010 2:55 am
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Post Re: Call Of Duty 7: Black Ops
Lizard wrote:
currently I'm having a lot of success with dual makarovs.


Akimbo guns take a while to get used to in the PC version, mostly because the butttons fire opposite guns. especially a problem for pistols. Like, LMB will ALWAYS fire the right gun, wither it's two handed or akimbo'd.


Wed Nov 24, 2010 6:26 am
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Post Re: Call Of Duty 7: Black Ops
Well I meant compared to MW2 with the PP2000 and the Spas12. Actually not so much those, really. I used pistols extensively in MW2, probably like 1500-2000 kills in pistols, and I was a big advocate of using pistols on every class for the quick swap.

I guess the problem is a combination of the slower switch times, the lack of Stopping Power (no SP makes reflexes less able to compensate for low DPS), the semi auto lockup, and Trey's terribad hit detection. Or maybe it's just me. TBH I feel like I can just scope in and shoot someone before my pistol will get around to dropping them, and in cases where it is enough firepower, it locks up. Maybe I should try akimbo. Not too long ago I thought sniping was completely obsolete but I actually prefer sniping on some maps.

Also, do you really have success with the Ballistic Knife, like actually shooting it? I can't hit a damn thing with it.

@Coop: Nice. Is there really expensive stuff you can buy?


Wed Nov 24, 2010 7:38 am
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Post Re: Call Of Duty 7: Black Ops
Yeah, it is possible. But the massive speed increase and incredibly fast attack recovery is insane for meleeing.


Wed Nov 24, 2010 11:41 am
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Post Re: Call Of Duty 7: Black Ops
It's awesome together with scavenger.
Don't hit nobody? No problem, just knife em, get new knife.
The flying knife + knife can kill multiple people at once if you're good with it.
Btw you get last stand kills with it if you're downed just as you fire it.


Wed Nov 24, 2010 1:21 pm
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Post Re: Call Of Duty 7: Black Ops
Nah I was playing the pro gambler one or whatever it was called.


Wed Nov 24, 2010 5:55 pm
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Post Re: Call Of Duty 7: Black Ops
It seems that no one has taken advantage of the B. Kinfe just yet but it is quite the beast of a weapon. Possibly why its the last weapon in gungame. Other than that, me and Contrary were sniping the other day and we managed to rack up atleast 10 kills (Well I did) camping in the same spot before someone had the braincell to get us.

Sniping in the game is just as feasible as in MW2 or any other of the COD games, just you need to get that exact pinpoint crosspoint right on them which can be a difficult thing.

Also Contrary, I think the most expensive thing is about 3000 Cod points.


Wed Nov 24, 2010 10:35 pm
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Post Re: Call Of Duty 7: Black Ops
I played a game splitscreen online at my friends house, and my third friend counted 10+ L96 hitmarkers from direct chest hits. Probably an equal mix of random handshots and Second Chance. What bull♥♥♥♥. I still went like 1.5 KD, though I would have done monumentally better if those were actual kills, especially considering many of those were do-or-die close range "quick" scopes.


Mon Nov 29, 2010 5:19 am
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