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sam123486
Joined: Sun May 02, 2010 3:39 pm Posts: 354
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Re: Minecraft Survival Multiplayer Server
CaveCricket48 wrote: Probably your imagination. What's to be scared about? You're invincible. I left the server for now.
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Sat Nov 06, 2010 6:27 pm |
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FoiL
Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
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Re: Minecraft Survival Multiplayer Server
Was infdev ever re-enabled? I'm kind of itching to implement some circuits, but in survival it's a serious pain.
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Sat Nov 06, 2010 6:55 pm |
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whitty
Joined: Sat Jun 16, 2007 2:31 am Posts: 2982 Location: Texas
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Re: Minecraft Survival Multiplayer Server
Dunno. But. What do you guys think of my textures?
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Sat Nov 06, 2010 10:18 pm |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: Minecraft Survival Multiplayer Server
Zoomable map renders. Discuss.
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Sun Nov 07, 2010 1:03 am |
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FoiL
Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
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Re: Minecraft Survival Multiplayer Server
Slow as an ♥♥♥hole, but pretty nice.
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Sun Nov 07, 2010 2:11 am |
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unwoundpath
Joined: Sun Mar 07, 2010 7:19 am Posts: 1279 Location: Places. And things.
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Re: Minecraft Survival Multiplayer Server
FoiL wrote: Slow as an ♥♥♥hole, but pretty nice. How does that work?
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Sun Nov 07, 2010 2:21 am |
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FoiL
Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
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Re: Minecraft Survival Multiplayer Server
An ♥♥♥hole can't really move at all, so you'd say it's slow. In that logic it's slow, like an ♥♥♥hole.
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Sun Nov 07, 2010 2:25 am |
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Areku
Joined: Fri Oct 17, 2008 9:46 pm Posts: 5212 Location: The Grills Locker.
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Re: Minecraft Survival Multiplayer Server
whitty wrote: Dunno. But. What do you guys think of my textures? Not bad, but too blurry for my taste. Try reducing the color gradients a bit.
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Sun Nov 07, 2010 3:19 am |
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FoiL
Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
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Re: Minecraft Survival Multiplayer Server
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Sun Nov 07, 2010 11:32 pm |
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unwoundpath
Joined: Sun Mar 07, 2010 7:19 am Posts: 1279 Location: Places. And things.
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Re: Minecraft Survival Multiplayer Server
Agreed, I like the skeleton part.
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Sun Nov 07, 2010 11:40 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Minecraft Survival Multiplayer Server
Two Ghasts and a shitload of zombie pigmen.
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Sun Nov 07, 2010 11:51 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Minecraft Survival Multiplayer Server
Someone named "TR" griefed the server, particularly the signs at the spawn.
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Mon Nov 08, 2010 2:16 am |
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whitty
Joined: Sat Jun 16, 2007 2:31 am Posts: 2982 Location: Texas
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Re: Minecraft Survival Multiplayer Server
Restoring backup.
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Mon Nov 08, 2010 4:27 am |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: Minecraft Survival Multiplayer Server
Several things whitts: 1. If you generate a map image, I can make something pretty like this thingy if you send the original png to me, and in fact can make it have day and night mode as well if you generate both of those images. 2. If you send the map file, I can make it prettier and higher res at the lowest zoom level like-a this. I know both are somewhat impractical with the size of the map being what it is, but you can also take the third way out, which is to: 3. Download this map gen and set it up yourself with a batch file I can create for you. That will take about as much time as alphavespucci or cartographer at first run, then remarkably less time every render after because it caches the chunks and does not bother rerendering chunks that haven't changed. 4. If you want to make the map look a little bit more square, I have someone's .jar file that has the server generate extra chunks by itself. You'd need to shut down the server while it does it and wait for it to finish before you could start it up normally again though. 5. You should totally give me VNC access so I could do all these things for you while you're off doing whatever.
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Mon Nov 08, 2010 4:23 pm |
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worldwriter
Joined: Tue Oct 26, 2010 7:32 am Posts: 88
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Re: Minecraft Survival Multiplayer Server
server seems down...
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Mon Nov 08, 2010 6:57 pm |
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