MLC TAKES TOO LONG.
ROLLING.
CrazyMLC [3]: "So where's everyone else?"
"That was a dead end, so probably down this hall."The two of you run down the hall, but are forced to stop when you find your way completely blocked by pillars of ice stabbing through the floor and ceiling.
2/2 Active Abilities: - Perfected Elemental Kinesises (Fire, Air, Water, Earth, Light, Electricity)
--- #-Point Star
--- Kinetic Trance
--- Healing Light
2/2 Passive Abilities:- Mythical Power
- Photosynthetic Regeneration
3/4 Inventory:- Gold Gauntlets (Right: Wiffles' Orb | Left: Pure Electric Orb)
- Nautical Shiv
- Impurities
--- 2 small Diamonds
--- Small amount of precious metal
--- Crystallized Insanity
2/2 Equipped:- DecaBow
- DecaBow Quiver
Injuries:Tomaster [1-1=1]: The raging flames of your RAGE have been frozen solid! Son of a damn.
1/2 Active Abilities:- Super Reflexes (+1 to anything involving reflexes, activate automatically)
2/2 Passive Abilities:- Wing (+1 if flying)
- Super Strength (+1 to any rolls involving strength, moderate protection from impacts)
4/4 Inventory:- 1 BLKBST Syringe Cartidge (40 Syringes)
- 1 Mostly Harmless Syringe Cartridge (25 Syringes)
- Butterscotch (Kitten)
- ShadowKiller's Skull
2/2 Equipped:-
WolfHunt--- Butenko Raisen
--- Piercer of the Heavens
--- Blue Screamer
--- Safeguard
- Force Amplifiers (+1 to any rolls involving strength)
Injuries:- Vulnerable Skin (-1 to next 2 rolls)
- Impaled (-2 to rolls)
Foa [3]: You'd like to work on defensive reflexes, but your Sixth Sense is telling you that putting all your concentration into one thing like that would be very unwise, especially since you would probably get yourself killed.
0/2 Active Abilities:1/2 Passive Abilities:- Sixth Sense (+1 to rolls involving surprise)
2/4 Inventory:- HIGH-SPEED HANDCANNON
-
4 Mags for LadyKillers (Current Mags: 16|16) 2/2 Equipped:- Fedora
-
LadyKillers (Dual Kickass Desert Eagles) Injuries:Ragdollmaster [5]: "That's cool and all but if you don't mind me asking, why do you support Goodpants? We're not so bad. We even have a cute little superkawaiidesune kitten."
"He pays me well. And job satisfaction"Fiona helps again.
"I could pay you a hell of a lot more."Morgan perks up a bit, and her eyes narrow very slightly.
"Oh COULD you? And what about the fun?"2/2 Active Abilities:- Mega Electrokinesis
- Ethereal Wings
2/2 Passive Abilities:- Tesla Coil (Generates Electricity) [4 Units]
- Evasive (+1 to dodge rolls)
4/4 Inventory:- Satchel
--- Whistle
--- Orange Smoke Flare
--- A Fake Mustache
- Keyring
- Flask of "Sunshine"
- Carved Obsidian Key menacing with Spikes of Donkey Leather
1/2 Equipped:- Durendal
Injuries:dhart5000 [6]: You warm the air in the room, a little too energetically. Morgan notices, and snaps her fingers. The ice that had started to melt a bit instantly freezes, forming tiny spikes of ice covering every surface. The air in the room drops drastically again, to the point where your teeth start chattering even though you've barely been in this room for a minute.
2/2 Active Abilities:- Bullettime (+1 to rolls, +2 to combat rolls, can use every other turn)
- Thermokinesis
1/2 Passive Abilities:- Super Agility
- Fast Hydro Regeneration (Heals injuries, can waterlog)
0/4 Inventory:0/2 Equipped:Injuries:Barnox [6]: You charge forward after Morgan snaps her fingers, before Fiona has a chance to continue her offer of employment. You see Morgan raise her foot up, then stomp it down again. Huge spikes of ice erupt from the ground, pinning CryoLight in place. More spikes erupt under and around your arms and legs, and melt right before they impale your arm. They then freeze again on the other side, encasing your limbs in icy shackles.
"Please, the adults are talking right now."You then look down and notice a particularly thin and sharp icicle a centimeter away from your throat.
1/2 Active Abilities:- Cryokinesis
1/2 Passive Abilities:- Umbriantic Regeneration
0/4 Inventory:1/2 Equipped:- Cryolight (BlueMetal Halberd)
Injuries:- Traumatized (-1 to using HEN's Abilities)
Game Events: PERSUASION GAME: Regular rolls take a backseat for now, it's your chance to persuade Morgan to not kill the living ♥♥♥♥ out of you! Just say text as if it were a normal action, I'll roll on it, and it will affect her relation to you accordingly! Fiona will speak after every third player talk.
FRIENDLY{===============X===============}MURDER