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 Roll To Dodge - Blue 
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Data Realms Elite
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Post Re: Roll To Dodge - Blue
You know what, you should really learn not to hold off on these things.
My view on you has changed for the worst.


Sun Oct 31, 2010 8:41 pm
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DRLGrump
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Post Re: Roll To Dodge - Blue
Foa wrote:
You know what, you should really learn not to hold off on these things.
My view on you has changed for the worst.

What?


Sun Oct 31, 2010 9:18 pm
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Post Re: Roll To Dodge - Blue
Tomaster wrote:
Foa wrote:
You know what, you should really learn not to hold off on these things.
My view on you has changed for the worst.

What?

You are becoming less and less, the person I once knew.


Sun Oct 31, 2010 9:19 pm
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Post Re: Roll To Dodge - Blue
So in other news, MLC.


Sun Oct 31, 2010 10:49 pm
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Post Re: Roll To Dodge - Blue
This...is not good...


Mon Nov 01, 2010 12:25 am
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Post Re: Roll To Dodge - Blue
MLC TAKES TOO LONG.
ROLLING.

CrazyMLC [3]: "So where's everyone else?"
"That was a dead end, so probably down this hall."

The two of you run down the hall, but are forced to stop when you find your way completely blocked by pillars of ice stabbing through the floor and ceiling.
2/2 Active Abilities:
- Perfected Elemental Kinesises (Fire, Air, Water, Earth, Light, Electricity)
--- #-Point Star
--- Kinetic Trance
--- Healing Light
2/2 Passive Abilities:
- Mythical Power
- Photosynthetic Regeneration
3/4 Inventory:
- Gold Gauntlets (Right: Wiffles' Orb | Left: Pure Electric Orb)
- Nautical Shiv
- Impurities
--- 2 small Diamonds
--- Small amount of precious metal
--- Crystallized Insanity
2/2 Equipped:
- DecaBow
- DecaBow Quiver
Injuries:

Tomaster [1-1=1]: The raging flames of your RAGE have been frozen solid! Son of a damn.
1/2 Active Abilities:
- Super Reflexes (+1 to anything involving reflexes, activate automatically)
2/2 Passive Abilities:
- Wing (+1 if flying)
- Super Strength (+1 to any rolls involving strength, moderate protection from impacts)
4/4 Inventory:
- 1 BLKBST Syringe Cartidge (40 Syringes)
- 1 Mostly Harmless Syringe Cartridge (25 Syringes)
- Butterscotch (Kitten)
- ShadowKiller's Skull
2/2 Equipped:
- WolfHunt
--- Butenko Raisen
--- Piercer of the Heavens
--- Blue Screamer
--- Safeguard
- Force Amplifiers (+1 to any rolls involving strength)
Injuries:
- Vulnerable Skin (-1 to next 2 rolls)
- Impaled (-2 to rolls)

Foa [3]: You'd like to work on defensive reflexes, but your Sixth Sense is telling you that putting all your concentration into one thing like that would be very unwise, especially since you would probably get yourself killed.
0/2 Active Abilities:
1/2 Passive Abilities:
- Sixth Sense (+1 to rolls involving surprise)
2/4 Inventory:
- HIGH-SPEED HANDCANNON
- 4 Mags for LadyKillers (Current Mags: 16|16)
2/2 Equipped:
- Fedora
- LadyKillers (Dual Kickass Desert Eagles)
Injuries:

Ragdollmaster [5]: "That's cool and all but if you don't mind me asking, why do you support Goodpants? We're not so bad. We even have a cute little superkawaiidesune kitten."
"He pays me well. And job satisfaction"

Fiona helps again.
"I could pay you a hell of a lot more."
Morgan perks up a bit, and her eyes narrow very slightly.
"Oh COULD you? And what about the fun?"
2/2 Active Abilities:
- Mega Electrokinesis
- Ethereal Wings
2/2 Passive Abilities:
- Tesla Coil (Generates Electricity) [4 Units]
- Evasive (+1 to dodge rolls)
4/4 Inventory:
- Satchel
--- Whistle
--- Orange Smoke Flare
--- A Fake Mustache
- Keyring
- Flask of "Sunshine"
- Carved Obsidian Key menacing with Spikes of Donkey Leather
1/2 Equipped:
- Durendal
Injuries:

dhart5000 [6]: You warm the air in the room, a little too energetically. Morgan notices, and snaps her fingers. The ice that had started to melt a bit instantly freezes, forming tiny spikes of ice covering every surface. The air in the room drops drastically again, to the point where your teeth start chattering even though you've barely been in this room for a minute.
2/2 Active Abilities:
- Bullettime (+1 to rolls, +2 to combat rolls, can use every other turn)
- Thermokinesis
1/2 Passive Abilities:
- Super Agility
- Fast Hydro Regeneration (Heals injuries, can waterlog)
0/4 Inventory:
0/2 Equipped:
Injuries:

Barnox [6]: You charge forward after Morgan snaps her fingers, before Fiona has a chance to continue her offer of employment. You see Morgan raise her foot up, then stomp it down again. Huge spikes of ice erupt from the ground, pinning CryoLight in place. More spikes erupt under and around your arms and legs, and melt right before they impale your arm. They then freeze again on the other side, encasing your limbs in icy shackles.
"Please, the adults are talking right now."
You then look down and notice a particularly thin and sharp icicle a centimeter away from your throat.

1/2 Active Abilities:
- Cryokinesis
1/2 Passive Abilities:
- Umbriantic Regeneration
0/4 Inventory:
1/2 Equipped:
- Cryolight (BlueMetal Halberd)
Injuries:
- Traumatized (-1 to using HEN's Abilities)

Game Events:
PERSUASION GAME: Regular rolls take a backseat for now, it's your chance to persuade Morgan to not kill the living ♥♥♥♥ out of you! Just say text as if it were a normal action, I'll roll on it, and it will affect her relation to you accordingly! Fiona will speak after every third player talk.

FRIENDLY{===============X===============}MURDER


Last edited by TorrentHKU on Wed Nov 03, 2010 10:06 pm, edited 2 times in total.



Mon Nov 01, 2010 11:01 pm
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Post Re: Roll To Dodge - Blue
"Goodpants is one wannabe philanthropist, and we're a group with the collective power to dominate the earth. Is all the money in the world enough to interest you, Ms. Morgan? As for fun, there are plenty of opportunities for someone as strong as you outside of Goodpants' little private affairs."


Mon Nov 01, 2010 11:41 pm
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Data Realms Elite
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Post Re: Roll To Dodge - Blue
This is gonna be very interesting. I have to say, with your players people skills hyper, you might end up clearing your waiting list...


Mon Nov 01, 2010 11:43 pm
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Post Re: Roll To Dodge - Blue
Ragdollmaster wrote:
"Goodpants is one wannabe philanthropist, and we're a group with the collective power to dominate the earth. Is all the money in the world enough to interest you, Ms. Morgan? As for fun, there are plenty of opportunities for someone as strong as you outside of Goodpants' little private affairs."


"You only have power in this Archipelago. Outside, we're all just normal humans again, me included. Not much fun when you're just a normal, weak person."

FRIENDLY{=================X=============}MURDER


Tue Nov 02, 2010 12:06 am
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Post Re: Roll To Dodge - Blue
>But we've sensed how powerful you are. Your abilities of cold could extend beyond the Archipelago, whilst you remain within. And indeed, we have the creator of the Archipelago on our side: Blue Demon. With her, it would be possible to keep your power, wherever on this earth you go.


Tue Nov 02, 2010 12:29 am
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Post Re: Roll To Dodge - Blue
Barnox wrote:
>But we've sensed how powerful you are. Your abilities of cold could extend beyond the Archipelago, whilst you remain within. And indeed, we have the creator of the Archipelago on our side: Blue Demon. With her, it would be possible to keep your power, wherever on this earth you go.


"Really? Blue made the Archipelago? Hmm... Well I suppose if anyone could keep my abilities working, then it'd be her. But I'd still be shackled to Blue. As for living in the Archipelago while you all go cavorting and pillaging, no thank you."

FRIENDLY{===========X===================}MURDER


Tue Nov 02, 2010 12:35 am
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Post Re: Roll To Dodge - Blue
"So having power outside of this archipelago appeals to you? There are ways of gaining it, ways that Goodpants surely hasn't informed you of- and you don't have to be subservient to Blue. It isn't as easy to get as what you currently have, but it's true power- power unrestricted by any boundary line in the universe. There are beings much more powerful than any of us, and guess what? None of them are forced to exist in this archipelago. Blue is just one example of a myriad."


Tue Nov 02, 2010 12:36 am
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Post Re: Roll To Dodge - Blue
>You don't need to be shackled to anyone. Blue has stated before that the Archipelago is simply an experiment: She could expand it's borders around the planet. You would be free to do what you want, when you want. If you allow us to talk her into it. She trusts us.


Tue Nov 02, 2010 12:39 am
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Post Re: Roll To Dodge - Blue
Ragdollmaster wrote:
"So having power outside of this archipelago appeals to you? There are ways of gaining it, ways that Goodpants surely hasn't informed you of- and you don't have to be subservient to Blue. It isn't as easy to get as what you currently have, but it's true power- power unrestricted by any boundary line in the universe. There are beings much more powerful than any of us, and guess what? None of them are forced to exist in this archipelago. Blue is just one example of a myriad."


"Goodpants has files. I've read these files. Your so called sources are all either gone or harvested. I've even looked into it myself a few times."

Barnox wrote:
>You don't need to be shackled to anyone. Blue has stated before that the Archipelago is simply an experiment: She could expand it's borders around the planet. You would be free to do what you want, when you want. If you allow us to talk her into it. She trusts us.


"bull♥♥♥♥. I don't need to have Blue's powers to know that making something as big as the Archipelago is a herculean task. Making it cover the planet is beyond any of our abilities."

Fiona wrote:
"You said that you've looked into these other sources, and that they've been "harvested". You're looking at the harvester. And another thing about the Archipelago. Most powers born from it won't work outside, but a few special or extremely powerful ones would undoubtedly have...residual effects."


"...I don't believe you. That's way too convenient. And what exactly does "residual effects" mean?"

FRIENDLY{===========X===================}MURDER


Tue Nov 02, 2010 12:52 am
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Post Re: Roll To Dodge - Blue
"I'm going to take a shot in the dark and assume that 'residual effects' are exactly what you think they are- effects of gaining power in the archipelago which survive the transition into the outside world and continue to reside within you."


Tue Nov 02, 2010 1:06 am
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